Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
LangDeVipere
Sol
Gold V
Level 46
God Stats
1W - 3L
1,778 SR
Queue Stats
312W - 304L
1,328 MMR
Solo
Ne Zha
Ne Zha
Gold IV
l_NerfAchilles_l
Ne Zha
Gold IV
Level 159
God Stats
11W - 7L
1,739 SR
Queue Stats
202W - 204L
1,422 MMR
Solo
Chaac
Chaac
Silver IV
红桃KK
Chaac
Silver IV
Level 66
God Stats
0W - 2L
1,607 SR
Queue Stats
4W - 9L
1,384 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,625 SR
1,427 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,392 SR
1,285 MMR
Loki
Loki
Gold IV
JeVeux1
Loki
Gold IV
Level 108
God Stats
4W - 5L
1,472 SR
Queue Stats
209W - 217L
1,452 MMR
Solo
Xbalanque
Xbalanque
Bronze III
SirRugal
Xbalanque
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,446 MMR
Solo
Aphrodite
Aphrodite
Gold V
XxJamboLoko
Aphrodite
Gold V
Level 109
God Stats
4W - 4L
1,409 SR
Queue Stats
229W - 238L
1,463 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
robertocarlosaik
Kumbhakarna
Silver V
Level 103
God Stats
2W - 1L
1,312 SR
Queue Stats
27W - 45L
927 MMR
Party 1
Cthulhu
Cthulhu
Bronze I
vah-jynas
Cthulhu
Bronze I
Level 107
God Stats
2W - 0L
1,267 SR
Queue Stats
30W - 39L
1,137 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 1 / 0
3,906
781
1,436
2,647
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
 
Cerberus
4
0 / 2 / 1
2,917
583
903
4,300
2,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

1
0 / 0 / 0
2,515
503
0
0
0
8
3 / 0 / 1
4,178
836
3,514
3,199
931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chaac
红桃KK
Chaac
7
0 / 0 / 0
3,897
779
1,141
3,066
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArachneThothBellonaMorgan Le Fay

VS

Bans
SusanoThe MorriganAo KuangVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JeVeux1
Loki
7
1 / 0 / 0
3,689
738
1,277
3,502
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
SirRugal
Xbalanque
5
0 / 1 / 1
3,488
698
1,964
2,277
610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
XxJamboLoko
Aphrodite
6
0 / 2 / 1
3,517
703
1,355
3,891
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
robertocarlosaik
Kumbhakarna
5
1 / 1 / 0
3,988
798
780
3,723
1,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
vah-jynas
Cthulhu
7
0 / 0 / 0
3,497
699
1,388
3,164
1,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
2
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
L
Cerberus
 
Cerberus
0
2
1
0.25
W
Loki
JeVeux1
Loki
1
0
0
1
L
0
0
0
0
W
Xbalanque
SirRugal
Xbalanque
0
1
1
0.5
W
Aphrodite
XxJamboLoko
Aphrodite
0
2
1
0.25
L
3
0
1
3.5
W
Kumbhakarna
robertocarlosaik
Kumbhakarna
1
1
0
1
W
Cthulhu
vah-jynas
Cthulhu
0
0
0
0
L
Chaac
红桃KK
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,994
Damage
6,764
13,212
Taken
16,557
5,257
Mitigated
5,956
4,616
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,436
76
0
360
2,647
748
0
799
1,848
20,332
0
L
Cerberus
 
Cerberus
903
0
0
1,060
4,300
2,128
0
724
3,576
4,640
0
W
Loki
JeVeux1
Loki
1,277
392
0
2,145
3,502
916
0
354
3,084
0
21,148
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
SirRugal
Xbalanque
1,964
1,343
0
739
2,277
610
345
425
1,852
0
19,472
W
Aphrodite
XxJamboLoko
Aphrodite
1,355
154
264
1,696
3,891
1,149
0
902
2,810
16,605
433
L
3,514
1,134
0
1,969
3,199
931
0
567
2,632
0
19,614
W
Kumbhakarna
robertocarlosaik
Kumbhakarna
780
281
0
1,062
3,723
1,501
109
415
3,308
7,558
0
W
Cthulhu
vah-jynas
Cthulhu
1,388
238
0
1,507
3,164
1,780
0
0
3,164
15,973
0
L
Chaac
红桃KK
Chaac
1,141
296
0
1,227
3,066
1,450
0
1,388
1,678
0
22,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,413
Gold Earned
18,179
127
Minions Killed
143
0
Camps Cleared
0
472,064
Distance Traveled
522,785
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,906
781
48
10
0
111,005
0
L
Cerberus
2,917
583
4
1
0
120,318
0
W
Loki
3,689
738
44
9
0
140,718
0
L
Sol
2,515
503
0
0
0
0
0
W
Xbalanque
3,488
698
27
5
0
86,505
0
W
Aphrodite
3,517
703
26
5
0
109,964
0
L
Ne Zha
4,178
836
37
7
0
125,230
0
W
Kumbhakarna
3,988
798
11
2
0
81,312
0
W
Cthulhu
3,497
699
35
7
0
104,286
2
L
Chaac
3,897
779
38
8
0
115,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role