Player Matchup

Chernobog
Chernobog
Silver I
DarkCataclysim
Chernobog
Silver I
Level 119
God Stats
1W - 2L
1,830 SR
Queue Stats
16W - 13L
1,644 MMR
Party 1
Kali
Kali
Gold I
ErWACHE
Kali
Gold I
Level 159
God Stats
11W - 12L
1,636 SR
Queue Stats
124W - 129L
1,630 MMR
Solo
Athena
Athena
Gold V
ExoBeaver
Athena
Gold V
Level 79
God Stats
2W - 3L
1,644 SR
Queue Stats
16W - 15L
1,644 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
IamElii
Tsukuyomi
Platinum V
Level 144
God Stats
1W - 6L
1,340 SR
Queue Stats
228W - 220L
1,622 MMR
Solo
Thoth
Thoth
Gold IV
bazookabrasi
Thoth
Gold IV
Level 66
God Stats
4W - 6L
1,553 SR
Queue Stats
95W - 108L
1,612 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,600 SR
1,630 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,602 SR
1,631 MMR
Pele
Pele
Gold I
B1gNick096
Pele
Gold I
Level 130
God Stats
17W - 11L
1,765 SR
Queue Stats
139W - 131L
1,621 MMR
Party 2
Terra
Terra
Gold I
D willof
Terra
Gold I
Level 102
God Stats
7W - 4L
1,548 SR
Queue Stats
69W - 59L
1,605 MMR
Solo
Mulan
Mulan
Gold I
DarukIsAFK
Mulan
Gold I
Level 98
God Stats
4W - 2L
1,532 SR
Queue Stats
135W - 127L
1,621 MMR
Party 2
Xbalanque
Xbalanque
Gold I
Selkeys
Xbalanque
Gold I
Level 80
God Stats
113W - 88L
1,608 SR
Queue Stats
322W - 316L
1,693 MMR
Party 3
Nu Wa
Nu Wa
Gold I
l Vargr l
Nu Wa
Gold I
Level 129
God Stats
21W - 10L
1,559 SR
Queue Stats
219W - 213L
1,614 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DarkCataclysim
Chernobog
16
1 / 5 / 1
9,340
467
12,459
18,559
7,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
ErWACHE
Kali
14
1 / 8 / 1
8,758
438
7,851
25,408
11,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
ExoBeaver
Athena
12
0 / 7 / 2
8,388
419
6,954
25,744
24,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
IamElii
Tsukuyomi
15
1 / 8 / 0
9,635
482
12,371
22,057
18,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 0
8,872
444
9,183
13,542
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
CharybdisCharonMedusaLokiThanatos

VS

Bans
Maman BrigitteLancelotAgniGaneshaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 12
12,725
636
21,301
23,207
13,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
D willof
Terra
17
1 / 0 / 16
10,923
546
7,209
19,937
19,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mulan
19
9 / 2 / 3
13,215
661
17,113
22,512
23,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Selkeys
Xbalanque
20
4 / 1 / 9
12,347
617
15,525
13,176
7,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
l Vargr l
Nu Wa
19
5 / 0 / 16
12,269
613
23,411
8,628
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
89
4
Kills
33
33
Deaths
5
4
Assists
56
Player
Kills
Deaths
Assists
KDA
W
14
2
12
10
W
Terra
D willof
Terra
1
0
16
9
L
Chernobog
DarkCataclysim
Chernobog
1
5
1
0.3
W
Mulan
9
2
3
5.25
L
Kali
ErWACHE
Kali
1
8
1
0.19
L
Athena
ExoBeaver
Athena
0
7
2
0.14
L
Tsukuyomi
IamElii
Tsukuyomi
1
8
0
0.13
W
Xbalanque
Selkeys
Xbalanque
4
1
9
8.5
L
1
5
0
0.2
W
Nu Wa
l Vargr l
Nu Wa
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,818
Damage
84,559
105,310
Taken
87,460
65,388
Mitigated
68,490
22,706
Healing
35,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,301
3,898
0
6,383
23,207
13,643
1,634
2,963
20,104
0
123,121
W
Terra
D willof
Terra
7,209
1,300
5,958
6,902
19,937
19,901
401
5,365
14,084
37,457
2,222
L
Chernobog
DarkCataclysim
Chernobog
12,459
7,306
0
3,676
18,559
7,486
0
2,401
15,946
0
89,815
W
Mulan
17,113
1,888
0
10,314
22,512
23,891
2,160
1,975
20,382
0
95,047
L
Kali
ErWACHE
Kali
7,851
3,273
0
8,571
25,408
11,339
0
5,901
19,159
0
65,467
L
Athena
ExoBeaver
Athena
6,954
1,316
0
4,358
25,744
24,145
0
12,529
12,670
32,891
2,045
L
Tsukuyomi
IamElii
Tsukuyomi
12,371
1,917
0
4,256
22,057
18,509
0
2,250
19,611
1,932
78,510
W
Xbalanque
Selkeys
Xbalanque
15,525
9,560
0
4,724
13,176
7,309
3,378
1,566
11,536
0
121,125
L
9,183
0
0
1,845
13,542
3,909
0
5,800
7,353
81,923
0
W
Nu Wa
l Vargr l
Nu Wa
23,411
7,378
0
977
8,628
3,746
5,483
3,326
4,989
106,035
1,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,993
Gold Earned
61,479
563
Minions Killed
655
0
Camps Cleared
0
1,858,094
Distance Traveled
2,059,044
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,725
636
129
6
0
485,903
2
W
Terra
10,923
546
31
2
0
429,221
5
L
Chernobog
9,340
467
146
7
0
366,036
4
W
Mulan
13,215
661
155
8
0
393,437
4
L
Kali
8,758
438
104
5
0
432,175
0
L
Athena
8,388
419
45
2
0
392,370
6
L
Tsukuyomi
9,635
482
121
6
0
311,850
6
W
Xbalanque
12,347
617
171
9
0
374,931
0
L
Thoth
8,872
444
147
7
0
355,663
2
W
Nu Wa
12,269
613
169
8
0
375,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role