Player Matchup

Izanami
Izanami
CosmicOdie56
Izanami
Level 63
God Stats
16W - 13L
1,501 SR
Queue Stats
204W - 199L
1,475 Elo+
Party 1
Nemesis
Nemesis
Dillimon
Nemesis
Level 104
God Stats
31W - 16L
1,762 SR
Queue Stats
405W - 391L
1,563 Elo+
Party 1
Achilles
Achilles
Kushmedic317
Achilles
Level 157
God Stats
6W - 4L
1,624 SR
Queue Stats
161W - 159L
1,506 Elo+
Solo
Ra
Ra
Maidenman987
Ra
Level 121
God Stats
24W - 30L
1,505 SR
Queue Stats
166W - 154L
1,506 Elo+
Solo
Ix Chel
Ix Chel
aggreser
Ix Chel
Level 107
God Stats
51W - 37L
1,457 SR
Queue Stats
451W - 434L
1,396 Elo+
Solo
Team Averages
Level 110
1,570 SR
1,489 Elo+

VS

Team Averages
Level 73
1,515 SR
1,467 Elo+
Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
TK Burnsie
Nu Wa
Level 107
God Stats
19W - 15L
1,522 SR
Queue Stats
251W - 222L
1,514 Elo+
Solo
Nut
Nut
XeonArcane
Nut
Level 158
God Stats
1W - 3L
1,266 SR
Queue Stats
71W - 83L
1,435 Elo+
Party 2
Ganesha
Ganesha
ZipherDS
Ganesha
Level 42
God Stats
4W - 5L
1,536 SR
Queue Stats
73W - 81L
1,434 Elo+
Party 2
Bellona
Bellona
eshelugo
Bellona
Level 29
God Stats
1W - 1L
1,750 SR
Queue Stats
23W - 34L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CosmicOdie56
Izanami
10
2 / 0 / 4
5,759
576
4,881
6,161
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Dillimon
Nemesis
11
4 / 0 / 6
6,398
640
6,971
10,149
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Kushmedic317
Achilles
11
1 / 0 / 0
6,691
669
3,636
6,746
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 0 / 2
6,849
685
2,607
3,304
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
aggreser
Ix Chel
10
2 / 1 / 3
5,437
544
7,467
7,045
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
0 / 4 / 0
4,457
446
1,007
8,098
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
11
0 / 1 / 0
5,846
585
4,454
4,479
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 3 / 0
4,844
484
1,943
7,527
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
ZipherDS
Ganesha
7
0 / 3 / 1
4,811
481
2,598
9,933
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
eshelugo
Bellona
10
0 / 1 / 0
5,139
514
2,882
8,781
7,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
12
Kills
1
1
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
4
0
0
W
Izanami
CosmicOdie56
Izanami
2
0
4
4
W
Nemesis
Dillimon
Nemesis
4
0
6
7
W
Achilles
Kushmedic317
Achilles
1
0
0
1
W
3
0
2
4
L
Nu Wa
0
1
0
0
L
1
3
0
0.33
L
Ganesha
ZipherDS
Ganesha
0
3
1
0.17
W
Ix Chel
aggreser
Ix Chel
2
1
3
3.5
L
Bellona
eshelugo
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,562
Damage
12,884
33,405
Taken
38,818
14,575
Mitigated
20,314
15,061
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,007
242
0
1,996
8,098
2,907
0
1,588
6,368
0
19,109
W
Izanami
CosmicOdie56
Izanami
4,881
3,520
0
2,579
6,161
2,076
271
2,085
3,969
0
50,980
W
Nemesis
Dillimon
Nemesis
6,971
3,060
0
3,285
10,149
3,923
0
1,002
8,846
0
42,006
W
Achilles
Kushmedic317
Achilles
3,636
552
0
3,240
6,746
4,776
0
403
5,642
7,106
42,391
W
2,607
259
480
1,959
3,304
1,289
0
1,144
1,918
52,850
0
L
Nu Wa
4,454
612
0
916
4,479
1,391
0
1,364
2,898
46,428
1,273
L
1,943
764
0
1,470
7,527
2,821
0
3,224
4,263
0
36,599
L
Ganesha
ZipherDS
Ganesha
2,598
302
0
2,072
9,933
5,910
0
3,489
6,434
9,843
0
W
Ix Chel
aggreser
Ix Chel
7,467
544
1,072
2,446
7,045
2,511
386
1,610
5,301
25,822
0
L
Bellona
eshelugo
Bellona
2,882
279
0
3,468
8,781
7,285
0
513
8,268
0
29,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,134
Gold Earned
25,097
394
Minions Killed
259
0
Camps Cleared
0
1,065,262
Distance Traveled
967,137
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,457
446
41
4
0
216,603
0
W
Izanami
5,759
576
82
8
0
190,173
1
W
Nemesis
6,398
640
62
6
0
235,893
1
W
Achilles
6,691
669
82
8
0
211,923
2
W
Ra
6,849
685
122
12
0
238,738
2
L
Nu Wa
5,846
585
85
9
0
183,259
0
L
Nut
4,844
484
77
8
0
179,781
0
L
Ganesha
4,811
481
0
0
0
183,384
0
W
Ix Chel
5,437
544
46
5
0
188,535
0
L
Bellona
5,139
514
56
6
0
204,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role