Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
叔叔不坏叔叔只是有点变态
Xing Tian
Level 211
God Stats
5W - 0L
1,945 SR
Queue Stats
199W - 21L
1,934 Elo+
Party 2
Merlin
Merlin
大口吃小孩
Merlin
Level 264
God Stats
10W - 2L
1,997 SR
Queue Stats
1,072W - 116L
2,037 Elo+
Party 2
Anhur
Anhur
珍妮玛士朵
Anhur
Level 163
God Stats
10W - 0L
1,741 SR
Queue Stats
501W - 83L
1,862 Elo+
Party 2
Ah Puch
Ah Puch
生活带来您时柠檬做柠檬水
Ah Puch
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,673 Elo+
Party 2
Team Averages
Level 200
1,737 SR
1,801 Elo+

VS

Team Averages
Level 134
1,562 SR
1,525 Elo+
Ne Zha
Ne Zha
Djerik
Ne Zha
Level 148
God Stats
2W - 7L
1,447 SR
Queue Stats
154W - 157L
1,540 Elo+
Solo
Anhur
Anhur
Hailure
Anhur
Level 86
God Stats
1W - 1L
1,694 SR
Queue Stats
13W - 16L
1,455 Elo+
Party 1
Da Ji
Da Ji
LIMIchan
Da Ji
Level 145
God Stats
13W - 17L
1,384 SR
Queue Stats
526W - 561L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RamRanchRox
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 73L
1,586 Elo+
Solo
Geb
Geb
Ysor
Geb
Level 135
God Stats
11W - 2L
1,786 SR
Queue Stats
114W - 95L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
7 / 1 / 2
9,486
949
9,399
9,235
3,662
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 1 / 10
9,305
931
6,979
20,314
18,344
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 1 / 10
9,508
951
12,540
7,941
3,152
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 2 / 8
8,738
874
6,510
8,313
3,189
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 10
7,983
798
9,895
9,494
4,902
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Djerik
Ne Zha
13
2 / 4 / 3
7,357
736
10,894
9,241
4,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
Hailure
Anhur
12
0 / 4 / 4
6,559
656
3,437
9,320
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
LIMIchan
Da Ji
12
1 / 2 / 1
6,612
661
5,425
6,707
7,735
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
RamRanchRox
Ah Muzen Cab
15
2 / 3 / 2
7,581
758
11,501
12,132
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Ysor
Geb
13
1 / 3 / 4
7,367
737
8,267
10,675
11,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
16
Kills
6
7
Deaths
16
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
1
2
8
L
Ne Zha
Djerik
Ne Zha
2
4
3
0.88
L
Anhur
Hailure
Anhur
0
4
4
0.5
L
Da Ji
LIMIchan
Da Ji
1
2
1
0.75
L
Ah Muzen Cab
RamRanchRox
Ah Muzen Cab
2
3
2
1
L
Geb
Ysor
Geb
1
3
4
1
W
4
1
10
9
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,323
Damage
39,524
55,297
Taken
48,075
33,249
Mitigated
33,856
23,453
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,399
2,859
325
1,584
9,235
3,662
1,322
2,153
7,082
0
17,519
L
Ne Zha
Djerik
Ne Zha
10,894
332
402
1,179
9,241
4,625
0
5,832
3,409
0
20,587
L
Anhur
Hailure
Anhur
3,437
1,513
189
1,219
9,320
4,571
0
7,933
1,387
0
7,557
L
Da Ji
LIMIchan
Da Ji
5,425
411
967
336
6,707
7,735
0
2,921
3,786
0
7,046
L
Ah Muzen Cab
RamRanchRox
Ah Muzen Cab
11,501
1,295
266
1,685
12,132
5,869
0
5,772
6,360
0
31,373
L
Geb
Ysor
Geb
8,267
66
1,804
1,448
10,675
11,056
0
5,898
4,777
11,274
0
W
6,979
81
1,141
9,572
20,314
18,344
133
2,539
17,775
9,976
161
W
12,540
619
1,378
1,478
7,941
3,152
700
824
7,117
39,243
1,121
W
6,510
2,773
972
1,944
8,313
3,189
742
1,729
6,584
0
13,771
W
9,895
68
1,807
3,252
9,494
4,902
638
1,022
8,472
17,718
734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,020
Gold Earned
35,476
162
Minions Killed
99
0
Camps Cleared
0
978,051
Distance Traveled
882,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,486
949
31
3
0
188,505
0
L
Ne Zha
7,357
736
14
1
0
177,436
0
L
Anhur
6,559
656
19
2
0
138,792
0
L
Da Ji
6,612
661
3
0
0
177,254
0
L
Ah Muzen Cab
7,581
758
54
5
0
217,606
0
L
Geb
7,367
737
9
1
0
171,149
0
W
Xing Tian
9,305
931
6
1
0
192,596
0
W
Merlin
9,508
951
70
7
0
226,519
0
W
Anhur
8,738
874
37
4
0
202,346
0
W
Ah Puch
7,983
798
18
2
0
168,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role