Player Matchup

Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
DovaTheLiono
Erlang Shen
Level 128
God Stats
1W - 3L
1,430 SR
Queue Stats
127W - 117L
1,589 Elo+
Solo
Medusa
Medusa
ItsRC19
Medusa
Level 66
God Stats
24W - 22L
1,547 SR
Queue Stats
187W - 196L
1,482 Elo+
Solo
Janus
Janus
Kasius4434
Janus
Level 125
God Stats
10W - 7L
1,709 SR
Queue Stats
153W - 150L
1,517 Elo+
Party 1
Fafnir
Fafnir
YungExtendos
Fafnir
Level 158
God Stats
4W - 4L
1,507 SR
Queue Stats
182W - 172L
1,430 Elo+
Solo
Team Averages
Level 127
1,539 SR
1,504 Elo+

VS

Team Averages
Level 123
1,552 SR
1,508 Elo+
Artio
Artio
Alvirex
Artio
Level 82
God Stats
3W - 1L
1,863 SR
Queue Stats
389W - 341L
1,515 Elo+
Solo
Charybdis
Charybdis
ComeUpZan
Charybdis
Level 121
God Stats
8W - 7L
1,344 SR
Queue Stats
95W - 85L
1,517 Elo+
Solo
Sylvanus
Sylvanus
GuiltyHail49713
Sylvanus
Level 109
God Stats
12W - 15L
1,531 SR
Queue Stats
118W - 167L
1,497 Elo+
Solo
Tiamat
Tiamat
Rapid50
Tiamat
Level 150
God Stats
1W - 0L
1,730 SR
Queue Stats
52W - 54L
1,536 Elo+
Solo
Ratatoskr
Ratatoskr
UwuNekoNee
Ratatoskr
Level 153
God Stats
2W - 8L
1,292 SR
Queue Stats
338W - 336L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 0 / 4
5,713
571
1,636
7,937
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
DovaTheLiono
Erlang Shen
12
3 / 3 / 0
6,885
689
5,745
12,645
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
ItsRC19
Medusa
10
0 / 2 / 0
5,355
536
2,479
6,307
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
12
2 / 0 / 1
6,705
671
6,297
3,343
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
5
0 / 1 / 0
4,343
434
633
5,156
3,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alvirex
Artio
10
1 / 3 / 1
5,808
581
5,585
9,714
7,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
ComeUpZan
Charybdis
11
2 / 0 / 0
6,077
608
2,889
4,780
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
10
0 / 0 / 2
5,297
530
1,799
4,685
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Rapid50
Tiamat
11
1 / 1 / 0
5,728
573
3,182
5,674
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
UwuNekoNee
Ratatoskr
12
2 / 1 / 2
5,933
593
3,930
7,739
2,778
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
5
Kills
6
6
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
4
2
W
Artio
Alvirex
Artio
1
3
1
0.5
W
Charybdis
ComeUpZan
Charybdis
2
0
0
2
L
Erlang Shen
DovaTheLiono
Erlang Shen
3
3
0
1
W
Sylvanus
0
0
2
1
L
Medusa
ItsRC19
Medusa
0
2
0
0
L
Janus
2
0
1
2.5
W
Tiamat
Rapid50
Tiamat
1
1
0
1
W
Ratatoskr
UwuNekoNee
Ratatoskr
2
1
2
3
L
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,790
Damage
17,385
35,388
Taken
32,592
17,327
Mitigated
18,661
13,676
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,636
175
0
1,671
7,937
3,397
0
1,104
6,621
0
32,419
W
Artio
Alvirex
Artio
5,585
723
57
2,714
9,714
7,723
0
454
9,106
32,614
1,266
W
Charybdis
ComeUpZan
Charybdis
2,889
1,243
0
1,387
4,780
1,774
240
558
4,144
0
46,027
L
Erlang Shen
DovaTheLiono
Erlang Shen
5,745
3,348
0
6,582
12,645
6,897
818
5,251
6,626
0
46,634
W
Sylvanus
1,799
494
1,290
1,981
4,685
2,901
279
780
3,857
21,324
7,485
L
Medusa
ItsRC19
Medusa
2,479
924
0
2,522
6,307
2,081
0
746
5,561
0
38,649
L
Janus
6,297
723
0
1,984
3,343
985
0
934
2,071
49,891
402
W
Tiamat
Rapid50
Tiamat
3,182
479
0
1,887
5,674
3,485
0
2,360
3,018
33,929
0
W
Ratatoskr
UwuNekoNee
Ratatoskr
3,930
1,753
0
3,899
7,739
2,778
0
2,231
5,266
0
42,538
L
Fafnir
633
202
0
917
5,156
3,967
0
776
4,314
3,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
28,843
320
Minions Killed
365
0
Camps Cleared
0
985,992
Distance Traveled
1,061,871
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,713
571
67
7
0
256,306
1
W
Artio
5,808
581
66
7
0
179,501
2
W
Charybdis
6,077
608
80
8
0
204,673
2
L
Erlang Shen
6,885
689
78
8
0
180,572
0
W
Sylvanus
5,297
530
52
5
0
207,925
0
L
Medusa
5,355
536
63
6
0
192,525
0
L
Janus
6,705
671
104
10
0
225,727
1
W
Tiamat
5,728
573
87
9
0
212,328
0
W
Ratatoskr
5,933
593
80
8
0
257,444
0
L
Fafnir
4,343
434
8
1
0
130,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role