Player Matchup

Bacchus
Bacchus
Silver IV
FeZeus_
Bacchus
Silver IV
Level 149
God Stats
16W - 16L
1,449 SR
Queue Stats
165W - 187L
1,222 MMR
Solo
Neith
Neith
Silver I
Stxnnner
Neith
Silver I
Level 118
God Stats
6W - 6L
1,663 SR
Queue Stats
88W - 95L
1,340 MMR
Solo
Susano
Susano
Silver II
WillyMajata
Susano
Silver II
Level 156
God Stats
6W - 5L
1,629 SR
Queue Stats
49W - 59L
1,183 MMR
Solo
Cthulhu
Cthulhu
Gold V
hawkoua
Cthulhu
Gold V
Level 129
God Stats
9W - 5L
1,381 SR
Queue Stats
369W - 409L
1,318 MMR
Solo
Scylla
Scylla
Gold IV
vGokuGG
Scylla
Gold IV
Level 173
God Stats
8W - 9L
1,160 SR
Queue Stats
369W - 377L
1,302 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,457 SR
1,273 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,554 SR
1,331 MMR
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold V
AttackOnGaming
Maman Brigitte
Gold V
Level 162
God Stats
1W - 1L
1,688 SR
Queue Stats
54W - 63L
1,344 MMR
Solo
Amaterasu
Amaterasu
Silver I
GunShark0
Amaterasu
Silver I
Level 76
God Stats
28W - 20L
1,560 SR
Queue Stats
257W - 270L
1,223 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
Jairyayo123
Danzaburou
Bronze IV
Level 87
God Stats
1W - 3L
1,469 SR
Queue Stats
8W - 25L
1,358 MMR
Party 1
Surtr
Surtr
Silver V
NTN Super R2D2
Surtr
Silver V
Level 98
God Stats
18W - 32L
1,554 SR
Queue Stats
25W - 49L
1,228 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FeZeus_
Bacchus
10
0 / 1 / 10
5,909
455
3,194
6,370
6,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Stxnnner
Neith
14
5 / 0 / 3
7,935
610
5,289
5,446
2,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
11
2 / 1 / 7
6,518
501
6,298
11,636
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
hawkoua
Cthulhu
13
0 / 0 / 0
7,303
562
8,280
6,221
3,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
vGokuGG
Scylla
13
5 / 1 / 1
7,318
563
3,439
7,221
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ao KuangSun WukongBellonaThor

VS

Bans
ChernobogThanatosAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 1 / 0
6,531
502
4,740
3,969
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Maman Brigitte
AttackOnGaming
Maman Brigitte
12
2 / 4 / 0
6,753
519
2,749
11,193
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
GunShark0
Amaterasu
13
0 / 0 / 1
6,719
517
2,826
12,582
8,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Jairyayo123
Danzaburou
12
0 / 3 / 2
6,383
491
3,608
5,482
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 2
6,506
500
4,144
13,134
8,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
1
0
1
L
Maman Brigitte
AttackOnGaming
Maman Brigitte
2
4
0
0.5
W
Bacchus
FeZeus_
Bacchus
0
1
10
5
L
Amaterasu
GunShark0
Amaterasu
0
0
1
0.5
L
Danzaburou
Jairyayo123
Danzaburou
0
3
2
0.33
L
0
4
2
0.25
W
Neith
Stxnnner
Neith
5
0
3
6.5
W
Susano
2
1
7
5.5
W
Cthulhu
hawkoua
Cthulhu
0
0
0
0
W
Scylla
vGokuGG
Scylla
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,500
Damage
18,067
36,894
Taken
46,360
18,968
Mitigated
24,711
13,992
Healing
17,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,740
121
0
1,231
3,969
1,309
0
1,809
2,080
45,727
667
L
Maman Brigitte
AttackOnGaming
Maman Brigitte
2,749
134
0
4,709
11,193
4,014
0
1,419
9,684
46,880
1,606
W
Bacchus
FeZeus_
Bacchus
3,194
308
0
1,414
6,370
6,350
0
1,291
5,079
15,605
0
L
Amaterasu
GunShark0
Amaterasu
2,826
556
0
7,016
12,582
8,509
0
6,664
4,891
0
44,261
L
Danzaburou
Jairyayo123
Danzaburou
3,608
1,112
0
1,006
5,482
2,031
92
1,244
4,178
0
38,071
L
4,144
1,415
0
3,116
13,134
8,848
31
2,270
10,758
1,472
35,935
W
Neith
Stxnnner
Neith
5,289
1,520
0
2,195
5,446
2,071
606
371
5,075
0
63,156
W
Susano
6,298
1,504
0
5,745
11,636
4,271
0
2,619
9,017
0
40,337
W
Cthulhu
hawkoua
Cthulhu
8,280
1,282
0
2,288
6,221
3,732
0
654
5,068
56,901
2,969
W
Scylla
vGokuGG
Scylla
3,439
285
0
2,350
7,221
2,544
0
2,663
4,513
50,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
32,892
398
Minions Killed
379
0
Camps Cleared
0
1,298,157
Distance Traveled
1,275,749
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,531
502
72
6
0
250,616
0
L
Maman Brigitte
6,753
519
89
7
0
264,800
1
W
Bacchus
5,909
455
20
2
0
267,176
0
L
Amaterasu
6,719
517
94
7
0
265,092
0
L
Danzaburou
6,383
491
70
5
0
243,709
5
L
Surtr
6,506
500
54
4
0
251,532
0
W
Neith
7,935
610
119
9
0
226,389
4
W
Susano
6,518
501
67
5
0
286,312
2
W
Cthulhu
7,303
562
101
8
0
257,044
0
W
Scylla
7,318
563
91
7
0
261,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role