Player Matchup

Cthulhu
Cthulhu
Blopman5002
Cthulhu
Level 29
God Stats
19W - 22L
1,528 SR
Queue Stats
19W - 25L
1,453 Elo+
Party 1
Discordia
Discordia
DanoX916
Discordia
Level 44
God Stats
3W - 8L
1,381 SR
Queue Stats
12W - 22L
1,501 Elo+
Party 3
Olorun
Olorun
DogeGoesBork69
Olorun
Level 126
God Stats
30W - 25L
1,585 SR
Queue Stats
192W - 206L
1,507 Elo+
Party 1
Nemesis
Nemesis
Johnny2camels
Nemesis
Level 134
God Stats
6W - 8L
1,534 SR
Queue Stats
121W - 113L
1,548 Elo+
Party 3
Tsukuyomi
Tsukuyomi
improblythrowing
Tsukuyomi
Level 88
God Stats
24W - 17L
1,642 SR
Queue Stats
63W - 71L
1,543 Elo+
Party 3
Team Averages
Level 84
1,534 SR
1,510 Elo+

VS

Team Averages
Level 169
1,477 SR
1,511 Elo+
Athena
Athena
Kenshyu
Athena
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,487 Elo+
Solo
Charybdis
Charybdis
OhNoItsSmoJoe
Charybdis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,514 Elo+
Party 2
Maui
Maui
SaarmGoblin_2000
Maui
Level 142
God Stats
0W - 3L
1,230 SR
Queue Stats
293W - 275L
1,540 Elo+
Solo
The Morrigan
The Morrigan
TurugaRen
The Morrigan
Level 306
God Stats
130W - 93L
1,653 SR
Queue Stats
295W - 248L
1,502 Elo+
Solo
Tyr
Tyr
noblelime99
Tyr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blopman5002
Cthulhu
14
2 / 1 / 6
8,670
482
5,788
11,965
9,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
DanoX916
Discordia
17
1 / 1 / 3
9,986
555
3,816
7,286
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 3 / 7
10,387
577
15,794
17,099
7,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
19
6 / 2 / 2
12,236
680
12,933
14,304
9,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
17
5 / 0 / 5
9,910
551
6,877
10,533
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kenshyu
Athena
11
2 / 3 / 4
8,291
461
7,004
15,817
17,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
OhNoItsSmoJoe
Charybdis
13
3 / 7 / 1
8,391
466
10,668
14,254
5,897
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
0 / 3 / 1
7,502
417
2,670
12,593
11,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
TurugaRen
The Morrigan
15
2 / 3 / 0
8,924
496
5,605
9,107
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 3
7,684
427
4,544
15,205
7,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
21
Kills
7
7
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blopman5002
Cthulhu
2
1
6
5
W
Discordia
DanoX916
Discordia
1
1
3
2.5
W
7
3
7
3.5
W
Nemesis
6
2
2
3.5
L
Athena
Kenshyu
Athena
2
3
4
1.33
L
Charybdis
OhNoItsSmoJoe
Charybdis
3
7
1
0.5
L
0
3
1
0.17
L
The Morrigan
TurugaRen
The Morrigan
2
3
0
0.67
W
Tsukuyomi
5
0
5
7.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,208
Damage
30,491
61,187
Taken
66,976
33,295
Mitigated
46,288
27,971
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blopman5002
Cthulhu
5,788
820
0
1,465
11,965
9,705
29
2,311
9,654
31,872
23
W
Discordia
DanoX916
Discordia
3,816
342
0
488
7,286
2,402
568
3,090
4,157
83,474
0
W
15,794
10,090
1,268
10,232
17,099
7,027
0
4,903
12,196
75,177
0
W
Nemesis
12,933
4,656
0
7,708
14,304
9,810
2,618
2,809
11,396
0
101,605
L
Athena
Kenshyu
Athena
7,004
1,536
0
1,730
15,817
17,469
0
9,215
5,966
20,041
1,709
L
Charybdis
OhNoItsSmoJoe
Charybdis
10,668
4,821
0
3,599
14,254
5,897
0
8,837
5,171
0
62,923
L
2,670
813
0
1,674
12,593
11,160
0
0
11,633
38,104
10,352
L
The Morrigan
TurugaRen
The Morrigan
5,605
948
0
1,770
9,107
4,038
11
3,438
5,254
74,944
4,475
W
Tsukuyomi
6,877
2,074
0
6,810
10,533
4,351
164
1,252
9,281
0
87,468
L
4,544
1,217
0
3,078
15,205
7,724
13
3,496
11,404
0
56,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,189
Gold Earned
40,792
553
Minions Killed
452
0
Camps Cleared
0
1,836,386
Distance Traveled
1,515,051
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,670
482
39
2
0
341,891
0
W
Discordia
9,986
555
136
8
0
335,588
2
W
Olorun
10,387
577
95
5
0
341,283
0
W
Nemesis
12,236
680
167
9
0
382,797
1
L
Athena
8,291
461
31
2
0
339,836
3
L
Charybdis
8,391
466
98
5
0
286,300
2
L
Maui
7,502
417
79
4
0
240,320
0
L
The Morrigan
8,924
496
144
8
0
272,553
0
W
Tsukuyomi
9,910
551
116
6
0
434,827
0
L
Tyr
7,684
427
100
6
0
376,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role