Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
MrBigode21
Horus
Level 108
God Stats
3W - 8L
1,275 SR
Queue Stats
181W - 164L
1,556 Elo+
Solo
Anubis
Anubis
Storkez
Anubis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,586 Elo+
Solo
Team Averages
Level 134
1,455 SR
1,528 Elo+

VS

Team Averages
Level 118
1,592 SR
1,513 Elo+
Medusa
Medusa
 
Medusa
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GUSTAVO--EXE
Sylvanus
Level 106
God Stats
3W - 7L
1,500 SR
Queue Stats
256W - 263L
1,490 Elo+
Solo
Ra
Ra
JmmComanda
Ra
Level 133
God Stats
28W - 44L
1,854 SR
Queue Stats
188W - 218L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
NewAgeNewGame
Baron Samedi
Level 186
God Stats
9W - 11L
1,608 SR
Queue Stats
343W - 315L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
4 / 2 / 1
6,133
613
4,940
8,328
6,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
 
Neith
11
1 / 1 / 1
6,044
604
2,198
5,283
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
 
Hun Batz
10
0 / 0 / 3
5,302
530
2,769
3,980
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
10
2 / 0 / 2
5,994
599
4,523
6,413
3,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Storkez
Anubis
11
2 / 3 / 2
6,035
604
4,730
6,212
2,866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 1 / 0
6,395
640
4,524
5,894
2,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
 
Nike
8
1 / 2 / 0
5,677
568
2,798
6,836
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
GUSTAVO--EXE
Sylvanus
11
2 / 3 / 1
5,735
574
4,203
10,909
5,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 3 / 1
6,170
617
4,756
6,604
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
NewAgeNewGame
Baron Samedi
4
0 / 0 / 0
3,909
391
525
2,126
679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
6
6
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
1
2.25
W
Neith
 
Neith
1
1
1
1.5
W
Hun Batz
 
Hun Batz
0
0
3
1.5
L
Medusa
 
Medusa
2
1
0
2
L
Nike
 
Nike
1
2
0
0.5
L
Sylvanus
GUSTAVO--EXE
Sylvanus
2
3
1
0.83
L
1
3
1
0.5
W
Horus
2
0
2
3
L
Baron Samedi
NewAgeNewGame
Baron Samedi
0
0
0
0
W
Anubis
Storkez
Anubis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,160
Damage
16,806
30,216
Taken
32,369
15,528
Mitigated
13,056
9,157
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,940
704
0
1,399
8,328
6,334
0
1,363
6,965
29,976
1,790
W
Neith
 
Neith
2,198
647
0
1,157
5,283
1,706
686
1,597
3,686
0
41,871
W
Hun Batz
 
Hun Batz
2,769
916
0
2,366
3,980
1,354
0
547
3,433
0
31,990
L
Medusa
 
Medusa
4,524
1,676
0
1,645
5,894
2,216
585
1,336
4,558
0
48,368
L
Nike
 
Nike
2,798
926
0
1,374
6,836
2,838
0
2,100
4,736
0
31,982
L
Sylvanus
GUSTAVO--EXE
Sylvanus
4,203
1,298
170
2,951
10,909
5,382
0
2,534
8,375
24,073
9,385
L
4,756
303
192
2,140
6,604
1,941
0
3,510
3,094
53,145
1,472
W
Horus
4,523
2,468
175
2,070
6,413
3,268
0
1,533
4,880
0
25,267
L
Baron Samedi
NewAgeNewGame
Baron Samedi
525
106
0
1,491
2,126
679
0
150
1,976
5,981
0
W
Anubis
Storkez
Anubis
4,730
0
0
1,990
6,212
2,866
0
4,106
2,039
48,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
27,886
280
Minions Killed
313
0
Camps Cleared
0
1,001,149
Distance Traveled
780,080
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,133
613
40
4
0
205,836
1
W
Neith
6,044
604
72
7
0
180,386
0
W
Hun Batz
5,302
530
60
6
0
233,160
0
L
Medusa
6,395
640
79
8
0
183,565
0
L
Nike
5,677
568
66
7
0
156,923
2
L
Sylvanus
5,735
574
52
5
0
167,687
0
L
Ra
6,170
617
99
10
0
211,892
2
W
Horus
5,994
599
37
4
0
203,113
0
L
Baron Samedi
3,909
391
17
2
0
60,013
0
W
Anubis
6,035
604
71
7
0
178,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role