Player Matchup

Fenrir
Fenrir
MrGentIe
Fenrir
Level 68
God Stats
0W - 2L
1,252 SR
Queue Stats
143W - 127L
1,522 Elo+
Solo
Horus
Horus
Nero223432
Horus
Level 101
God Stats
4W - 3L
1,643 SR
Queue Stats
42W - 44L
1,467 Elo+
Party 1
Discordia
Discordia
SkyeTheCat
Discordia
Level 109
God Stats
2W - 1L
1,898 SR
Queue Stats
38W - 41L
1,462 Elo+
Party 1
Apollo
Apollo
SpeedingStag
Apollo
Level 144
God Stats
0W - 1L
1,719 SR
Queue Stats
198W - 205L
1,518 Elo+
Solo
Aphrodite
Aphrodite
jaggarajuggara
Aphrodite
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
195W - 170L
1,451 Elo+
Solo
Team Averages
Level 110
1,602 SR
1,484 Elo+

VS

Team Averages
Level 116
1,565 SR
1,496 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bubbsy93
Kuzenbo
Level 139
God Stats
5W - 1L
1,651 SR
Queue Stats
104W - 115L
1,546 Elo+
Solo
Kali
Kali
EcthulhuN1
Kali
Level 127
God Stats
2W - 0L
1,714 SR
Queue Stats
189W - 188L
1,459 Elo+
Solo
Ra
Ra
RTG 3VIL PIG
Ra
Level 125
God Stats
15W - 20L
1,400 SR
Queue Stats
140W - 146L
1,465 Elo+
Solo
Medusa
Medusa
YtbZenox13
Medusa
Level 78
God Stats
43W - 23L
1,558 SR
Queue Stats
162W - 149L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrGentIe
Fenrir
4
0 / 2 / 0
3,464
433
935
3,181
1,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Horus
10
1 / 0 / 0
5,103
638
3,639
5,474
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
SkyeTheCat
Discordia
9
0 / 1 / 1
4,798
600
1,786
3,820
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
7
0 / 1 / 0
4,146
518
2,141
6,178
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
jaggarajuggara
Aphrodite
7
0 / 4 / 0
4,297
537
679
6,319
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 0 / 0
5,546
693
3,600
5,434
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
Bubbsy93
Kuzenbo
7
1 / 0 / 4
5,198
650
2,198
3,845
3,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 1 / 2
4,988
624
2,444
7,109
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 0
5,556
695
2,000
2,357
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
YtbZenox13
Medusa
9
2 / 0 / 2
5,282
660
4,896
3,273
1,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
0
2
W
Kuzenbo
Bubbsy93
Kuzenbo
1
0
4
3
W
2
1
2
3
L
Fenrir
MrGentIe
Fenrir
0
2
0
0
L
Horus
1
0
0
1
W
1
0
0
1
L
Discordia
SkyeTheCat
Discordia
0
1
1
0.5
L
Apollo
0
1
0
0
W
Medusa
YtbZenox13
Medusa
2
0
2
3
L
Aphrodite
jaggarajuggara
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,180
Damage
15,138
24,972
Taken
22,018
10,870
Mitigated
10,278
6,936
Healing
4,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,600
451
0
500
5,434
2,235
0
0
5,270
34,282
456
W
Kuzenbo
Bubbsy93
Kuzenbo
2,198
1,214
0
1,267
3,845
3,210
7
370
3,475
10,564
0
W
2,444
1,134
0
764
7,109
2,923
0
564
6,545
0
35,429
L
Fenrir
MrGentIe
Fenrir
935
385
0
1,092
3,181
1,192
0
1,604
1,318
0
7,786
L
Horus
3,639
1,744
0
1,127
5,474
2,537
0
1,899
3,431
0
36,647
W
2,000
211
240
1,136
2,357
909
0
1,324
1,033
42,989
1,274
L
Discordia
SkyeTheCat
Discordia
1,786
172
0
645
3,820
1,080
0
1,628
2,043
31,446
0
L
Apollo
2,141
1,001
0
1,320
6,178
2,099
0
527
5,651
0
29,758
W
Medusa
YtbZenox13
Medusa
4,896
1,425
0
746
3,273
1,001
0
207
3,066
0
41,948
L
Aphrodite
jaggarajuggara
Aphrodite
679
176
928
1,824
6,319
3,962
0
1,588
4,731
11,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,808
Gold Earned
26,570
224
Minions Killed
282
0
Camps Cleared
0
709,509
Distance Traveled
910,770
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,546
693
58
7
0
161,719
2
W
Kuzenbo
5,198
650
8
1
0
195,800
3
W
Kali
4,988
624
72
9
0
210,087
0
L
Fenrir
3,464
433
11
1
0
49,443
0
L
Horus
5,103
638
70
9
0
184,798
0
W
Ra
5,556
695
77
10
0
173,671
0
L
Discordia
4,798
600
64
8
0
164,199
0
L
Apollo
4,146
518
52
7
0
161,387
0
W
Medusa
5,282
660
67
8
0
169,493
2
L
Aphrodite
4,297
537
27
3
0
149,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role