Player Matchup

Chang'e
Chang'e
DarobTwitchTV
Chang'e
Level 68
God Stats
1W - 1L
1,208 SR
Queue Stats
9W - 8L
1,446 Elo+
Solo
Loki
Loki
ITS-_-NELLY
Loki
Level 102
God Stats
1W - 1L
1,240 SR
Queue Stats
155W - 137L
1,472 Elo+
Party 4
Skadi
Skadi
Shybaby147
Skadi
Level 87
God Stats
6W - 4L
1,505 SR
Queue Stats
165W - 160L
1,453 Elo+
Party 4
Set
Set
hanjiaren
Set
Level 76
God Stats
2W - 2L
1,746 SR
Queue Stats
37W - 46L
1,401 Elo+
Party 3
Fafnir
Fafnir
啊团锤僵尸
Fafnir
Level 62
God Stats
1W - 2L
1,309 SR
Queue Stats
79W - 85L
1,427 Elo+
Party 3
Team Averages
Level 79
1,402 SR
1,440 Elo+

VS

Team Averages
Level 88
1,397 SR
1,434 Elo+
Horus
Horus
 
Horus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Leo2517
Gilgamesh
Level 100
God Stats
3W - 4L
1,628 SR
Queue Stats
184W - 196L
1,450 Elo+
Party 1
Chronos
Chronos
MossOnTheRocks
Chronos
Level 30
God Stats
12W - 11L
1,500 SR
Queue Stats
675W - 706L
1,412 Elo+
Party 2
Khepri
Khepri
Sedek1912
Khepri
Level 88
God Stats
0W - 1L
1,263 SR
Queue Stats
50W - 74L
1,364 Elo+
Solo
Hercules
Hercules
Seytanu
Hercules
Level 86
God Stats
0W - 4L
1,095 SR
Queue Stats
161W - 176L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
4 / 1 / 13
8,946
895
15,014
9,911
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 1 / 7
9,995
1,000
13,864
17,041
12,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
15
2 / 1 / 15
8,775
878
14,966
10,317
4,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
3 / 2 / 13
8,874
887
6,108
9,505
5,694
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 2 / 12
8,348
835
9,470
14,037
18,748
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 4 / 4
6,801
680
7,138
15,758
14,257
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Leo2517
Gilgamesh
13
1 / 5 / 5
7,144
714
14,901
14,651
9,098
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 2 / 2
8,381
838
10,508
9,086
4,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Sedek1912
Khepri
11
0 / 5 / 5
7,037
704
4,139
12,746
13,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hercules
Seytanu
Hercules
13
2 / 4 / 4
7,122
712
8,676
14,694
9,626
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
20
Kills
7
7
Deaths
20
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
4
0.75
W
Chang'e
4
1
13
10.5
W
10
1
7
13.5
L
Gilgamesh
Leo2517
Gilgamesh
1
5
5
0.7
L
3
2
2
2
L
Khepri
Sedek1912
Khepri
0
5
5
0.5
L
Hercules
Seytanu
Hercules
2
4
4
1
W
Skadi
2
1
15
9.5
W
3
2
13
4.75
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,422
Damage
45,362
60,811
Taken
66,935
45,457
Mitigated
50,794
33,617
Healing
24,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,138
3,550
4,425
6,749
15,758
14,257
0
5,023
10,570
0
12,333
W
Chang'e
15,014
2,903
7,576
5,401
9,911
4,129
663
1,909
7,875
26,164
0
W
13,864
2,207
854
7,078
17,041
12,483
63
4,201
12,610
0
25,438
L
Gilgamesh
Leo2517
Gilgamesh
14,901
3,360
338
2,185
14,651
9,098
0
6,189
8,006
0
22,727
L
10,508
3,509
254
2,325
9,086
4,082
0
1,678
7,063
18,291
734
L
Khepri
Sedek1912
Khepri
4,139
129
225
2,112
12,746
13,731
0
5,369
7,148
11,265
138
L
Hercules
Seytanu
Hercules
8,676
1,680
329
5,614
14,694
9,626
0
4,994
9,345
0
14,472
W
Skadi
14,966
5,208
816
1,978
10,317
4,403
1,927
2,872
7,400
0
27,277
W
6,108
2,546
1,786
2,369
9,505
5,694
366
1,819
7,355
0
14,520
W
9,470
3,068
2,059
3,700
14,037
18,748
461
3,602
10,062
11,749
1,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,938
Gold Earned
36,485
100
Minions Killed
60
0
Camps Cleared
0
1,017,272
Distance Traveled
904,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,801
680
5
1
0
177,957
0
W
Chang'e
8,946
895
26
3
0
208,963
0
W
Loki
9,995
1,000
20
2
0
236,448
0
L
Gilgamesh
7,144
714
14
1
0
198,470
0
L
Chronos
8,381
838
17
2
0
161,714
0
L
Khepri
7,037
704
8
1
0
165,832
0
L
Hercules
7,122
712
16
2
0
200,367
0
W
Skadi
8,775
878
27
3
0
173,667
0
W
Set
8,874
887
17
2
0
194,009
0
W
Fafnir
8,348
835
10
1
0
204,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role