Player Matchup

Janus
Janus
Masters
 
Janus
Masters
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Diamond I
GatinhaMimosa
Ah Puch
Diamond I
Level 156
God Stats
3W - 3L
1,316 SR
Queue Stats
129W - 91L
2,393 MMR
Party 1
Freya
Freya
Masters
Genwua
Freya
Masters
Level 194
God Stats
4W - 2L
1,897 SR
Queue Stats
310W - 289L
2,362 MMR
Solo
Ymir
Ymir
Masters
Joeldazeloth
Ymir
Masters
Level 270
God Stats
1W - 2L
1,500 SR
Queue Stats
417W - 356L
2,177 MMR
Party 1
Nu Wa
Nu Wa
Diamond II
ReîAyanamî
Nu Wa
Diamond II
Level 165
God Stats
0W - 1L
1,285 SR
Queue Stats
175W - 145L
2,293 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 179
1,500 SR
2,145 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,630 SR
2,141 MMR
Agni
Agni
Diamond III
 
Agni
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond II
PosseGamer
Bastet
Diamond II
Level 159
God Stats
1W - 1L
1,583 SR
Queue Stats
145W - 134L
2,140 MMR
Solo
Surtr
Surtr
Grandmaster
Speczera
Surtr
Grandmaster
Level 149
God Stats
13W - 4L
1,912 SR
Queue Stats
511W - 445L
3,318 MMR
Solo
Artemis
Artemis
Diamond I
Verrattik
Artemis
Diamond I
Level 109
God Stats
10W - 4L
1,655 SR
Queue Stats
324W - 307L
2,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 2 / 0
5,679
568
2,568
6,353
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
8
2 / 4 / 4
5,040
504
6,135
7,724
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Genwua
Freya
9
3 / 3 / 2
5,337
534
3,784
7,877
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
2 / 6 / 5
4,993
499
5,520
8,332
3,444
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

8
0 / 3 / 1
4,177
418
2,439
4,649
2,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
KhepriMaman BrigitteSusanoThor

VS

Bans
KuzenboRamaGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
5 / 2 / 4
6,332
633
6,609
5,806
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
 
Fenrir
9
3 / 3 / 7
5,844
584
3,041
8,478
3,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bastet
PosseGamer
Bastet
10
3 / 2 / 6
5,565
557
5,201
8,858
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
Speczera
Surtr
12
3 / 3 / 4
7,071
707
4,340
9,927
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Verrattik
Artemis
13
4 / 0 / 2
7,530
753
4,612
4,523
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
10
Kills
18
18
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
2
0
1.5
W
Agni
 
Agni
5
2
4
3.5
W
Fenrir
 
Fenrir
3
3
7
2.17
L
Ah Puch
2
4
4
1
L
Freya
Genwua
Freya
3
3
2
1.33
L
2
6
5
0.75
W
Bastet
PosseGamer
Bastet
3
2
6
3
L
0
3
1
0.17
W
Surtr
Speczera
Surtr
3
3
4
1.67
W
Artemis
Verrattik
Artemis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,446
Damage
23,803
34,935
Taken
37,592
12,638
Mitigated
15,665
6,042
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,568
0
0
450
6,353
1,942
0
407
5,854
38,374
0
W
Agni
 
Agni
6,609
371
0
1,275
5,806
1,996
0
3,952
1,689
33,299
1,072
W
Fenrir
 
Fenrir
3,041
1,287
0
1,322
8,478
3,728
0
3,747
4,612
0
18,679
L
Ah Puch
6,135
823
0
1,903
7,724
2,306
0
1,034
6,492
23,580
0
L
Freya
Genwua
Freya
3,784
1,346
0
2,464
7,877
2,680
0
2,630
4,908
20,717
2,837
L
5,520
1,108
0
500
8,332
3,444
0
2,047
6,035
14,602
0
W
Bastet
PosseGamer
Bastet
5,201
582
0
3,532
8,858
2,791
0
4,872
3,706
0
31,611
L
2,439
484
0
725
4,649
2,266
0
229
4,404
22,354
0
W
Surtr
Speczera
Surtr
4,340
1,485
0
2,104
9,927
5,317
3
4,860
4,689
2,263
48,310
W
Artemis
Verrattik
Artemis
4,612
1,550
0
683
4,523
1,833
365
1,635
2,672
0
58,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,226
Gold Earned
32,342
185
Minions Killed
341
0
Camps Cleared
0
899,934
Distance Traveled
970,533
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,679
568
71
7
0
211,983
0
W
Agni
6,332
633
59
6
0
185,141
1
W
Fenrir
5,844
584
31
3
0
174,917
0
L
Ah Puch
5,040
504
28
3
0
187,373
0
L
Freya
5,337
534
44
4
0
169,040
0
L
Ymir
4,993
499
23
2
0
159,326
0
W
Bastet
5,565
557
51
5
0
238,442
0
L
Nu Wa
4,177
418
19
2
0
172,212
0
W
Surtr
7,071
707
98
10
0
182,624
0
W
Artemis
7,530
753
102
10
0
189,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role