Player Matchup

Cabrakan
Cabrakan
Wounds2Wisdm
Cabrakan
Level 154
God Stats
1W - 1L
1,242 SR
Queue Stats
287W - 224L
1,575 Elo+
Solo
He Bo
He Bo
francruz
He Bo
Level 171
God Stats
5W - 0L
1,831 SR
Queue Stats
183W - 41L
1,888 Elo+
Party 2
Arachne
Arachne
gsil247
Arachne
Level 128
God Stats
3W - 0L
1,705 SR
Queue Stats
96W - 106L
1,421 Elo+
Solo
Ra
Ra
mardo73
Ra
Level 202
God Stats
3W - 0L
1,825 SR
Queue Stats
146W - 26L
1,914 Elo+
Party 2
Raijin
Raijin
remdog6991
Raijin
Level 26
God Stats
1W - 2L
1,370 SR
Queue Stats
32W - 28L
1,400 Elo+
Solo
Team Averages
Level 136
1,595 SR
1,640 Elo+

VS

Team Averages
Level 152
1,557 SR
1,553 Elo+
Chernobog
Chernobog
 
Chernobog
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Drygor007
Arachne
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 228L
1,593 Elo+
Solo
Xing Tian
Xing Tian
LoboSlasher
Xing Tian
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,590 Elo+
Party 1
Skadi
Skadi
NeedsMoreCow
Skadi
Level 174
God Stats
0W - 1L
1,786 SR
Queue Stats
16W - 15L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Wounds2Wisdm
Cabrakan
14
1 / 3 / 14
8,302
830
6,459
13,363
17,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

He Bo
francruz
He Bo
16
5 / 2 / 10
9,017
902
14,669
11,384
5,937
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Arachne
gsil247
Arachne
15
4 / 1 / 10
8,961
896
9,421
9,833
9,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 14
9,120
912
12,002
14,032
9,355
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
remdog6991
Raijin
16
7 / 3 / 6
9,797
980
13,661
10,095
5,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
6 / 3 / 3
8,806
881
12,983
8,385
4,127
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
 
Ra
14
1 / 2 / 5
7,815
782
11,832
7,070
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Drygor007
Arachne
12
0 / 5 / 5
7,509
751
5,977
12,752
14,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
LoboSlasher
Xing Tian
13
0 / 5 / 6
8,280
828
7,498
20,548
24,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 5
8,388
839
10,756
12,021
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
19
Kills
10
10
Deaths
19
54
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
6
3
3
2.5
L
Ra
 
Ra
1
2
5
1.75
L
Arachne
Drygor007
Arachne
0
5
5
0.5
L
Xing Tian
LoboSlasher
Xing Tian
0
5
6
0.6
L
3
4
5
1.38
W
Cabrakan
Wounds2Wisdm
Cabrakan
1
3
14
2.67
W
He Bo
francruz
He Bo
5
2
10
5
W
Arachne
gsil247
Arachne
4
1
10
9
W
2
1
14
9
W
Raijin
remdog6991
Raijin
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,212
Damage
49,046
58,707
Taken
60,776
48,127
Mitigated
51,733
32,144
Healing
18,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
12,983
6,187
303
740
8,385
4,127
554
6,759
1,389
0
40,068
L
Ra
 
Ra
11,832
656
3,733
1,809
7,070
3,624
219
5,646
1,331
30,162
0
L
Arachne
Drygor007
Arachne
5,977
5,066
809
1,907
12,752
14,007
0
8,922
3,438
0
12,845
L
Xing Tian
LoboSlasher
Xing Tian
7,498
762
2,585
3,111
20,548
24,337
26
11,972
7,999
13,352
1,430
L
10,756
4,555
1,265
2,253
12,021
5,638
500
10,152
1,686
0
29,662
W
Cabrakan
Wounds2Wisdm
Cabrakan
6,459
804
0
2,337
13,363
17,788
82
1,841
11,312
9,510
3,581
W
He Bo
francruz
He Bo
14,669
1,171
426
1,606
11,384
5,937
1,397
3,734
7,486
23,605
921
W
Arachne
gsil247
Arachne
9,421
7,235
2,095
2,958
9,833
9,771
809
5,054
4,636
0
15,169
W
12,002
1,282
10,662
9,183
14,032
9,355
1,154
3,862
10,028
36,208
798
W
Raijin
remdog6991
Raijin
13,661
1,112
402
2,475
10,095
5,276
30
4,142
5,864
39,545
779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,197
Gold Earned
40,798
182
Minions Killed
174
0
Camps Cleared
0
961,665
Distance Traveled
936,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,806
881
58
6
0
161,143
0
L
Ra
7,815
782
35
4
0
206,774
0
L
Arachne
7,509
751
21
2
0
206,341
0
L
Xing Tian
8,280
828
9
1
0
188,573
0
L
Skadi
8,388
839
51
5
0
173,867
0
W
Cabrakan
8,302
830
18
2
0
174,618
0
W
He Bo
9,017
902
36
4
0
186,354
0
W
Arachne
8,961
896
23
2
0
238,104
0
W
Ra
9,120
912
57
6
0
190,645
0
W
Raijin
9,797
980
48
5
0
171,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role