Player Matchup

Ymir
Ymir
ClaptinAmerica
Ymir
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 99L
1,556 Elo+
Party 3
Sobek
Sobek
FireMothx
Sobek
Level 127
God Stats
18W - 11L
1,508 SR
Queue Stats
804W - 840L
1,503 Elo+
Party 1
Arachne
Arachne
Lynncaracal
Arachne
Level 153
God Stats
2W - 3L
1,386 SR
Queue Stats
918W - 963L
1,504 Elo+
Party 1
Ah Puch
Ah Puch
OkaaayyGio
Ah Puch
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 55L
1,485 Elo+
Party 3
Pele
Pele
Tokipanda
Pele
Level 68
God Stats
2W - 0L
1,732 SR
Queue Stats
50W - 49L
1,471 Elo+
Party 3
Team Averages
Level 93
1,525 SR
1,504 Elo+

VS

Team Averages
Level 117
1,446 SR
1,498 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
 
Osiris
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Bathair
Ares
Level 106
God Stats
2W - 6L
1,188 SR
Queue Stats
480W - 460L
1,539 Elo+
Solo
Mercury
Mercury
OGAH
Mercury
Level 128
God Stats
2W - 3L
1,743 SR
Queue Stats
91W - 88L
1,432 Elo+
Solo
Hachiman
Hachiman
sherlokhomes360
Hachiman
Level 81
God Stats
0W - 2L
1,299 SR
Queue Stats
73W - 68L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 7
7,866
787
5,863
13,095
15,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
FireMothx
Sobek
15
1 / 0 / 11
8,986
899
4,469
7,852
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Lynncaracal
Arachne
14
3 / 1 / 9
8,412
841
5,032
5,634
4,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
OkaaayyGio
Ah Puch
14
2 / 1 / 9
8,536
854
8,442
4,524
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
16
8 / 1 / 4
9,761
976
12,872
8,531
4,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 2 / 4
7,022
702
7,515
5,993
3,304
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
 
Osiris
12
2 / 4 / 2
6,873
687
5,137
10,295
11,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Bathair
Ares
13
0 / 4 / 3
7,186
719
6,831
10,316
12,224
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
OGAH
Mercury
12
2 / 2 / 2
7,006
701
5,707
10,641
4,750
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
12
0 / 3 / 4
6,691
669
7,231
5,815
2,546
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
14
Kills
4
6
Deaths
15
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
4
1
L
Osiris
 
Osiris
2
4
2
0.75
L
Ares
Bathair
Ares
0
4
3
0.38
W
0
3
7
1.17
W
Sobek
FireMothx
Sobek
1
0
11
6.5
W
Arachne
Lynncaracal
Arachne
3
1
9
7.5
L
Mercury
OGAH
Mercury
2
2
2
1.5
W
Ah Puch
OkaaayyGio
Ah Puch
2
1
9
6.5
W
Pele
8
1
4
10
L
Hachiman
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,678
Damage
32,421
39,636
Taken
43,060
36,276
Mitigated
34,592
13,999
Healing
10,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,515
4,456
319
1,275
5,993
3,304
0
2,484
3,461
0
22,457
L
Osiris
 
Osiris
5,137
1,059
344
1,229
10,295
11,768
0
4,103
6,084
0
9,409
L
Ares
Bathair
Ares
6,831
623
1,118
1,125
10,316
12,224
0
4,839
5,442
16,160
0
W
5,863
417
995
2,486
13,095
15,568
134
2,947
9,909
9,302
3,140
W
Sobek
FireMothx
Sobek
4,469
199
1,649
3,834
7,852
9,034
90
1,865
5,726
8,926
0
W
Arachne
Lynncaracal
Arachne
5,032
4,002
143
1,290
5,634
4,352
1,497
443
5,032
0
8,075
L
Mercury
OGAH
Mercury
5,707
1,425
908
4,140
10,641
4,750
0
2,977
7,533
0
12,266
W
Ah Puch
OkaaayyGio
Ah Puch
8,442
734
32
623
4,524
2,388
812
913
3,518
24,363
0
W
Pele
12,872
2,281
0
2,947
8,531
4,934
1,270
663
7,788
0
29,694
L
Hachiman
7,231
3,759
278
153
5,815
2,546
0
2,938
2,873
0
17,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,561
Gold Earned
34,778
111
Minions Killed
123
0
Camps Cleared
0
1,039,292
Distance Traveled
890,213
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,022
702
43
4
0
172,705
0
L
Osiris
6,873
687
9
1
0
187,012
0
L
Ares
7,186
719
27
3
0
168,848
0
W
Ymir
7,866
787
16
2
0
185,222
0
W
Sobek
8,986
899
6
1
0
241,398
0
W
Arachne
8,412
841
10
1
0
216,111
0
L
Mercury
7,006
701
8
1
0
191,615
0
W
Ah Puch
8,536
854
34
3
0
194,384
0
W
Pele
9,761
976
45
5
0
202,177
1
L
Hachiman
6,691
669
36
4
0
170,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role