Player Matchup

Nu Wa
Nu Wa
DaemonDrew
Nu Wa
Level 149
God Stats
0W - 3L
1,832 SR
Queue Stats
4W - 5L
1,540 Elo+
Party 1
Ymir
Ymir
Kerelious
Ymir
Level 72
God Stats
1W - 2L
1,632 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Mumomo
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,700 Elo+
Solo
Skadi
Skadi
UGLYASSMFKZ
Skadi
Level 49
God Stats
32W - 26L
1,715 SR
Queue Stats
371W - 396L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
garchin22
Gilgamesh
Level 46
God Stats
0W - 4L
1,227 SR
Queue Stats
39W - 86L
1,292 Elo+
Solo
Team Averages
Level 76
1,581 SR
1,485 Elo+

VS

Team Averages
Level 90
1,506 SR
1,434 Elo+
King Arthur
King Arthur
 
King Arthur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Bendutch17
Pele
Level 81
God Stats
214W - 176L
1,546 SR
Queue Stats
353W - 351L
1,448 Elo+
Solo
Bacchus
Bacchus
RGG-_-II_JB_II
Bacchus
Level 114
God Stats
1W - 0L
1,454 SR
Queue Stats
85W - 87L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
RGG-_-King11
Nu Wa
Level 103
God Stats
1W - 2L
1,244 SR
Queue Stats
60W - 60L
1,404 Elo+
Party 2
Xbalanque
Xbalanque
RGG-_-Menace
Xbalanque
Level 67
God Stats
5W - 0L
1,787 SR
Queue Stats
119W - 120L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
3 / 0 / 0
9,053
604
9,167
6,435
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ymir
10
1 / 2 / 0
6,958
464
3,598
10,512
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Mumomo
Cthulhu
11
2 / 3 / 1
7,106
474
6,686
10,160
10,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 3
6,839
456
5,274
9,667
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
garchin22
Gilgamesh
9
0 / 4 / 2
5,843
390
3,798
13,289
13,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 2 / 5
7,374
492
9,098
16,509
12,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 4
7,798
520
4,816
9,920
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 1 / 6
7,529
502
5,587
10,209
9,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 1 / 2
7,997
533
5,930
7,891
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
RGG-_-Menace
Xbalanque
14
5 / 1 / 3
8,675
578
9,139
11,688
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
12
12
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
5
2.25
W
1
1
4
3
L
Nu Wa
3
0
0
3
L
Ymir
1
2
0
0.5
L
Cthulhu
Mumomo
Cthulhu
2
3
1
0.83
W
1
1
6
4
W
3
1
2
4
W
Xbalanque
RGG-_-Menace
Xbalanque
5
1
3
6.5
L
0
3
3
0.5
L
Gilgamesh
garchin22
Gilgamesh
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,523
Damage
34,570
50,063
Taken
56,217
39,294
Mitigated
34,210
4,927
Healing
13,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,098
1,255
0
2,450
16,509
12,847
104
5,998
10,109
839
40,091
W
4,816
646
0
942
9,920
4,067
444
3,484
6,436
0
63,648
L
Nu Wa
9,167
1,323
0
838
6,435
2,551
412
2,296
4,139
96,797
0
L
Ymir
3,598
530
0
554
10,512
9,738
87
3,293
7,219
22,681
1,417
L
Cthulhu
Mumomo
Cthulhu
6,686
1,491
70
816
10,160
10,334
0
1,960
8,200
39,477
0
W
5,587
1,301
0
2,014
10,209
9,532
0
3,212
6,926
29,423
0
W
5,930
1,270
0
1,975
7,891
2,723
356
2,630
5,261
67,926
2,730
W
Xbalanque
RGG-_-Menace
Xbalanque
9,139
4,859
0
6,195
11,688
5,041
434
4,206
7,367
0
67,703
L
5,274
2,224
0
2,092
9,667
3,566
272
2,117
7,550
0
55,007
L
Gilgamesh
garchin22
Gilgamesh
3,798
1,160
0
557
13,289
13,105
0
1,902
11,387
0
20,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
39,373
369
Minions Killed
376
0
Camps Cleared
0
1,399,576
Distance Traveled
1,542,151
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,374
492
46
3
0
280,991
1
W
Pele
7,798
520
102
7
0
340,818
0
L
Nu Wa
9,053
604
168
11
0
295,213
0
L
Ymir
6,958
464
39
3
0
269,085
0
L
Cthulhu
7,106
474
55
4
0
276,622
0
W
Bacchus
7,529
502
33
2
0
340,919
2
W
Nu Wa
7,997
533
101
7
0
289,980
6
W
Xbalanque
8,675
578
94
6
0
289,443
4
L
Skadi
6,839
456
82
5
0
272,208
0
L
Gilgamesh
5,843
390
25
2
0
286,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role