Player Matchup

Vulcan
Vulcan
DetCordDave
Vulcan
Level 68
God Stats
1W - 1L
1,267 SR
Queue Stats
85W - 79L
1,478 Elo+
Solo
Aphrodite
Aphrodite
JaneAlexander5
Aphrodite
Level 26
God Stats
1W - 1L
1,314 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Surtr
Surtr
ShaggyT1208
Surtr
Level 146
God Stats
1W - 2L
1,715 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Nut
Nut
ZadePontid
Nut
Level 68
God Stats
2W - 1L
1,210 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
tantaras24
Nemesis
Level 84
God Stats
47W - 54L
1,443 SR
Queue Stats
364W - 343L
1,380 Elo+
Solo
Team Averages
Level 78
1,390 SR
1,472 Elo+

VS

Team Averages
Level 77
1,551 SR
1,466 Elo+
Bacchus
Bacchus
MrGRNThumb3585
Bacchus
Level 69
God Stats
4W - 4L
1,371 SR
Queue Stats
382W - 386L
1,411 Elo+
Party 1
Fenrir
Fenrir
RaR0od
Fenrir
Level 105
God Stats
3W - 2L
1,720 SR
Queue Stats
33W - 38L
1,414 Elo+
Solo
Baba Yaga
Baba Yaga
amber07lynn
Baba Yaga
Level 69
God Stats
55W - 43L
1,562 SR
Queue Stats
233W - 215L
1,477 Elo+
Party 1
Hun Batz
Hun Batz
dejavumuch
Hun Batz
Level 84
God Stats
23W - 19L
1,603 SR
Queue Stats
333W - 314L
1,497 Elo+
Solo
Surtr
Surtr
mayhemturdshot64
Surtr
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
7
0 / 0 / 0
3,662
732
2,144
2,370
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
JaneAlexander5
Aphrodite
6
1 / 0 / 0
3,888
778
841
2,025
680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

7
1 / 0 / 0
4,258
852
788
2,341
1,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 1
3,556
711
2,255
3,234
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
tantaras24
Nemesis
7
0 / 1 / 0
3,509
702
536
3,598
907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
2,899
580
1,794
5,174
3,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
RaR0od
Fenrir
2
0 / 0 / 0
2,591
518
0
656
169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
amber07lynn
Baba Yaga
6
0 / 0 / 1
3,672
734
1,601
3,224
944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
dejavumuch
Hun Batz
4
0 / 0 / 0
2,950
590
0
809
193
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

1
0 / 1 / 0
2,601
520
184
1,071
329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
0
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
0
0
0
0
W
Aphrodite
JaneAlexander5
Aphrodite
1
0
0
1
L
0
1
0
0
L
Fenrir
RaR0od
Fenrir
0
0
0
0
W
1
0
0
1
W
0
0
1
0.5
L
Baba Yaga
amber07lynn
Baba Yaga
0
0
1
0.5
L
Hun Batz
dejavumuch
Hun Batz
0
0
0
0
L
0
1
0
0
W
Nemesis
tantaras24
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,564
Damage
3,579
13,568
Taken
10,934
5,064
Mitigated
4,917
5,669
Healing
2,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
2,144
37
0
480
2,370
831
0
1,592
778
13,921
0
W
Aphrodite
JaneAlexander5
Aphrodite
841
427
1,386
1,132
2,025
680
162
667
1,358
8,715
0
L
1,794
342
0
1,422
5,174
3,282
0
841
4,333
9,215
0
L
Fenrir
RaR0od
Fenrir
0
0
0
18
656
169
0
0
656
0
2,176
W
788
271
0
855
2,341
1,411
39
0
2,341
678
16,323
W
2,255
1,511
0
452
3,234
1,235
325
1,127
2,107
0
21,814
L
Baba Yaga
amber07lynn
Baba Yaga
1,601
41
0
1,336
3,224
944
0
1,566
1,292
18,787
1,667
L
Hun Batz
dejavumuch
Hun Batz
0
0
0
32
809
193
0
202
518
0
6,879
L
184
184
0
183
1,071
329
0
34
1,002
65
1,950
W
Nemesis
tantaras24
Nemesis
536
205
0
1,364
3,598
907
0
0
3,598
0
21,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,873
Gold Earned
14,713
152
Minions Killed
68
0
Camps Cleared
0
500,109
Distance Traveled
297,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
3,662
732
26
5
0
111,165
0
W
Aphrodite
3,888
778
17
3
0
92,090
0
L
Bacchus
2,899
580
9
2
0
97,578
0
L
Fenrir
2,591
518
7
1
0
15,685
0
W
Surtr
4,258
852
36
7
0
88,346
0
W
Nut
3,556
711
28
6
0
101,016
0
L
Baba Yaga
3,672
734
37
7
0
91,182
0
L
Hun Batz
2,950
590
10
2
0
74,119
0
L
Surtr
2,601
520
5
1
0
18,640
0
W
Nemesis
3,509
702
45
9
0
107,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role