Player Matchup

Maui
Maui
 
Maui
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Hannibal5553
Ares
Level 147
God Stats
1W - 2L
1,586 SR
Queue Stats
32W - 33L
1,477 Elo+
Party 1
Anubis
Anubis
JoBidenold
Anubis
Level 46
God Stats
19W - 8L
1,600 SR
Queue Stats
55W - 41L
1,661 Elo+
Party 1
Mulan
Mulan
NorthCypress
Mulan
Level 137
God Stats
24W - 19L
1,543 SR
Queue Stats
75W - 59L
1,559 Elo+
Solo
Thanatos
Thanatos
Vrexius
Thanatos
Level 63
God Stats
14W - 13L
1,524 SR
Queue Stats
208W - 232L
1,378 Elo+
Solo
Team Averages
Level 111
1,551 SR
1,515 Elo+

VS

Team Averages
Level 78
1,472 SR
1,446 Elo+
Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Aloundra
Poseidon
Level 49
God Stats
1W - 2L
1,244 SR
Queue Stats
23W - 32L
1,396 Elo+
Solo
The Morrigan
The Morrigan
LadySoulX
The Morrigan
Level 57
God Stats
4W - 2L
1,484 SR
Queue Stats
21W - 19L
1,505 Elo+
Solo
Nemesis
Nemesis
WickettV
Nemesis
Level 41
God Stats
148W - 137L
1,337 SR
Queue Stats
461W - 510L
1,350 Elo+
Solo
Maman Brigitte
Maman Brigitte
g12965max
Maman Brigitte
Level 127
God Stats
4W - 1L
1,794 SR
Queue Stats
567W - 586L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 0 / 9
8,455
1,208
1,268
3,131
2,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 0 / 9
8,427
1,204
4,759
3,520
3,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Anubis
JoBidenold
Anubis
14
5 / 0 / 5
8,518
1,217
8,158
1,731
1,088
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
4 / 0 / 7
8,557
1,222
6,262
5,677
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Vrexius
Thanatos
13
0 / 1 / 4
7,047
1,007
2,001
2,322
973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Team 1 Tickets

371

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 0 / 0
7,299
1,043
655
4,427
2,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Aloundra
Poseidon
12
0 / 5 / 1
7,373
1,053
6,145
7,177
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
LadySoulX
The Morrigan
13
0 / 5 / 1
7,306
1,044
3,178
7,566
2,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
WickettV
Nemesis
11
0 / 0 / 0
6,507
930
1,176
1,674
525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maman Brigitte
g12965max
Maman Brigitte
11
0 / 3 / 0
6,880
983
586
7,450
1,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
13
Kills
1
1
Deaths
13
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
9
5.5
L
Fenrir
 
Fenrir
1
0
0
1
L
Poseidon
Aloundra
Poseidon
0
5
1
0.1
W
3
0
9
7.5
W
Anubis
JoBidenold
Anubis
5
0
5
7.5
L
The Morrigan
LadySoulX
The Morrigan
0
5
1
0.1
W
4
0
7
7.5
W
Thanatos
Vrexius
Thanatos
0
1
4
2
L
Nemesis
WickettV
Nemesis
0
0
0
0
L
Maman Brigitte
g12965max
Maman Brigitte
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,448
Damage
11,740
16,381
Taken
28,294
14,422
Mitigated
8,805
2,996
Healing
971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,268
311
0
667
3,131
2,952
0
2,265
866
7,107
0
L
Fenrir
 
Fenrir
655
294
0
206
4,427
2,215
0
1,763
2,626
0
5,098
L
Poseidon
Aloundra
Poseidon
6,145
1,323
0
214
7,177
2,182
0
2,606
4,437
28,517
0
W
4,759
470
0
843
3,520
3,656
0
2,047
1,473
13,063
1,053
W
Anubis
JoBidenold
Anubis
8,158
72
0
0
1,731
1,088
0
766
965
35,776
0
L
The Morrigan
LadySoulX
The Morrigan
3,178
526
0
98
7,566
2,088
0
4,290
3,101
19,411
824
W
6,262
663
0
930
5,677
5,753
0
3,556
2,121
0
22,596
W
Thanatos
Vrexius
Thanatos
2,001
583
0
556
2,322
973
0
962
1,360
0
2,246
L
Nemesis
WickettV
Nemesis
1,176
331
0
4
1,674
525
0
508
1,117
0
3,767
L
Maman Brigitte
g12965max
Maman Brigitte
586
106
0
449
7,450
1,795
0
4,553
2,773
6,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,004
Gold Earned
35,365
143
Minions Killed
110
3
Camps Cleared
4
612,987
Distance Traveled
455,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,455
1,208
13
2
0
120,605
0
L
Fenrir
7,299
1,043
12
2
1
124,128
0
L
Poseidon
7,373
1,053
52
7
2
119,114
0
W
Ares
8,427
1,204
19
3
0
142,789
0
W
Anubis
8,518
1,217
73
10
1
128,323
0
L
The Morrigan
7,306
1,044
19
3
0
122,333
0
W
Mulan
8,557
1,222
37
5
2
150,648
0
W
Thanatos
7,047
1,007
1
0
0
70,622
0
L
Nemesis
6,507
930
3
0
0
16,027
0
L
Maman Brigitte
6,880
983
24
3
1
73,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role