Player Matchup

Janus
Janus
GallifreyStands
Janus
Level 118
God Stats
2W - 2L
1,723 SR
Queue Stats
11W - 17L
1,486 Elo+
Party 1
Charybdis
Charybdis
LanternsMight40
Charybdis
Level 104
God Stats
51W - 39L
1,659 SR
Queue Stats
85W - 89L
1,517 Elo+
Party 1
Arachne
Arachne
swazziebrew
Arachne
Level 69
God Stats
0W - 2L
1,243 SR
Queue Stats
39W - 50L
1,413 Elo+
Party 1
Team Averages
Level 97
1,542 SR
1,472 Elo+

VS

Team Averages
Level 147
1,497 SR
1,489 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BeerMan1349
Xbalanque
Level 126
God Stats
3W - 2L
1,643 SR
Queue Stats
236W - 240L
1,465 Elo+
Solo
Horus
Horus
Hunds0me
Horus
Level 169
God Stats
14W - 10L
1,348 SR
Queue Stats
215W - 202L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
9,140
653
8,802
12,735
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
LanternsMight40
Charybdis
14
4 / 6 / 2
9,899
707
9,432
16,416
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
swazziebrew
Arachne
13
1 / 7 / 5
9,018
644
3,337
13,888
6,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
6 / 2 / 14
12,326
880
18,417
10,740
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
BeerMan1349
Xbalanque
16
5 / 2 / 10
11,100
793
9,232
10,868
4,499
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Hunds0me
Horus
18
10 / 2 / 7
11,967
855
10,694
12,825
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
6
Kills
21
21
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
14
6.5
W
Xbalanque
BeerMan1349
Xbalanque
5
2
10
5
L
1
8
1
0.19
W
Horus
Hunds0me
Horus
10
2
7
6.75
L
Charybdis
LanternsMight40
Charybdis
4
6
2
0.83
L
Arachne
swazziebrew
Arachne
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,571
Damage
38,343
43,039
Taken
34,433
17,024
Mitigated
17,030
2,290
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
18,417
668
0
1,525
10,740
5,149
976
2,946
7,794
64,175
2,165
W
Xbalanque
BeerMan1349
Xbalanque
9,232
3,956
0
0
10,868
4,499
369
4,340
6,528
0
48,896
L
8,802
44
0
500
12,735
4,140
0
5,700
6,527
41,251
0
W
Horus
Hunds0me
Horus
10,694
4,549
2,203
4,874
12,825
7,382
950
1,560
11,265
0
40,101
L
Charybdis
LanternsMight40
Charybdis
9,432
4,048
0
1,262
16,416
6,182
0
7,474
8,571
0
30,880
L
Arachne
swazziebrew
Arachne
3,337
2,643
0
528
13,888
6,702
0
4,761
8,763
0
11,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,057
Gold Earned
35,393
118
Minions Killed
244
0
Camps Cleared
0
681,992
Distance Traveled
740,964
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,326
880
104
7
0
232,391
0
W
Xbalanque
11,100
793
80
6
0
226,530
0
L
Janus
9,140
653
58
4
0
215,396
1
W
Horus
11,967
855
60
4
0
282,043
0
L
Charybdis
9,899
707
50
4
0
209,470
1
L
Arachne
9,018
644
10
1
0
257,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role