Player Matchup

Neith
Neith
Bronze III
I Bonn Bon I
Neith
Bronze III
Level 149
God Stats
1W - 1L
1,674 SR
Queue Stats
4W - 5L
1,523 MMR
Party 1
Vulcan
Vulcan
Bronze III
Pacchiele
Vulcan
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,474 MMR
Party 1
Yemoja
Yemoja
Silver III
Yummy Yummies
Yemoja
Silver III
Level 122
God Stats
2W - 1L
1,682 SR
Queue Stats
6W - 9L
1,474 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 137
1,619 SR
1,490 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,660 SR
1,484 MMR
Rama
Rama
Silver II
DTRAIN30
Rama
Silver II
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 79L
1,450 MMR
Solo
Mulan
Mulan
Bronze III
JAZCOOOM
Mulan
Bronze III
Level 64
God Stats
1W - 1L
1,616 SR
Queue Stats
2W - 1L
1,449 MMR
Solo
Sol
Sol
Bronze III
Soyeοn
Sol
Bronze III
Level 165
God Stats
4W - 3L
1,863 SR
Queue Stats
15W - 16L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 0
11,163
657
23,492
18,618
9,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Pacchiele
Vulcan
15
0 / 3 / 0
9,399
553
8,056
9,949
5,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 1
9,641
567
5,969
18,378
20,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ZeusAchillesGebBake KujiraMartichoras

VS

Bans
XbalanqueCthulhuAthenaKumbhakarnaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
1 / 0 / 5
10,998
647
6,600
9,159
3,631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mulan
JAZCOOOM
Mulan
18
3 / 2 / 2
11,464
674
16,932
18,866
17,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Sol
17
2 / 0 / 3
11,656
686
19,975
18,674
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
6
6
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
1
0
5
3.5
L
2
0
0
2
W
Mulan
JAZCOOOM
Mulan
3
2
2
2
L
Vulcan
Pacchiele
Vulcan
0
3
0
0
W
Sol
2
0
3
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,517
Damage
43,507
46,945
Taken
46,699
35,606
Mitigated
27,653
13,766
Healing
21,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
6,600
4,720
0
4,305
9,159
3,631
892
2,154
6,949
0
49,853
L
23,492
5,725
0
5,283
18,618
9,940
0
6,304
12,241
0
83,448
W
Mulan
JAZCOOOM
Mulan
16,932
1,197
0
4,350
18,866
17,780
0
5,393
13,368
0
50,738
L
Vulcan
Pacchiele
Vulcan
8,056
74
0
330
9,949
5,135
0
3,625
6,299
33,733
0
W
Sol
19,975
5,761
0
12,661
18,674
6,242
2,178
5,842
12,760
74,646
11,428
L
5,969
355
4,106
4,047
18,378
20,531
0
8,978
9,281
16,286
1,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,203
Gold Earned
34,118
182
Minions Killed
275
0
Camps Cleared
0
930,000
Distance Traveled
943,192
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,998
647
87
5
0
309,771
6
L
Neith
11,163
657
122
7
0
312,890
4
W
Mulan
11,464
674
55
3
0
331,476
0
L
Vulcan
9,399
553
40
2
0
314,033
4
W
Sol
11,656
686
133
8
0
301,945
0
L
Yemoja
9,641
567
20
1
0
303,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role