Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cyribil
Gilgamesh
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,224 Elo+
Party 2
Hel
Hel
DONT_TRUST_MEH_
Hel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,224 Elo+
Party 2
Fafnir
Fafnir
TTV_Kidd_Kiddd
Fafnir
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 169L
1,465 Elo+
Solo
Susano
Susano
dragon64j
Susano
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 18L
1,244 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,332 Elo+

VS

Team Averages
Level 64
1,539 SR
1,412 Elo+
Apollo
Apollo
Eidanelias
Apollo
Level 65
God Stats
82W - 89L
1,484 SR
Queue Stats
111W - 114L
1,428 Elo+
Solo
The Morrigan
The Morrigan
Heph43stus
The Morrigan
Level 87
God Stats
5W - 4L
1,401 SR
Queue Stats
389W - 368L
1,429 Elo+
Party 1
Jormungandr
Jormungandr
TheDevilsGun
Jormungandr
Level 66
God Stats
10W - 5L
1,583 SR
Queue Stats
208W - 191L
1,473 Elo+
Party 1
Zeus
Zeus
gF-Senju
Zeus
Level 40
God Stats
50W - 40L
1,510 SR
Queue Stats
166W - 166L
1,400 Elo+
Solo
Hades
Hades
totalmajorweeb
Hades
Level 64
God Stats
5W - 1L
1,715 SR
Queue Stats
121W - 127L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 3 / 0
5,477
498
4,438
7,736
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Cyribil
Gilgamesh
7
0 / 7 / 0
4,656
423
3,260
11,383
5,264
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 5 / 0
5,718
520
2,021
8,277
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 1 / 3
5,409
492
1,985
10,523
9,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
dragon64j
Susano
7
0 / 5 / 0
4,285
390
1,185
7,559
2,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eidanelias
Apollo
11
4 / 0 / 1
5,894
536
5,676
6,762
2,234
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Heph43stus
The Morrigan
10
2 / 1 / 4
5,814
529
3,580
5,244
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
TheDevilsGun
Jormungandr
10
1 / 3 / 5
6,129
557
7,033
10,022
6,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
12
6 / 1 / 1
6,806
619
6,914
4,933
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 0 / 0
7,124
648
7,684
6,912
3,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
20
21
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
3
0
0.67
L
Gilgamesh
Cyribil
Gilgamesh
0
7
0
0
L
0
5
0
0
W
Apollo
Eidanelias
Apollo
4
0
1
4.5
W
The Morrigan
Heph43stus
The Morrigan
2
1
4
4
L
0
1
3
1.5
W
Jormungandr
TheDevilsGun
Jormungandr
1
3
5
1.17
L
Susano
dragon64j
Susano
0
5
0
0
W
Zeus
6
1
1
6.5
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,889
Damage
30,887
45,478
Taken
33,873
22,372
Mitigated
15,671
8,870
Healing
13,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,438
3,090
0
2,184
7,736
2,660
0
3,759
3,927
0
42,996
L
Gilgamesh
Cyribil
Gilgamesh
3,260
1,362
0
729
11,383
5,264
0
7,790
3,593
0
20,679
L
2,021
0
49
2,314
8,277
2,832
42
6,045
1,799
37,710
840
W
Apollo
Eidanelias
Apollo
5,676
3,786
0
2,106
6,762
2,234
160
991
5,771
0
36,519
W
The Morrigan
Heph43stus
The Morrigan
3,580
1,059
0
3,606
5,244
1,712
0
297
4,766
38,702
3,640
L
1,985
798
0
3,461
10,523
9,356
0
5,110
5,413
8,757
0
W
Jormungandr
TheDevilsGun
Jormungandr
7,033
2,411
1,341
1,679
10,022
6,466
60
809
9,213
33,352
76
L
Susano
dragon64j
Susano
1,185
262
90
43
7,559
2,260
0
1,385
6,134
0
21,198
W
Zeus
6,914
769
0
500
4,933
1,659
0
1,955
2,978
43,891
1,018
W
7,684
2,289
0
4,700
6,912
3,600
0
140
6,772
38,759
4,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,545
Gold Earned
31,767
221
Minions Killed
319
0
Camps Cleared
0
990,956
Distance Traveled
994,478
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,477
498
85
8
0
196,183
1
L
Gilgamesh
4,656
423
24
2
0
188,272
0
L
Hel
5,718
520
73
7
0
185,273
2
W
Apollo
5,894
536
59
5
0
206,301
0
W
The Morrigan
5,814
529
57
5
0
211,363
0
L
Fafnir
5,409
492
10
1
0
213,877
1
W
Jormungandr
6,129
557
54
5
0
198,568
1
L
Susano
4,285
390
29
3
0
207,351
0
W
Zeus
6,806
619
74
7
0
213,488
0
W
Hades
7,124
648
75
7
0
164,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role