Player Matchup

Xing Tian
Xing Tian
Gold II
TakeOutHisLegs
Xing Tian
Gold II
Level 136
God Stats
10W - 6L
1,602 SR
Queue Stats
89W - 96L
1,705 MMR
Party 1
Ah Puch
Ah Puch
Gold III
UncleRoshi
Ah Puch
Gold III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 96L
1,654 MMR
Party 1
Hachiman
Hachiman
Platinum V
tasty_tentacle_0
Hachiman
Platinum V
Level 152
God Stats
3W - 4L
1,542 SR
Queue Stats
636W - 716L
1,703 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,548 SR
1,687 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,735 SR
1,595 MMR
Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
CoilVivid
Horus
Gold V
Level 138
God Stats
4W - 2L
1,903 SR
Queue Stats
5W - 3L
1,675 MMR
Party 2
Skadi
Skadi
Silver I
VuIgarized
Skadi
Silver I
Level 124
God Stats
5W - 4L
1,804 SR
Queue Stats
5W - 4L
1,610 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
TakeOutHisLegs
Xing Tian
15
1 / 5 / 3
9,589
639
8,651
20,420
19,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
UncleRoshi
Ah Puch
17
4 / 5 / 1
11,121
741
16,685
14,410
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 8 / 4
9,932
662
13,190
17,863
5,925
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesKuzenboNe ZhaCthulhuThoth

VS

Bans
CharonAgniMorgan Le FayScyllaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
7 / 1 / 9
11,801
787
16,091
19,689
24,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
CoilVivid
Horus
17
2 / 3 / 14
11,065
738
12,636
17,652
14,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
18
9 / 2 / 8
12,043
803
19,188
14,117
7,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
18
18
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
1
9
11.5
W
Horus
CoilVivid
Horus
2
3
14
3
L
Xing Tian
TakeOutHisLegs
Xing Tian
1
5
3
0.5
L
Ah Puch
UncleRoshi
Ah Puch
4
5
1
0.9
W
Skadi
9
2
8
6.5
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,526
Damage
47,915
52,693
Taken
51,458
30,795
Mitigated
47,072
2,291
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
16,091
602
0
2,860
19,689
24,807
300
8,245
11,444
57,753
1,438
W
Horus
CoilVivid
Horus
12,636
3,842
888
3,111
17,652
14,728
771
10,260
7,392
0
34,243
L
Xing Tian
TakeOutHisLegs
Xing Tian
8,651
551
0
1,190
20,420
19,773
0
4,601
15,097
15,300
0
L
Ah Puch
UncleRoshi
Ah Puch
16,685
726
0
1,101
14,410
5,097
0
4,961
8,972
52,796
0
W
Skadi
19,188
4,944
0
2,063
14,117
7,537
1,372
6,901
7,216
0
63,827
L
13,190
8,365
0
0
17,863
5,925
0
3,928
13,484
0
46,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,642
Gold Earned
34,909
161
Minions Killed
274
0
Camps Cleared
0
716,540
Distance Traveled
872,418
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,801
787
126
8
0
302,720
0
W
Horus
11,065
738
44
3
0
298,377
0
L
Xing Tian
9,589
639
4
0
0
253,515
1
L
Ah Puch
11,121
741
99
7
0
241,899
0
W
Skadi
12,043
803
104
7
0
271,321
0
L
Hachiman
9,932
662
58
4
0
221,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role