Player Matchup

Zeus
Zeus
GuiGui95g190
Zeus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
IslemDz34
Anubis
Level 26
God Stats
1W - 6L
1,095 SR
Queue Stats
3W - 8L
1,332 Elo+
Party 1
Kuzenbo
Kuzenbo
ROOFCherbeeer
Kuzenbo
Level 37
God Stats
1W - 8L
1,189 SR
Queue Stats
3W - 16L
1,198 Elo+
Party 1
Team Averages
Level 27
1,261 SR
1,343 Elo+

VS

Team Averages
Level 80
1,549 SR
1,448 Elo+
Kuzenbo
Kuzenbo
Interpretation
Kuzenbo
Level 149
God Stats
146W - 156L
1,530 SR
Queue Stats
332W - 368L
1,448 Elo+
Solo
Nu Wa
Nu Wa
King84525
Nu Wa
Level 33
God Stats
5W - 7L
1,580 SR
Queue Stats
9W - 16L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Weeders45
Danzaburou
Level 58
God Stats
95W - 72L
1,539 SR
Queue Stats
542W - 566L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
10,372
648
12,406
10,619
4,735
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
IslemDz34
Anubis
14
3 / 9 / 2
10,603
663
6,414
15,576
7,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
16
2 / 1 / 5
10,245
640
7,150
23,026
26,450
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 4
12,340
771
11,545
14,376
16,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
King84525
Nu Wa
16
0 / 2 / 9
10,915
682
11,638
7,514
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
Weeders45
Danzaburou
16
8 / 4 / 3
12,441
778
16,746
17,984
7,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
13
13
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
5
2
4
3.5
L
Anubis
IslemDz34
Anubis
3
9
2
0.44
W
Nu Wa
King84525
Nu Wa
0
2
9
2.25
L
Kuzenbo
2
1
5
4.5
W
Danzaburou
Weeders45
Danzaburou
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
39,929
49,221
Taken
39,874
38,465
Mitigated
26,049
7,173
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,406
1,694
241
381
10,619
4,735
188
5,258
5,361
37,902
1,738
W
11,545
3,700
0
428
14,376
16,298
255
7,871
6,279
52,072
2,864
L
Anubis
IslemDz34
Anubis
6,414
89
134
101
15,576
7,280
0
5,789
9,787
42,527
185
W
Nu Wa
King84525
Nu Wa
11,638
4,766
211
1,419
7,514
2,427
174
6,714
641
44,874
2,122
L
Kuzenbo
7,150
2,245
0
6,316
23,026
26,450
112
11,133
11,893
37,420
1,743
W
Danzaburou
Weeders45
Danzaburou
16,746
6,903
0
4,859
17,984
7,324
1,882
10,357
7,460
0
61,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
35,696
166
Minions Killed
212
0
Camps Cleared
0
763,268
Distance Traveled
773,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,372
648
70
4
0
233,648
0
W
Kuzenbo
12,340
771
80
5
0
265,208
0
L
Anubis
10,603
663
55
3
0
224,863
0
W
Nu Wa
10,915
682
56
4
0
224,302
0
L
Kuzenbo
10,245
640
41
3
0
304,757
0
W
Danzaburou
12,441
778
76
5
0
284,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role