Player Matchup

Persephone
Persephone
BLACK98K
Persephone
Level 81
God Stats
1W - 5L
1,506 SR
Queue Stats
271W - 284L
1,470 Elo+
Solo
Geb
Geb
Damhirsch
Geb
Level 109
God Stats
0W - 3L
1,200 SR
Queue Stats
265W - 272L
1,470 Elo+
Party 1
Thor
Thor
Gorila_Carakidma
Thor
Level 88
God Stats
41W - 39L
1,480 SR
Queue Stats
332W - 376L
1,499 Elo+
Solo
Achilles
Achilles
JGb23
Achilles
Level 43
God Stats
5W - 4L
1,473 SR
Queue Stats
60W - 57L
1,440 Elo+
Solo
Baba Yaga
Baba Yaga
RussianWinter
Baba Yaga
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
271W - 270L
1,474 Elo+
Party 1
Team Averages
Level 82
1,432 SR
1,470 Elo+

VS

Team Averages
Level 89
1,521 SR
1,378 Elo+
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Abdulooo
Scylla
Level 21
God Stats
1W - 1L
1,676 SR
Queue Stats
3W - 8L
1,139 Elo+
Party 2
Freya
Freya
Astr0c0met
Freya
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,212 Elo+
Party 2
Fenrir
Fenrir
JokaKutiHuti
Fenrir
Level 75
God Stats
26W - 29L
1,523 SR
Queue Stats
390W - 375L
1,561 Elo+
Solo
Bacchus
Bacchus
SaintMerlin
Bacchus
Level 155
God Stats
26W - 35L
1,407 SR
Queue Stats
300W - 296L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BLACK98K
Persephone
12
0 / 1 / 0
7,215
1,203
4,238
3,519
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
7,096
1,183
5,572
11,276
9,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 3 / 0
6,291
1,049
4,251
4,857
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
JGb23
Achilles
12
0 / 0 / 0
6,792
1,132
3,962
5,986
5,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
RussianWinter
Baba Yaga
12
1 / 2 / 0
6,992
1,165
6,922
4,588
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

310

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 6
8,192
1,365
7,744
3,911
2,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Abdulooo
Scylla
13
1 / 0 / 5
7,497
1,250
5,278
4,288
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Freya
13
2 / 1 / 6
7,522
1,254
4,735
6,035
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
13
3 / 0 / 5
7,490
1,248
4,523
7,401
3,072
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SaintMerlin
Bacchus
13
2 / 0 / 6
8,042
1,340
3,001
6,163
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
11
11
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
6
6
W
Scylla
Abdulooo
Scylla
1
0
5
3.5
W
Freya
2
1
6
5
L
Persephone
BLACK98K
Persephone
0
1
0
0
L
0
5
1
0.1
L
0
3
0
0
L
Achilles
JGb23
Achilles
0
0
0
0
W
Fenrir
3
0
5
5.5
L
Baba Yaga
RussianWinter
Baba Yaga
1
2
0
0.5
W
Bacchus
SaintMerlin
Bacchus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,945
Damage
25,281
30,226
Taken
27,798
20,342
Mitigated
16,185
2,746
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,744
3,217
0
1,821
3,911
2,152
0
2,242
1,518
0
23,814
W
Scylla
Abdulooo
Scylla
5,278
686
0
280
4,288
1,631
0
2,845
1,343
22,190
587
W
Freya
4,735
1,721
0
1,563
6,035
2,484
0
4,168
1,699
12,468
1,201
L
Persephone
BLACK98K
Persephone
4,238
0
0
734
3,519
1,144
0
1,120
2,315
25,279
0
L
5,572
327
0
389
11,276
9,562
0
5,690
5,262
8,831
145
L
4,251
900
0
122
4,857
1,900
0
1,942
2,875
0
6,396
L
Achilles
JGb23
Achilles
3,962
592
0
474
5,986
5,639
0
1,960
3,906
0
8,670
W
Fenrir
4,523
944
0
188
7,401
3,072
0
3,515
3,412
0
8,073
L
Baba Yaga
RussianWinter
Baba Yaga
6,922
283
0
1,027
4,588
2,097
0
1,093
3,448
20,346
0
W
Bacchus
SaintMerlin
Bacchus
3,001
233
0
1,344
6,163
6,846
0
2,973
2,643
7,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,386
Gold Earned
38,743
98
Minions Killed
129
3
Camps Cleared
8
612,287
Distance Traveled
690,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,192
1,365
37
6
3
135,520
0
W
Scylla
7,497
1,250
48
8
0
126,832
0
W
Freya
7,522
1,254
29
5
3
125,320
0
L
Persephone
7,215
1,203
49
8
2
148,434
0
L
Geb
7,096
1,183
6
1
0
134,997
0
L
Thor
6,291
1,049
2
0
0
60,062
0
L
Achilles
6,792
1,132
15
3
0
136,583
0
W
Fenrir
7,490
1,248
11
2
1
148,002
0
L
Baba Yaga
6,992
1,165
26
4
1
132,211
0
W
Bacchus
8,042
1,340
4
1
1
154,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role