Player Matchup

Baron Samedi
Baron Samedi
Diommi
Baron Samedi
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 107L
1,486 Elo+
Solo
Bacchus
Bacchus
Dreco3148329
Bacchus
Level 141
God Stats
0W - 2L
1,318 SR
Queue Stats
235W - 254L
1,416 Elo+
Solo
Anubis
Anubis
Thecarramrod
Anubis
Level 126
God Stats
5W - 3L
1,841 SR
Queue Stats
174W - 176L
1,487 Elo+
Solo
Ah Puch
Ah Puch
bubukisapisa
Ah Puch
Level 63
God Stats
8W - 8L
1,163 SR
Queue Stats
548W - 533L
1,447 Elo+
Solo
Heimdallr
Heimdallr
henriquelubu
Heimdallr
Level 97
God Stats
3W - 8L
1,402 SR
Queue Stats
196W - 194L
1,466 Elo+
Solo
Team Averages
Level 115
1,445 SR
1,461 Elo+

VS

Team Averages
Level 100
1,625 SR
1,493 Elo+
Nut
Nut
 
Nut
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ChemCorps96
Hera
Level 206
God Stats
7W - 5L
1,743 SR
Queue Stats
584W - 615L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
Destrophy
Kuzenbo
Level 104
God Stats
4W - 0L
1,631 SR
Queue Stats
34W - 33L
1,549 Elo+
Party 1
Cupid
Cupid
JeeringHarbor
Cupid
Level 29
God Stats
4W - 3L
1,749 SR
Queue Stats
125W - 135L
1,331 Elo+
Solo
Zhong Kui
Zhong Kui
Killa_Alliance
Zhong Kui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diommi
Baron Samedi
19
2 / 3 / 10
10,675
628
14,849
14,902
13,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Dreco3148329
Bacchus
1
0 / 0 / 0
4,288
252
0
0
0
Anubis
20
6 / 3 / 6
11,819
695
15,909
12,754
8,714
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Puch
bubukisapisa
Ah Puch
20
3 / 4 / 8
11,355
668
20,334
13,661
6,771
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
henriquelubu
Heimdallr
17
4 / 5 / 7
10,413
613
18,141
21,925
11,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
18
3 / 4 / 6
11,677
687
8,910
12,197
5,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 1 / 8
13,914
818
22,247
14,060
9,309
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Kuzenbo
Destrophy
Kuzenbo
19
2 / 3 / 10
12,115
713
14,637
25,787
47,365
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
2 / 2 / 5
11,643
685
4,202
17,159
7,724
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Killa_Alliance
Zhong Kui
17
3 / 5 / 5
11,623
684
8,658
15,871
14,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
49
15
Kills
15
15
Deaths
15
31
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
4
6
1.5
W
5
1
8
9
W
Kuzenbo
Destrophy
Kuzenbo
2
3
10
2.33
L
Baron Samedi
Diommi
Baron Samedi
2
3
10
2.33
L
Bacchus
Dreco3148329
Bacchus
0
0
0
0
W
2
2
5
2.25
W
Zhong Kui
Killa_Alliance
Zhong Kui
3
5
5
1.1
L
Anubis
6
3
6
3
L
Ah Puch
bubukisapisa
Ah Puch
3
4
8
1.75
L
Heimdallr
henriquelubu
Heimdallr
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,233
Damage
58,654
63,242
Taken
85,074
40,828
Mitigated
84,321
24,214
Healing
35,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
8,910
4,014
0
1,054
12,197
5,736
3,445
7,772
4,425
0
27,405
W
22,247
2,905
1,079
2,635
14,060
9,309
1,430
7,508
6,552
63,048
0
W
Kuzenbo
Destrophy
Kuzenbo
14,637
5,288
3,756
4,497
25,787
47,365
524
15,928
9,859
23,430
2,555
L
Baron Samedi
Diommi
Baron Samedi
14,849
723
4,906
6,470
14,902
13,716
0
10,323
4,579
33,291
0
L
Bacchus
Dreco3148329
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
4,202
1,584
7,590
9,136
17,159
7,724
1,784
10,224
6,931
0
17,942
W
Zhong Kui
Killa_Alliance
Zhong Kui
8,658
1,453
2,782
3,427
15,871
14,187
505
9,400
6,471
20,087
0
L
Anubis
15,909
293
358
4,113
12,754
8,714
0
9,478
3,276
56,904
904
L
Ah Puch
bubukisapisa
Ah Puch
20,334
375
702
2,761
13,661
6,771
0
9,959
3,702
40,142
580
L
Heimdallr
henriquelubu
Heimdallr
18,141
1,670
1,031
3,873
21,925
11,627
0
15,335
6,590
0
35,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,550
Gold Earned
60,972
195
Minions Killed
276
0
Camps Cleared
0
1,079,347
Distance Traveled
1,673,840
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
11,677
687
69
4
0
298,807
0
W
Hera
13,914
818
110
6
0
355,404
0
W
Kuzenbo
12,115
713
35
2
0
311,271
0
L
Baron Samedi
10,675
628
41
2
0
234,840
0
L
Bacchus
4,288
252
0
0
0
0
0
W
Cupid
11,643
685
30
2
0
439,223
0
W
Zhong Kui
11,623
684
32
2
0
269,135
0
L
Anubis
11,819
695
69
4
0
264,374
0
L
Ah Puch
11,355
668
45
3
0
282,485
0
L
Heimdallr
10,413
613
40
2
0
297,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role