Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Faith3
Medusa
Level 215
God Stats
51W - 47L
1,640 SR
Queue Stats
759W - 697L
1,580 Elo+
Solo
Fafnir
Fafnir
FeelingRandy
Fafnir
Level 153
God Stats
5W - 2L
1,497 SR
Queue Stats
35W - 27L
1,593 Elo+
Solo
Vamana
Vamana
ParkCityCutter
Vamana
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 68L
1,496 Elo+
Solo
Serqet
Serqet
Yuls
Serqet
Level 136
God Stats
49W - 26L
1,719 SR
Queue Stats
130W - 79L
1,621 Elo+
Solo
Team Averages
Level 143
1,571 SR
1,558 Elo+

VS

Team Averages
Level 122
1,498 SR
1,494 Elo+
Zeus
Zeus
ElCamp3sino
Zeus
Level 129
God Stats
0W - 1L
1,697 SR
Queue Stats
99W - 85L
1,540 Elo+
Solo
Bake Kujira
Bake Kujira
SquelchingSack
Bake Kujira
Level 146
God Stats
1W - 1L
1,209 SR
Queue Stats
7W - 3L
1,256 Elo+
Solo
Bakasura
Bakasura
StevieRox
Bakasura
Level 74
God Stats
2W - 3L
1,468 SR
Queue Stats
26W - 26L
1,516 Elo+
Solo
Medusa
Medusa
WhattsaPenta
Medusa
Level 104
God Stats
3W - 8L
1,623 SR
Queue Stats
260W - 262L
1,555 Elo+
Solo
Amaterasu
Amaterasu
alixia2
Amaterasu
Level 157
God Stats
4W - 5L
1,493 SR
Queue Stats
287W - 273L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 3 / 2
6,038
503
4,537
9,647
3,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Faith3
Medusa
14
3 / 1 / 1
7,605
634
8,231
9,690
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
11
2 / 0 / 2
7,152
596
5,516
9,257
9,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 2 / 1
7,524
627
7,629
11,894
9,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
Yuls
Serqet
13
2 / 2 / 2
6,825
569
6,801
10,757
4,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,593
549
6,275
7,205
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
SquelchingSack
Bake Kujira
10
2 / 2 / 0
6,365
530
5,930
9,309
7,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
StevieRox
Bakasura
12
0 / 2 / 3
6,597
550
3,827
11,849
5,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
13
2 / 3 / 2
7,236
603
7,721
9,821
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
alixia2
Amaterasu
11
3 / 0 / 2
6,261
522
5,878
9,937
8,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
10
Kills
8
8
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
3
2
0.33
L
1
3
2
0.67
W
Medusa
Faith3
Medusa
3
1
1
3.5
W
Fafnir
2
0
2
3
W
3
2
1
1.75
L
Bake Kujira
SquelchingSack
Bake Kujira
2
2
0
1
L
Bakasura
StevieRox
Bakasura
0
2
3
0.75
L
Medusa
2
3
2
1
W
Serqet
Yuls
Serqet
2
2
2
1.5
L
Amaterasu
alixia2
Amaterasu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,714
Damage
29,631
51,245
Taken
48,121
30,104
Mitigated
28,170
17,253
Healing
15,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,537
430
556
4,697
9,647
3,629
0
3,900
5,747
44,646
0
L
6,275
1,333
0
1,303
7,205
2,508
0
4,370
2,835
40,795
2,109
W
Medusa
Faith3
Medusa
8,231
3,244
0
4,722
9,690
3,526
0
0
9,620
0
69,666
W
Fafnir
5,516
1,890
0
3,678
9,257
9,021
0
1,363
7,767
18,314
0
W
7,629
4,261
0
2,939
11,894
9,103
0
4,949
6,095
0
59,990
L
Bake Kujira
SquelchingSack
Bake Kujira
5,930
2,980
0
2,974
9,309
7,704
0
0
8,526
38,444
1,406
L
Bakasura
StevieRox
Bakasura
3,827
2,664
0
4,736
11,849
5,992
0
298
11,059
0
40,310
L
Medusa
7,721
3,412
0
3,948
9,821
3,653
726
1,104
8,309
0
64,116
W
Serqet
Yuls
Serqet
6,801
2,588
0
661
10,757
4,825
0
1,265
9,259
0
66,637
L
Amaterasu
alixia2
Amaterasu
5,878
1,850
0
2,196
9,937
8,313
0
4,281
5,656
0
30,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,144
Gold Earned
33,052
422
Minions Killed
382
0
Camps Cleared
0
1,263,167
Distance Traveled
1,152,336
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,038
503
79
7
0
215,294
0
L
Zeus
6,593
549
85
7
0
218,696
4
W
Medusa
7,605
634
112
9
0
248,064
4
W
Fafnir
7,152
596
27
2
0
263,670
7
W
Vamana
7,524
627
111
9
0
237,458
3
L
Bake Kujira
6,365
530
62
5
0
165,639
0
L
Bakasura
6,597
550
88
7
0
271,954
0
L
Medusa
7,236
603
97
8
0
233,174
1
W
Serqet
6,825
569
93
8
0
298,681
0
L
Amaterasu
6,261
522
50
4
0
262,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role