Player Matchup

Surtr
Surtr
 
Surtr
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Isråel
Zeus
Level 121
God Stats
1W - 0L
1,162 SR
Queue Stats
143W - 108L
1,648 Elo+
Party 1
Thor
Thor
ThineDoughnut
Thor
Level 69
God Stats
12W - 10L
1,500 SR
Queue Stats
340W - 298L
1,527 Elo+
Solo
Chang'e
Chang'e
darwinthepenguin
Chang'e
Level 101
God Stats
75W - 69L
1,567 SR
Queue Stats
175W - 182L
1,484 Elo+
Solo
Izanami
Izanami
vanguardpolicy
Izanami
Level 159
God Stats
13W - 7L
1,551 SR
Queue Stats
190W - 129L
1,821 Elo+
Party 1
Team Averages
Level 124
1,456 SR
1,596 Elo+

VS

Team Averages
Level 145
1,643 SR
1,558 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BlastSloth
Sylvanus
Level 125
God Stats
15W - 10L
1,617 SR
Queue Stats
35W - 25L
1,583 Elo+
Solo
Loki
Loki
King Flare9440
Loki
Level 156
God Stats
3W - 1L
1,952 SR
Queue Stats
96W - 95L
1,488 Elo+
Solo
Anhur
Anhur
OUROBOROUS756
Anhur
Level 129
God Stats
0W - 1L
1,707 SR
Queue Stats
52W - 59L
1,548 Elo+
Solo
Yu Huang
Yu Huang
WetηGushy
Yu Huang
Level 155
God Stats
1W - 3L
1,439 SR
Queue Stats
89W - 64L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
3 / 0 / 1
5,546
555
3,620
8,476
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Zeus
Isråel
Zeus
12
6 / 2 / 0
7,253
725
9,249
7,658
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
3 / 0 / 0
6,052
605
2,731
8,844
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 0
5,882
588
1,562
7,008
2,014
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 4
6,731
673
9,507
7,533
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 7 / 1
4,777
478
3,618
12,036
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
BlastSloth
Sylvanus
8
0 / 4 / 0
4,448
445
2,956
9,577
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 1 / 0
5,298
530
2,726
5,853
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
4,772
477
2,835
8,377
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
WetηGushy
Yu Huang
11
1 / 0 / 0
6,001
600
5,350
3,950
1,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
16
Kills
4
4
Deaths
16
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
1
3.5
L
Arachne
 
Arachne
1
7
1
0.21
L
Sylvanus
BlastSloth
Sylvanus
0
4
0
0
W
Zeus
Isråel
Zeus
6
2
0
3
L
2
1
0
2
L
0
4
1
0.13
W
3
0
0
3
L
Yu Huang
WetηGushy
Yu Huang
1
0
0
1
W
0
1
0
0
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,669
Damage
17,485
39,519
Taken
39,793
14,214
Mitigated
18,593
17,411
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,620
1,637
0
4,402
8,476
3,604
869
1,270
7,206
677
29,892
L
Arachne
 
Arachne
3,618
2,314
0
3,245
12,036
6,999
3
6,482
5,554
0
17,241
L
Sylvanus
BlastSloth
Sylvanus
2,956
1,159
460
1,902
9,577
5,717
0
867
8,710
18,676
5,346
W
Zeus
Isråel
Zeus
9,249
2,786
0
4,040
7,658
2,368
0
119
7,539
50,860
0
L
2,726
798
0
2,387
5,853
1,950
0
2,310
3,543
0
24,124
L
2,835
1,792
0
1,317
8,377
2,415
0
0
8,377
0
29,002
W
2,731
749
0
1,860
8,844
3,782
0
381
8,463
0
51,502
L
Yu Huang
WetηGushy
Yu Huang
5,350
965
0
1,215
3,950
1,512
0
1,296
2,654
52,772
0
W
1,562
224
88
3,921
7,008
2,014
0
5,082
1,926
40,709
2,016
W
9,507
6,423
0
3,100
7,533
2,446
2,023
1,331
6,202
0
56,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,464
Gold Earned
25,296
415
Minions Killed
238
0
Camps Cleared
0
969,783
Distance Traveled
951,255
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,546
555
45
5
0
209,376
0
L
Arachne
4,777
478
25
3
0
180,608
0
L
Sylvanus
4,448
445
28
3
0
188,800
0
W
Zeus
7,253
725
107
11
0
153,126
0
L
Loki
5,298
530
39
4
0
229,920
0
L
Anhur
4,772
477
56
6
0
167,075
0
W
Thor
6,052
605
81
8
0
232,736
1
L
Yu Huang
6,001
600
90
9
0
184,852
0
W
Chang'e
5,882
588
82
8
0
193,829
8
W
Izanami
6,731
673
100
10
0
180,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role