Player Matchup

Surtr
Surtr
LegendaryPURGE
Surtr
Level 116
God Stats
61W - 27L
1,724 SR
Queue Stats
107W - 87L
1,495 Elo+
Solo
Bacchus
Bacchus
Meuusi
Bacchus
Level 129
God Stats
5W - 2L
1,738 SR
Queue Stats
82W - 79L
1,526 Elo+
Solo
Olorun
Olorun
Tapsu00
Olorun
Level 123
God Stats
27W - 23L
1,576 SR
Queue Stats
205W - 201L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Unhappyines
Nu Wa
Level 88
God Stats
20W - 27L
1,473 SR
Queue Stats
176W - 162L
1,456 Elo+
Solo
Loki
Loki
xXzorteXx
Loki
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,520 Elo+
Solo
Team Averages
Level 121
1,602 SR
1,500 Elo+

VS

Team Averages
Level 158
1,544 SR
1,513 Elo+
Nu Wa
Nu Wa
D3KOSAAH
Nu Wa
Level 145
God Stats
14W - 12L
1,517 SR
Queue Stats
196W - 199L
1,525 Elo+
Party 1
Cliodhna
Cliodhna
Darksasu
Cliodhna
Level 141
God Stats
3W - 3L
1,531 SR
Queue Stats
28W - 39L
1,464 Elo+
Solo
Vulcan
Vulcan
Old_Man_Ronan
Vulcan
Level 263
God Stats
28W - 12L
1,768 SR
Queue Stats
140W - 151L
1,533 Elo+
Solo
Skadi
Skadi
Tamaariel
Skadi
Level 165
God Stats
3W - 3L
1,405 SR
Queue Stats
165W - 177L
1,536 Elo+
Solo
Athena
Athena
VC-NeonLyte
Athena
Level 78
God Stats
3W - 3L
1,500 SR
Queue Stats
148W - 172L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
8,314
594
5,677
13,121
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Meuusi
Bacchus
11
2 / 2 / 3
7,149
511
7,324
14,545
14,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Tapsu00
Olorun
13
3 / 2 / 0
7,893
564
7,045
8,032
3,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 4 / 1
6,630
474
7,728
8,997
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
1 / 2 / 1
6,845
489
5,068
12,769
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
D3KOSAAH
Nu Wa
11
0 / 2 / 2
6,544
467
8,848
6,152
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Darksasu
Cliodhna
13
2 / 1 / 4
6,991
499
7,429
11,747
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 0 / 1
8,028
573
13,030
6,994
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Tamaariel
Skadi
14
3 / 0 / 1
7,672
548
8,210
8,578
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
11
1 / 4 / 1
6,299
450
2,813
12,924
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
11
11
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
D3KOSAAH
Nu Wa
0
2
2
0.5
W
Cliodhna
Darksasu
Cliodhna
2
1
4
4
L
1
1
2
2
L
Bacchus
Meuusi
Bacchus
2
2
3
1.75
W
5
0
1
5.5
W
Skadi
Tamaariel
Skadi
3
0
1
3.5
L
Olorun
Tapsu00
Olorun
3
2
0
1.5
L
0
4
1
0.13
W
Athena
1
4
1
0.38
L
Loki
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,842
Damage
40,330
57,464
Taken
46,395
32,773
Mitigated
22,927
22,563
Healing
13,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
D3KOSAAH
Nu Wa
8,848
1,021
0
1,543
6,152
1,878
0
1,041
5,111
45,117
0
W
Cliodhna
Darksasu
Cliodhna
7,429
1,336
0
5,488
11,747
4,401
0
4,070
7,677
0
55,778
L
5,677
2,341
0
7,012
13,121
6,531
393
8,448
3,921
720
68,508
L
Bacchus
Meuusi
Bacchus
7,324
1,132
0
3,934
14,545
14,334
0
5,773
8,585
15,898
3,119
W
13,030
439
0
2,271
6,994
2,941
0
4,167
2,827
70,944
2,733
W
Skadi
Tamaariel
Skadi
8,210
3,657
0
2,154
8,578
3,472
48
5,262
3,316
0
67,067
L
Olorun
Tapsu00
Olorun
7,045
3,821
640
3,605
8,032
3,934
1,189
968
6,924
74,967
0
L
7,728
1,521
0
1,885
8,997
3,367
13
4,872
3,967
49,654
501
W
Athena
2,813
455
0
1,934
12,924
10,235
0
7,328
5,596
13,213
0
L
Loki
5,068
1,177
0
5,487
12,769
4,607
0
3,118
9,472
0
58,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,831
Gold Earned
35,534
425
Minions Killed
440
0
Camps Cleared
0
1,307,341
Distance Traveled
1,381,138
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,544
467
100
7
0
252,117
0
W
Cliodhna
6,991
499
86
6
0
316,850
0
L
Surtr
8,314
594
116
8
0
245,462
0
L
Bacchus
7,149
511
20
1
0
270,146
1
W
Vulcan
8,028
573
111
8
0
292,659
0
W
Skadi
7,672
548
117
8
0
255,116
3
L
Olorun
7,893
564
110
8
0
251,559
2
L
Nu Wa
6,630
474
88
6
0
256,631
3
W
Athena
6,299
450
26
2
0
264,396
2
L
Loki
6,845
489
91
7
0
283,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role