Player Matchup

Chiron
Chiron
Dabster-kun
Chiron
Level 148
God Stats
2W - 2L
1,540 SR
Queue Stats
102W - 103L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KyroCross21
Morgan Le Fay
Level 64
God Stats
19W - 16L
1,633 SR
Queue Stats
158W - 152L
1,476 Elo+
Party 2
Surtr
Surtr
LegendofZelda06
Surtr
Level 127
God Stats
2W - 1L
1,768 SR
Queue Stats
21W - 14L
1,585 Elo+
Party 2
Geb
Geb
Pollitogamin
Geb
Level 68
God Stats
5W - 4L
1,417 SR
Queue Stats
10W - 5L
1,535 Elo+
Party 3
Awilix
Awilix
wesbandz
Awilix
Level 99
God Stats
8W - 3L
1,542 SR
Queue Stats
14W - 7L
1,600 Elo+
Party 3
Team Averages
Level 101
1,580 SR
1,535 Elo+

VS

Team Averages
Level 121
1,569 SR
1,471 Elo+
Set
Set
 
Set
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Croawest
Apollo
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 50L
1,438 Elo+
Solo
Chaac
Chaac
SaintCP
Chaac
Level 100
God Stats
4W - 1L
1,892 SR
Queue Stats
78W - 73L
1,501 Elo+
Solo
Vulcan
Vulcan
Tacticalwolf18_
Vulcan
Level 88
God Stats
1W - 1L
1,421 SR
Queue Stats
160W - 146L
1,483 Elo+
Party 1
Fafnir
Fafnir
andrewk-89
Fafnir
Level 180
God Stats
15W - 15L
1,535 SR
Queue Stats
373W - 388L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
7 / 1 / 3
9,938
552
13,490
8,660
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
KyroCross21
Morgan Le Fay
15
0 / 2 / 3
8,547
475
5,582
10,303
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 3
10,195
566
15,804
17,728
16,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 3 / 11
9,144
508
7,765
15,035
10,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Awilix
wesbandz
Awilix
16
7 / 0 / 4
9,580
532
12,154
13,226
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
6 / 2 / 0
9,257
514
8,257
17,963
15,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Croawest
Apollo
11
0 / 6 / 2
7,274
404
5,431
14,055
6,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
SaintCP
Chaac
16
1 / 4 / 1
9,806
545
10,678
20,888
19,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 2
9,090
505
11,428
9,867
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
andrewk-89
Fafnir
12
0 / 2 / 3
7,264
404
5,104
18,513
23,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
17
Kills
8
8
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
6
2
0
3
L
Apollo
Croawest
Apollo
0
6
2
0.17
W
Chiron
7
1
3
8.5
W
Morgan Le Fay
KyroCross21
Morgan Le Fay
0
2
3
0.75
W
2
2
3
1.75
W
1
3
11
2.17
L
Chaac
SaintCP
Chaac
1
4
1
0.38
L
1
3
2
0.67
L
Fafnir
andrewk-89
Fafnir
0
2
3
0.75
W
Awilix
wesbandz
Awilix
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,795
Damage
40,898
64,952
Taken
81,286
39,808
Mitigated
68,901
18,040
Healing
20,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,257
2,953
0
8,265
17,963
15,154
0
1,593
16,204
0
87,869
L
Apollo
Croawest
Apollo
5,431
3,062
0
2,368
14,055
6,215
880
3,080
10,975
0
42,600
W
Chiron
13,490
4,867
745
2,543
8,660
3,726
0
1,222
7,438
0
76,697
W
Morgan Le Fay
KyroCross21
Morgan Le Fay
5,582
172
0
1,695
10,303
3,640
180
6,544
3,759
77,105
1,993
W
15,804
5,331
0
9,000
17,728
16,030
138
1,223
16,505
2,819
82,875
W
7,765
655
674
2,294
15,035
10,359
375
3,387
11,648
38,537
996
L
Chaac
SaintCP
Chaac
10,678
2,125
0
3,809
20,888
19,267
0
1,318
18,393
3,488
86,120
L
11,428
117
0
2,115
9,867
4,334
286
4,336
5,531
74,203
0
L
Fafnir
andrewk-89
Fafnir
5,104
1,513
0
4,026
18,513
23,931
32
3,867
14,572
30,172
0
W
Awilix
wesbandz
Awilix
12,154
3,524
0
1,089
13,226
6,053
1,307
5,782
7,444
0
66,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,404
Gold Earned
42,691
510
Minions Killed
508
0
Camps Cleared
0
1,997,577
Distance Traveled
1,735,754
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,257
514
117
7
0
372,323
0
L
Apollo
7,274
404
66
4
0
348,358
6
W
Chiron
9,938
552
108
6
0
367,273
2
W
Morgan Le Fay
8,547
475
134
7
0
379,848
4
W
Surtr
10,195
566
145
8
0
358,975
2
W
Geb
9,144
508
35
2
0
404,243
6
L
Chaac
9,806
545
164
9
0
319,198
1
L
Vulcan
9,090
505
125
7
0
347,985
9
L
Fafnir
7,264
404
36
2
0
347,890
0
W
Awilix
9,580
532
88
5
0
487,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role