Player Matchup

Gilgamesh
Gilgamesh
GabeUhtsecs
Gilgamesh
Level 133
God Stats
1W - 0L
1,646 SR
Queue Stats
4W - 4L
1,550 Elo+
Solo
Nu Wa
Nu Wa
Mick72
Nu Wa
Level 76
God Stats
5W - 6L
1,426 SR
Queue Stats
90W - 102L
1,371 Elo+
Party 1
Bellona
Bellona
weberdj
Bellona
Level 114
God Stats
4W - 4L
1,439 SR
Queue Stats
243W - 256L
1,376 Elo+
Party 1
Team Averages
Level 108
1,503 SR
1,432 Elo+

VS

Team Averages
Level 91
1,505 SR
1,486 Elo+
Ymir
Ymir
Limit x Breaker
Ymir
Level 14
God Stats
6W - 7L
1,390 SR
Queue Stats
44W - 38L
1,427 Elo+
Party 2
Scylla
Scylla
NamesDontExist
Scylla
Level 120
God Stats
2W - 1L
1,908 SR
Queue Stats
59W - 43L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
Ohhitsmehh
Sun Wukong
Level 140
God Stats
0W - 2L
1,219 SR
Queue Stats
54W - 45L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GabeUhtsecs
Gilgamesh
14
6 / 2 / 1
9,710
809
16,642
12,527
5,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Mick72
Nu Wa
16
2 / 1 / 6
9,690
808
8,553
7,534
2,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
weberdj
Bellona
13
1 / 1 / 5
8,502
709
6,488
11,834
10,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
8,158
680
4,550
12,062
13,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 1
8,062
672
11,184
8,755
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Ohhitsmehh
Sun Wukong
12
1 / 3 / 2
7,915
660
7,772
15,831
13,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
4
4
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GabeUhtsecs
Gilgamesh
6
2
1
3.25
L
2
2
2
1.5
W
Nu Wa
Mick72
Nu Wa
2
1
6
5
L
1
4
1
0.38
L
Sun Wukong
Ohhitsmehh
Sun Wukong
1
3
2
0.67
W
Bellona
weberdj
Bellona
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,683
Damage
23,506
31,895
Taken
36,648
18,510
Mitigated
30,141
9,074
Healing
1,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GabeUhtsecs
Gilgamesh
16,642
5,621
0
1,490
12,527
5,667
260
5,832
6,225
0
51,465
L
4,550
385
0
342
12,062
13,503
0
2,497
9,123
20,403
0
W
Nu Wa
Mick72
Nu Wa
8,553
1,984
0
2,559
7,534
2,639
0
3,867
3,180
38,167
609
L
11,184
1,174
0
450
8,755
2,796
0
1,739
6,730
41,261
571
L
Sun Wukong
Ohhitsmehh
Sun Wukong
7,772
632
0
316
15,831
13,842
0
3,830
11,520
0
27,624
W
Bellona
weberdj
Bellona
6,488
1,930
0
5,025
11,834
10,204
208
4,608
6,701
0
29,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,902
Gold Earned
24,135
183
Minions Killed
138
0
Camps Cleared
0
686,457
Distance Traveled
613,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,710
809
69
6
0
238,065
0
L
Ymir
8,158
680
28
2
0
199,191
0
W
Nu Wa
9,690
808
72
6
0
211,810
0
L
Scylla
8,062
672
83
7
0
196,621
0
L
Sun Wukong
7,915
660
27
2
0
217,189
0
W
Bellona
8,502
709
42
4
0
236,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role