Player Matchup

Maui
Maui
 
Maui
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Albanais681
Horus
Level 49
God Stats
2W - 3L
1,490 SR
Queue Stats
84W - 82L
1,418 Elo+
Solo
Hou Yi
Hou Yi
Pankekikiki
Hou Yi
Level 137
God Stats
3W - 4L
1,265 SR
Queue Stats
131W - 125L
1,431 Elo+
Party 1
Chaac
Chaac
oOo Kanine oOo
Chaac
Level 108
God Stats
1W - 2L
1,251 SR
Queue Stats
107W - 96L
1,442 Elo+
Party 1
Team Averages
Level 102
1,401 SR
1,458 Elo+

VS

Team Averages
Level 106
1,587 SR
1,460 Elo+
Fenrir
Fenrir
Dragonheart753
Fenrir
Level 106
God Stats
13W - 9L
1,516 SR
Queue Stats
463W - 444L
1,438 Elo+
Solo
Horus
Horus
Foxbr6039
Horus
Level 80
God Stats
1W - 1L
1,256 SR
Queue Stats
162W - 146L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wuzhere
Ah Muzen Cab
Level 108
God Stats
1W - 1L
1,554 SR
Queue Stats
176W - 205L
1,457 Elo+
Solo
Thoth
Thoth
lorddima2018
Thoth
Level 108
God Stats
3W - 0L
1,777 SR
Queue Stats
134W - 89L
1,477 Elo+
Solo
Artemis
Artemis
rustymorty
Artemis
Level 128
God Stats
5W - 3L
1,833 SR
Queue Stats
188W - 168L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
0 / 5 / 6
8,447
603
8,586
17,766
21,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
 
Tiamat
14
0 / 4 / 4
8,079
577
10,062
13,444
8,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
0 / 2 / 5
9,311
665
4,137
22,072
17,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
16
2 / 2 / 1
9,241
660
11,994
14,640
8,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

18
4 / 0 / 1
9,688
692
10,392
14,896
15,602
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
10,246
732
9,309
15,529
17,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Foxbr6039
Horus
14
0 / 2 / 11
9,366
669
9,670
15,605
21,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Wuzhere
Ah Muzen Cab
17
3 / 1 / 7
9,700
693
23,838
11,909
6,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 2 / 6
10,826
773
21,320
9,631
4,473
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
rustymorty
Artemis
16
2 / 0 / 7
9,853
704
13,804
10,077
5,556
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
6
Kills
13
13
Deaths
6
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
5
6
0.6
L
Tiamat
 
Tiamat
0
4
4
0.5
L
0
2
5
1.25
W
3
1
7
6.5
W
Horus
Foxbr6039
Horus
0
2
11
2.75
L
Hou Yi
2
2
1
1.25
W
Ah Muzen Cab
Wuzhere
Ah Muzen Cab
3
1
7
6.5
W
5
2
6
4
L
4
0
1
4.5
W
Artemis
rustymorty
Artemis
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,171
Damage
77,941
82,818
Taken
62,751
71,855
Mitigated
55,273
41,672
Healing
30,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
8,586
2,766
1,409
1,269
17,766
21,658
13
3,001
14,765
13,299
1,913
L
Tiamat
 
Tiamat
10,062
268
68
2,132
13,444
8,762
0
4,980
8,464
17,776
76
L
4,137
1,758
9,985
12,178
22,072
17,779
0
6,363
15,709
0
15,122
W
9,309
1,612
4,855
6,193
15,529
17,056
0
3,549
11,980
0
13,562
W
Horus
Foxbr6039
Horus
9,670
2,358
5,460
6,870
15,605
21,471
42
3,582
12,023
4,897
10,468
L
Hou Yi
11,994
3,918
2,605
2,939
14,640
8,054
0
4,969
9,671
0
32,039
W
Ah Muzen Cab
Wuzhere
Ah Muzen Cab
23,838
5,819
956
840
11,909
6,717
37
3,397
8,512
0
47,785
W
21,320
150
964
893
9,631
4,473
0
2,957
6,674
47,287
0
L
10,392
533
2,810
6,277
14,896
15,602
0
4,960
9,936
0
29,734
W
Artemis
rustymorty
Artemis
13,804
2,854
1,239
2,262
10,077
5,556
132
4,288
5,789
0
27,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,766
Gold Earned
49,991
153
Minions Killed
172
0
Camps Cleared
0
1,318,270
Distance Traveled
1,448,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,447
603
15
1
0
264,452
0
L
Tiamat
8,079
577
13
1
0
271,680
0
L
Horus
9,311
665
28
2
0
259,782
0
W
Fenrir
10,246
732
11
1
0
308,706
0
W
Horus
9,366
669
6
0
0
299,803
0
L
Hou Yi
9,241
660
70
5
0
203,771
0
W
Ah Muzen Cab
9,700
693
55
4
0
268,329
0
W
Thoth
10,826
773
58
4
0
301,095
0
L
Chaac
9,688
692
27
2
0
318,585
0
W
Artemis
9,853
704
42
3
0
270,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role