Player Matchup

Ra
Ra
Cheems FaZe
Ra
Level 89
God Stats
6W - 7L
1,591 SR
Queue Stats
81W - 89L
1,472 Elo+
Party 3
Heimdallr
Heimdallr
Simylar
Heimdallr
Level 168
God Stats
1W - 3L
1,247 SR
Queue Stats
194W - 172L
1,464 Elo+
Party 3
Kumbhakarna
Kumbhakarna
nickyoone
Kumbhakarna
Level 52
God Stats
10W - 5L
1,754 SR
Queue Stats
192W - 185L
1,576 Elo+
Solo
Mulan
Mulan
sawer01
Mulan
Level 141
God Stats
21W - 22L
1,680 SR
Queue Stats
73W - 78L
1,506 Elo+
Party 2
Thor
Thor
xXCEASARXx
Thor
Level 127
God Stats
2W - 3L
1,430 SR
Queue Stats
88W - 73L
1,524 Elo+
Party 2
Team Averages
Level 115
1,540 SR
1,508 Elo+

VS

Team Averages
Level 74
1,540 SR
1,528 Elo+
Bellona
Bellona
DixxonUrFace
Bellona
Level 147
God Stats
1W - 1L
1,299 SR
Queue Stats
139W - 134L
1,478 Elo+
Party 1
Fenrir
Fenrir
I3loodI3ath
Fenrir
Level 53
God Stats
20W - 14L
1,637 SR
Queue Stats
27W - 26L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
JuSlimeto
Baron Samedi
Level 21
God Stats
7W - 2L
1,500 SR
Queue Stats
161W - 152L
1,480 Elo+
Party 1
Sobek
Sobek
WizardWelly
Sobek
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,704 Elo+
Party 1
Rama
Rama
xSheLuvGlo
Rama
Level 140
God Stats
6W - 7L
1,762 SR
Queue Stats
81W - 78L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
6,808
524
4,311
9,895
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Simylar
Heimdallr
11
2 / 5 / 0
6,515
501
9,313
9,620
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kumbhakarna
nickyoone
Kumbhakarna
10
0 / 2 / 2
6,236
480
3,730
11,895
8,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
sawer01
Mulan
13
0 / 1 / 0
7,311
562
9,446
12,572
9,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 0 / 0
6,079
468
3,283
9,289
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DixxonUrFace
Bellona
14
1 / 0 / 0
8,062
620
8,409
14,375
14,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
11
6 / 1 / 2
7,210
555
6,330
11,422
5,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
JuSlimeto
Baron Samedi
14
6 / 0 / 3
8,717
671
10,160
8,454
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 6
6,904
531
5,281
9,849
8,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 2
6,479
498
5,427
6,856
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
15
15
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Bellona
DixxonUrFace
Bellona
1
0
0
1
W
Fenrir
6
1
2
7
W
Baron Samedi
JuSlimeto
Baron Samedi
6
0
3
7.5
L
Heimdallr
Simylar
Heimdallr
2
5
0
0.4
W
0
0
6
3
L
Kumbhakarna
nickyoone
Kumbhakarna
0
2
2
0.5
L
Mulan
sawer01
Mulan
0
1
0
0
W
2
1
2
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,083
Damage
35,607
53,271
Taken
50,956
29,229
Mitigated
35,169
14,525
Healing
21,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,311
567
168
717
9,895
2,942
0
6,837
3,058
53,269
705
W
Bellona
DixxonUrFace
Bellona
8,409
2,599
0
7,567
14,375
14,314
0
0
14,375
0
67,611
W
Fenrir
6,330
2,700
0
3,030
11,422
5,088
0
1,584
9,838
0
47,071
W
Baron Samedi
JuSlimeto
Baron Samedi
10,160
142
585
3,600
8,454
4,584
747
3,827
4,567
61,276
3,227
L
Heimdallr
Simylar
Heimdallr
9,313
5,137
0
1,159
9,620
4,101
96
2,590
7,030
0
55,976
W
5,281
197
202
4,923
9,849
8,613
0
1,035
8,814
22,235
1,157
L
Kumbhakarna
nickyoone
Kumbhakarna
3,730
135
290
2,991
11,895
8,891
0
4,199
7,696
17,101
328
L
Mulan
sawer01
Mulan
9,446
788
0
3,981
12,572
9,720
0
0
11,476
0
60,390
W
5,427
4,785
0
1,680
6,856
2,570
0
1,519
5,337
0
50,140
L
3,283
1,058
0
5,219
9,289
3,575
0
1,193
8,096
0
42,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,949
Gold Earned
37,372
398
Minions Killed
407
0
Camps Cleared
0
1,339,681
Distance Traveled
1,326,215
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,808
524
88
7
0
239,776
0
W
Bellona
8,062
620
123
9
0
290,528
0
W
Fenrir
7,210
555
68
5
0
277,282
0
W
Baron Samedi
8,717
671
110
8
0
227,106
1
L
Heimdallr
6,515
501
101
8
0
259,934
0
W
Sobek
6,904
531
20
2
0
292,460
4
L
Kumbhakarna
6,236
480
17
1
0
304,253
1
L
Mulan
7,311
562
99
8
0
243,092
1
W
Rama
6,479
498
86
7
0
238,839
0
L
Thor
6,079
468
93
7
0
292,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role