Player Matchup

Janus
Janus
Felladir
Janus
Level 62
God Stats
2W - 5L
1,113 SR
Queue Stats
281W - 275L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
Nagora_52ru
Danzaburou
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
179W - 181L
1,500 Elo+
Party 1
Khepri
Khepri
PartyVneadekvate
Khepri
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 160L
1,417 Elo+
Solo
Izanami
Izanami
SanbiksCZ
Izanami
Level 116
God Stats
3W - 5L
1,485 SR
Queue Stats
248W - 257L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
Szakusiek
Tsukuyomi
Level 104
God Stats
21W - 13L
1,669 SR
Queue Stats
356W - 344L
1,459 Elo+
Solo
Team Averages
Level 70
1,453 SR
1,463 Elo+

VS

Team Averages
Level 105
1,540 SR
1,453 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Agnemia
Maui
Level 85
God Stats
4W - 4L
1,486 SR
Queue Stats
165W - 169L
1,455 Elo+
Solo
Anubis
Anubis
Sergois
Anubis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,373 Elo+
Solo
Geb
Geb
SirJeans
Geb
Level 137
God Stats
6W - 2L
1,532 SR
Queue Stats
395W - 441L
1,489 Elo+
Solo
Surtr
Surtr
VeinCarnage
Surtr
Level 94
God Stats
3W - 1L
1,680 SR
Queue Stats
65W - 79L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Felladir
Janus
13
1 / 5 / 0
7,336
667
8,793
8,806
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nagora_52ru
Danzaburou
13
0 / 3 / 1
7,003
637
5,131
7,703
4,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 1
7,396
672
3,389
5,886
6,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
SanbiksCZ
Izanami
14
1 / 3 / 2
7,873
716
11,105
7,458
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Szakusiek
Tsukuyomi
13
1 / 5 / 1
7,613
692
12,844
9,966
5,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
5 / 0 / 11
9,625
875
12,211
9,622
6,156
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
Agnemia
Maui
16
2 / 1 / 12
10,075
916
8,064
11,915
16,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Sergois
Anubis
15
3 / 0 / 7
8,964
815
3,874
5,793
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 11
9,707
882
6,849
10,971
13,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 2 / 9
9,754
887
6,573
14,482
15,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
3
Kills
17
17
Deaths
4
5
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
0
11
10.5
W
Maui
Agnemia
Maui
2
1
12
8
L
Janus
Felladir
Janus
1
5
0
0.2
L
Danzaburou
Nagora_52ru
Danzaburou
0
3
1
0.17
L
0
1
1
0.5
L
Izanami
SanbiksCZ
Izanami
1
3
2
0.67
W
Anubis
Sergois
Anubis
3
0
7
6.5
W
2
1
11
7.5
L
Tsukuyomi
Szakusiek
Tsukuyomi
1
5
1
0.3
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,262
Damage
37,571
39,819
Taken
52,783
24,907
Mitigated
55,965
7,140
Healing
19,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
12,211
1,046
244
2,162
9,622
6,156
1,009
1,790
7,686
27,644
0
W
Maui
Agnemia
Maui
8,064
1,323
1,002
2,588
11,915
16,848
431
2,193
9,432
17,036
0
L
Janus
Felladir
Janus
8,793
425
418
576
8,806
4,145
0
7,525
1,281
14,493
0
L
Danzaburou
Nagora_52ru
Danzaburou
5,131
427
0
1,043
7,703
4,009
0
5,973
1,730
0
9,660
L
3,389
67
1,919
1,398
5,886
6,773
0
4,214
1,672
5,656
0
L
Izanami
SanbiksCZ
Izanami
11,105
5,765
162
348
7,458
4,451
0
6,360
1,098
0
35,825
W
Anubis
Sergois
Anubis
3,874
215
933
438
5,793
3,662
442
1,765
3,896
16,575
592
W
6,849
315
2,970
3,271
10,971
13,995
0
1,505
9,346
11,821
2,166
L
Tsukuyomi
Szakusiek
Tsukuyomi
12,844
1,288
344
932
9,966
5,529
0
5,913
4,053
0
26,157
W
6,573
2,456
1,116
4,756
14,482
15,304
1,569
3,881
10,241
887
19,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,221
Gold Earned
48,125
117
Minions Killed
148
0
Camps Cleared
0
1,048,892
Distance Traveled
1,112,983
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,625
875
35
3
0
222,161
0
W
Maui
10,075
916
16
1
0
195,671
0
L
Janus
7,336
667
21
2
0
205,744
0
L
Danzaburou
7,003
637
12
1
0
214,534
0
L
Khepri
7,396
672
4
0
0
223,277
0
L
Izanami
7,873
716
66
6
0
200,265
0
W
Anubis
8,964
815
31
3
0
226,808
2
W
Geb
9,707
882
20
2
0
232,363
0
L
Tsukuyomi
7,613
692
14
1
0
205,072
0
W
Surtr
9,754
887
46
4
0
235,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role