Player Matchup

Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
BathTubBobby
Bake Kujira
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 123L
1,488 Elo+
Party 1
Anubis
Anubis
SonOfBlazeFB
Anubis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 121L
1,557 Elo+
Party 1
Tiamat
Tiamat
UniversalSky
Tiamat
Level 83
God Stats
12W - 11L
1,320 SR
Queue Stats
346W - 314L
1,496 Elo+
Solo
Ymir
Ymir
beebadee22
Ymir
Level 47
God Stats
2W - 2L
1,842 SR
Queue Stats
111W - 123L
1,532 Elo+
Party 1
Team Averages
Level 93
1,532 SR
1,515 Elo+

VS

Team Averages
Level 78
1,609 SR
1,514 Elo+
Cthulhu
Cthulhu
Heartzeebb
Cthulhu
Level 16
God Stats
7W - 4L
1,897 SR
Queue Stats
17W - 17L
1,530 Elo+
Party 3
Hades
Hades
K0ningRaaf
Hades
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,563 Elo+
Party 3
Danzaburou
Danzaburou
LadySheik
Danzaburou
Level 57
God Stats
27W - 20L
1,566 SR
Queue Stats
128W - 137L
1,480 Elo+
Party 2
Olorun
Olorun
chinorawrr
Olorun
Level 48
God Stats
12W - 10L
1,569 SR
Queue Stats
242W - 254L
1,482 Elo+
Party 2
Bastet
Bastet
sakanarai
Bastet
Level 155
God Stats
7W - 5L
1,515 SR
Queue Stats
147W - 179L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 1 / 0
6,041
549
4,286
4,797
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
BathTubBobby
Bake Kujira
9
1 / 4 / 0
5,902
537
4,484
8,805
6,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
9
2 / 2 / 2
5,659
514
5,242
7,402
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
10
1 / 1 / 1
5,538
503
3,358
5,397
3,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
0 / 2 / 2
5,561
506
3,296
7,374
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Heartzeebb
Cthulhu
9
1 / 2 / 3
5,752
523
4,028
7,116
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
9
1 / 2 / 3
5,742
522
2,560
9,121
4,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
LadySheik
Danzaburou
11
1 / 0 / 1
6,188
563
3,217
4,481
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
chinorawrr
Olorun
11
0 / 2 / 2
6,259
569
4,549
6,360
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
sakanarai
Bastet
12
7 / 0 / 1
6,483
589
8,112
9,470
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
10
10
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
1
0
2
L
Bake Kujira
BathTubBobby
Bake Kujira
1
4
0
0.25
W
Cthulhu
Heartzeebb
Cthulhu
1
2
3
1.25
W
Hades
1
2
3
1.25
W
Danzaburou
LadySheik
Danzaburou
1
0
1
1.5
L
Anubis
2
2
2
1.5
L
Tiamat
1
1
1
1.5
L
0
2
2
0.5
W
Olorun
chinorawrr
Olorun
0
2
2
0.5
W
Bastet
sakanarai
Bastet
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,666
Damage
22,466
33,775
Taken
36,548
19,887
Mitigated
16,565
12,482
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,286
2,513
0
2,556
4,797
1,873
0
1,304
3,493
0
50,675
L
Bake Kujira
BathTubBobby
Bake Kujira
4,484
2,481
0
1,084
8,805
6,673
84
2,639
6,166
35,695
585
W
Cthulhu
Heartzeebb
Cthulhu
4,028
306
0
1,470
7,116
4,116
0
3,480
3,381
28,849
0
W
Hades
2,560
690
483
3,192
9,121
4,769
0
3,162
5,959
16,489
0
W
Danzaburou
LadySheik
Danzaburou
3,217
1,543
0
2,165
4,481
1,368
834
710
3,771
0
39,562
L
Anubis
5,242
413
0
4,146
7,402
2,684
0
1,421
5,981
38,141
0
L
Tiamat
3,358
200
0
2,032
5,397
3,110
0
2,482
2,915
35,894
1,115
L
3,296
523
0
2,664
7,374
5,547
0
3,291
4,083
13,175
1,347
W
Olorun
chinorawrr
Olorun
4,549
2,158
61
2,793
6,360
2,449
424
3,664
2,696
53,563
0
W
Bastet
sakanarai
Bastet
8,112
3,060
0
2,192
9,470
3,863
0
4,406
4,956
0
41,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,701
Gold Earned
30,424
284
Minions Killed
305
0
Camps Cleared
0
961,729
Distance Traveled
1,099,181
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,041
549
86
8
0
186,325
0
L
Bake Kujira
5,902
537
66
6
0
170,516
0
W
Cthulhu
5,752
523
56
5
0
215,818
2
W
Hades
5,742
522
23
2
0
205,047
0
W
Danzaburou
6,188
563
73
7
0
202,131
2
L
Anubis
5,659
514
56
5
0
191,288
0
L
Tiamat
5,538
503
60
5
0
194,543
0
L
Ymir
5,561
506
16
1
0
219,057
3
W
Olorun
6,259
569
86
8
0
193,438
0
W
Bastet
6,483
589
67
6
0
282,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role