Player Matchup

Xbalanque
Xbalanque
Bulbolt
Xbalanque
Level 156
God Stats
2W - 0L
1,843 SR
Queue Stats
80W - 78L
1,545 Elo+
Party 1
Jing Wei
Jing Wei
Lindday
Jing Wei
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 207L
1,385 Elo+
Solo
Poseidon
Poseidon
Obliterisk
Poseidon
Level 29
God Stats
10W - 3L
1,847 SR
Queue Stats
119W - 106L
1,499 Elo+
Party 1
Achilles
Achilles
UGLYASSMFKZ
Achilles
Level 49
God Stats
7W - 12L
1,461 SR
Queue Stats
376W - 397L
1,373 Elo+
Solo
Charon
Charon
xxPompeyDan86xx
Charon
Level 76
God Stats
4W - 4L
1,529 SR
Queue Stats
49W - 46L
1,411 Elo+
Solo
Team Averages
Level 71
1,636 SR
1,443 Elo+

VS

Team Averages
Level 102
1,681 SR
1,454 Elo+
Zhong Kui
Zhong Kui
Bama_Rex95
Zhong Kui
Level 124
God Stats
19W - 12L
1,580 SR
Queue Stats
195W - 183L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
LateNightThirst
Baron Samedi
Level 140
God Stats
10W - 2L
1,915 SR
Queue Stats
217W - 213L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
STATIC death100
Ah Muzen Cab
Level 86
God Stats
2W - 3L
1,747 SR
Queue Stats
36W - 32L
1,533 Elo+
Solo
Ra
Ra
politeBro23
Ra
Level 49
God Stats
82W - 79L
1,470 SR
Queue Stats
235W - 273L
1,368 Elo+
Solo
Bacchus
Bacchus
theSpaceGh0st
Bacchus
Level 109
God Stats
3W - 1L
1,694 SR
Queue Stats
106W - 114L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bulbolt
Xbalanque
15
2 / 0 / 5
7,710
593
6,146
9,885
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
Lindday
Jing Wei
11
0 / 1 / 0
6,901
531
4,138
6,789
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
Obliterisk
Poseidon
14
8 / 0 / 1
8,596
661
9,441
5,940
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
UGLYASSMFKZ
Achilles
9
1 / 5 / 2
5,807
447
3,388
9,635
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 1 / 4
6,277
483
3,785
10,988
7,185
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bama_Rex95
Zhong Kui
11
1 / 3 / 1
6,366
490
9,227
10,107
7,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
LateNightThirst
Baron Samedi
13
0 / 1 / 1
7,211
555
5,495
11,257
6,201
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
STATIC death100
Ah Muzen Cab
11
4 / 3 / 1
6,641
511
8,985
9,803
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
5,401
415
1,782
4,415
1,558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
12
2 / 1 / 2
7,211
555
3,694
8,833
7,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
7
7
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bama_Rex95
Zhong Kui
1
3
1
0.5
W
Xbalanque
Bulbolt
Xbalanque
2
0
5
4.5
L
Baron Samedi
LateNightThirst
Baron Samedi
0
1
1
0.5
W
Jing Wei
Lindday
Jing Wei
0
1
0
0
W
Poseidon
Obliterisk
Poseidon
8
0
1
8.5
L
Ah Muzen Cab
STATIC death100
Ah Muzen Cab
4
3
1
1.5
W
Achilles
UGLYASSMFKZ
Achilles
1
5
2
0.4
L
0
3
0
0
L
Bacchus
2
1
2
3
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,898
Damage
29,183
43,237
Taken
44,415
19,571
Mitigated
27,002
10,441
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bama_Rex95
Zhong Kui
9,227
1,990
0
3,835
10,107
7,812
0
3,953
6,154
45,279
12,041
W
Xbalanque
Bulbolt
Xbalanque
6,146
3,429
0
5,881
9,885
3,718
679
3,309
6,576
0
71,633
L
Baron Samedi
LateNightThirst
Baron Samedi
5,495
226
0
6,211
11,257
6,201
0
1,618
9,639
48,485
3,199
W
Jing Wei
Lindday
Jing Wei
4,138
2,470
0
681
6,789
2,744
0
5,507
1,282
0
40,624
W
Poseidon
Obliterisk
Poseidon
9,441
2,496
0
1,201
5,940
2,137
457
3,740
2,200
57,802
422
L
Ah Muzen Cab
STATIC death100
Ah Muzen Cab
8,985
5,569
0
898
9,803
3,545
493
3,955
5,848
0
44,316
W
Achilles
UGLYASSMFKZ
Achilles
3,388
535
0
1,472
9,635
3,787
0
2,706
6,929
0
18,724
L
1,782
206
84
1,208
4,415
1,558
200
1,538
2,877
22,450
1,067
L
Bacchus
3,694
522
0
1,716
8,833
7,886
228
2,121
6,712
29,051
0
W
3,785
1,018
66
1,140
10,988
7,185
0
4,115
6,873
32,403
1,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,291
Gold Earned
32,830
377
Minions Killed
320
0
Camps Cleared
0
1,189,010
Distance Traveled
985,516
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,366
490
87
7
0
228,357
0
W
Xbalanque
7,710
593
110
8
0
273,363
0
L
Baron Samedi
7,211
555
97
7
0
178,803
0
W
Jing Wei
6,901
531
78
6
0
211,927
0
W
Poseidon
8,596
661
102
8
0
270,130
4
L
Ah Muzen Cab
6,641
511
65
5
0
210,170
0
W
Achilles
5,807
447
36
3
0
218,615
0
L
Ra
5,401
415
37
3
0
122,472
0
L
Bacchus
7,211
555
34
3
0
245,714
2
W
Charon
6,277
483
51
4
0
214,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role