Player Matchup

Thanatos
Thanatos
Koselalex97
Thanatos
Level 40
God Stats
24W - 19L
1,597 SR
Queue Stats
29W - 28L
1,458 Elo+
Party 1
Merlin
Merlin
PrinceHakeemAli
Merlin
Level 84
God Stats
3W - 5L
1,347 SR
Queue Stats
164W - 177L
1,410 Elo+
Solo
Bacchus
Bacchus
kELSO559
Bacchus
Level 38
God Stats
41W - 28L
1,566 SR
Queue Stats
259W - 268L
1,491 Elo+
Solo
Ix Chel
Ix Chel
morgan4355
Ix Chel
Level 88
God Stats
2W - 2L
1,672 SR
Queue Stats
64W - 62L
1,473 Elo+
Party 1
Heimdallr
Heimdallr
rosewhip26
Heimdallr
Level 66
God Stats
3W - 7L
1,229 SR
Queue Stats
133W - 139L
1,425 Elo+
Solo
Team Averages
Level 63
1,482 SR
1,451 Elo+

VS

Team Averages
Level 39
1,490 SR
1,371 Elo+
Anubis
Anubis
EnjoyYourDemise
Anubis
Level 41
God Stats
1W - 3L
1,433 SR
Queue Stats
28W - 56L
1,314 Elo+
Solo
Bacchus
Bacchus
ItsJustAKicker
Bacchus
Level 57
God Stats
6W - 6L
1,511 SR
Queue Stats
47W - 41L
1,423 Elo+
Solo
Hachiman
Hachiman
MultipleBrake76
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 2
Erlang Shen
Erlang Shen
mrsix
Erlang Shen
Level 40
God Stats
9W - 4L
1,861 SR
Queue Stats
55W - 52L
1,477 Elo+
Solo
Kali
Kali
vScam AI
Kali
Level 56
God Stats
19W - 26L
1,145 SR
Queue Stats
319W - 277L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Koselalex97
Thanatos
10
2 / 0 / 2
6,023
548
3,499
8,950
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 3 / 0
5,866
533
2,956
6,611
2,939
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
kELSO559
Bacchus
9
3 / 1 / 2
6,202
564
3,640
7,307
5,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ix Chel
morgan4355
Ix Chel
13
5 / 2 / 2
7,567
688
7,282
7,169
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
rosewhip26
Heimdallr
10
4 / 2 / 3
6,055
550
10,248
7,915
3,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,974
452
1,679
5,009
2,055
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 1
5,478
498
2,553
9,468
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
9
0 / 7 / 4
5,179
471
4,092
9,013
2,649
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
mrsix
Erlang Shen
12
3 / 0 / 0
6,758
614
6,419
12,462
7,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
12
4 / 1 / 0
6,791
617
5,459
10,657
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
14
Kills
8
8
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
1
1
1
1.5
W
Thanatos
Koselalex97
Thanatos
2
0
2
3
L
Hachiman
0
7
4
0.29
W
0
3
0
0
W
Bacchus
kELSO559
Bacchus
3
1
2
4
W
Ix Chel
morgan4355
Ix Chel
5
2
2
3
L
Erlang Shen
mrsix
Erlang Shen
3
0
0
3
W
Heimdallr
rosewhip26
Heimdallr
4
2
3
2.75
L
Kali
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,625
Damage
20,202
37,952
Taken
46,609
18,715
Mitigated
23,937
18,716
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,679
273
0
254
5,009
2,055
0
3,307
1,452
18,273
445
L
2,553
275
0
3,261
9,468
7,615
0
1,416
8,052
16,298
1,110
W
Thanatos
Koselalex97
Thanatos
3,499
1,054
0
8,966
8,950
3,387
0
26
8,924
0
34,846
L
Hachiman
4,092
3,319
0
1,063
9,013
2,649
0
2,012
6,983
0
20,715
W
2,956
678
0
2,493
6,611
2,939
0
0
6,611
34,782
0
W
Bacchus
kELSO559
Bacchus
3,640
569
0
1,884
7,307
5,926
327
1,084
6,223
17,099
0
W
Ix Chel
morgan4355
Ix Chel
7,282
1,126
695
2,655
7,169
2,935
300
1,625
5,544
54,572
2,867
L
Erlang Shen
mrsix
Erlang Shen
6,419
3,146
0
6,478
12,462
7,109
0
4,224
8,138
0
43,569
W
Heimdallr
rosewhip26
Heimdallr
10,248
5,223
0
2,023
7,915
3,528
599
898
7,017
0
41,515
L
Kali
5,459
2,553
9
3,201
10,657
4,509
0
2,461
8,116
0
38,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
29,180
297
Minions Killed
219
0
Camps Cleared
0
1,096,682
Distance Traveled
1,031,499
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,974
452
34
3
0
106,293
0
L
Bacchus
5,478
498
25
2
0
274,126
0
W
Thanatos
6,023
548
57
5
0
263,103
4
L
Hachiman
5,179
471
34
3
0
196,429
0
W
Merlin
5,866
533
66
6
0
167,988
0
W
Bacchus
6,202
564
17
2
0
225,500
2
W
Ix Chel
7,567
688
107
10
0
215,932
4
L
Erlang Shen
6,758
614
67
6
0
185,915
2
W
Heimdallr
6,055
550
50
5
0
224,159
0
L
Kali
6,791
617
59
5
0
268,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role