Player Matchup

Raijin
Raijin
C1uTcH69420
Raijin
Level 83
God Stats
0W - 3L
1,265 SR
Queue Stats
259W - 245L
1,454 Elo+
Party 1
Ratatoskr
Ratatoskr
DOWxTechN9ne
Ratatoskr
Level 120
God Stats
8W - 7L
1,683 SR
Queue Stats
301W - 293L
1,428 Elo+
Party 1
Skadi
Skadi
UDSOreokiler
Skadi
Level 48
God Stats
21W - 25L
1,521 SR
Queue Stats
157W - 162L
1,424 Elo+
Party 1
Shiva
Shiva
lucnahu
Shiva
Level 60
God Stats
7W - 13L
1,465 SR
Queue Stats
70W - 60L
1,500 Elo+
Solo
Sylvanus
Sylvanus
sconni
Sylvanus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 113L
1,378 Elo+
Party 1
Team Averages
Level 82
1,487 SR
1,437 Elo+

VS

Team Averages
Level 65
1,412 SR
1,453 Elo+
Bacchus
Bacchus
REXterminator
Bacchus
Level 60
God Stats
5W - 11L
1,116 SR
Queue Stats
499W - 511L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
Staytruej101_
Sun Wukong
Level 125
God Stats
6W - 2L
1,741 SR
Queue Stats
33W - 37L
1,425 Elo+
Solo
Hachiman
Hachiman
kELSO559
Hachiman
Level 38
God Stats
44W - 66L
1,478 SR
Queue Stats
259W - 268L
1,481 Elo+
Solo
Lancelot
Lancelot
mrsix
Lancelot
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 52L
1,466 Elo+
Solo
Thoth
Thoth
soldier76z_
Thoth
Level 62
God Stats
6W - 10L
1,224 SR
Queue Stats
312W - 294L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
7 / 5 / 3
8,545
503
9,622
14,588
5,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
DOWxTechN9ne
Ratatoskr
13
1 / 7 / 5
7,463
439
8,181
15,832
6,245
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 0
7,230
425
4,346
11,695
4,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
lucnahu
Shiva
14
2 / 3 / 0
8,257
486
10,035
19,803
15,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
sconni
Sylvanus
13
1 / 1 / 4
7,713
454
4,700
12,671
12,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
5 / 1 / 8
9,285
546
13,427
11,091
11,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Staytruej101_
Sun Wukong
15
0 / 1 / 3
8,638
508
10,218
16,040
17,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
kELSO559
Hachiman
15
2 / 1 / 5
9,049
532
8,212
12,060
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
mrsix
Lancelot
16
10 / 1 / 3
9,562
562
12,718
11,298
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 8 / 8
7,527
443
5,625
13,252
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
12
Kills
18
18
Deaths
12
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
7
5
3
1.7
L
Ratatoskr
DOWxTechN9ne
Ratatoskr
1
7
5
0.5
W
Bacchus
5
1
8
9
W
Sun Wukong
Staytruej101_
Sun Wukong
0
1
3
1.5
L
1
2
0
0.5
W
Hachiman
kELSO559
Hachiman
2
1
5
4.5
L
Shiva
lucnahu
Shiva
2
3
0
0.67
W
Lancelot
mrsix
Lancelot
10
1
3
11.5
L
Sylvanus
sconni
Sylvanus
1
1
4
3
W
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,884
Damage
50,200
74,589
Taken
63,741
44,928
Mitigated
42,823
16,364
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
9,622
627
0
1,004
14,588
5,696
0
7,767
6,821
56,208
0
L
Ratatoskr
DOWxTechN9ne
Ratatoskr
8,181
2,371
0
4,576
15,832
6,245
0
3,009
12,823
0
59,049
W
Bacchus
13,427
653
0
2,316
11,091
11,411
0
3,004
7,910
31,589
2,455
W
Sun Wukong
Staytruej101_
Sun Wukong
10,218
4,212
0
2,045
16,040
17,529
0
455
15,585
0
65,355
L
4,346
947
0
1,070
11,695
4,777
0
2,141
9,554
0
61,135
W
Hachiman
kELSO559
Hachiman
8,212
5,731
0
6,479
12,060
4,652
766
1,530
10,500
0
73,306
L
Shiva
lucnahu
Shiva
10,035
1,941
0
3,733
19,803
15,732
302
581
19,222
2,076
55,119
W
Lancelot
mrsix
Lancelot
12,718
3,096
0
6,739
11,298
5,391
0
2,085
9,129
0
69,468
L
Sylvanus
sconni
Sylvanus
4,700
1,371
1,511
4,470
12,671
12,478
0
5,117
7,554
24,139
0
W
5,625
306
0
500
13,252
3,840
0
6,864
5,840
35,682
108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
44,061
403
Minions Killed
415
0
Camps Cleared
0
1,443,738
Distance Traveled
1,586,690
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,545
503
82
5
0
283,509
0
L
Ratatoskr
7,463
439
88
5
0
310,432
0
W
Bacchus
9,285
546
36
2
0
350,531
0
W
Sun Wukong
8,638
508
101
6
0
298,828
0
L
Skadi
7,230
425
108
6
0
269,262
4
W
Hachiman
9,049
532
121
7
0
253,675
0
L
Shiva
8,257
486
80
5
0
307,485
0
W
Lancelot
9,562
562
99
6
0
400,763
0
L
Sylvanus
7,713
454
45
3
0
273,050
1
W
Thoth
7,527
443
58
3
0
282,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role