Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
AsianChris
Merlin
Level 63
God Stats
2W - 0L
1,679 SR
Queue Stats
22W - 20L
1,565 Elo+
Party 2
Sylvanus
Sylvanus
TheEpicTom
Sylvanus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 33L
1,580 Elo+
Party 2
Team Averages
Level 108
1,536 SR
1,529 Elo+

VS

Team Averages
Level 145
1,583 SR
1,530 Elo+
Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
I GodlyKev I
Charon
Level 123
God Stats
2W - 1L
1,860 SR
Queue Stats
47W - 36L
1,566 Elo+
Party 1
Horus
Horus
Lazyraquan
Horus
Level 174
God Stats
8W - 7L
1,448 SR
Queue Stats
893W - 936L
1,495 Elo+
Solo
Mulan
Mulan
ManicLucidity
Mulan
Level 186
God Stats
3W - 2L
1,609 SR
Queue Stats
188W - 192L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 0 / 2
5,638
1,128
5,946
3,927
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Izanami
 
Izanami
10
1 / 0 / 2
5,443
1,089
2,342
2,613
1,113
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bellona
 
Bellona
9
0 / 1 / 1
5,287
1,057
2,960
5,676
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Merlin
AsianChris
Merlin
10
0 / 0 / 3
5,360
1,072
2,600
2,295
1,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
TheEpicTom
Sylvanus
10
1 / 0 / 2
6,183
1,237
2,051
2,885
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 1
5,389
1,078
5,715
3,794
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
 
Ymir
9
0 / 3 / 1
4,894
979
1,319
7,964
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
11
0 / 0 / 1
5,506
1,101
3,596
2,427
2,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
5
0 / 0 / 0
4,372
874
0
0
0
11
1 / 0 / 0
5,281
1,056
3,109
3,607
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
3
Kills
1
1
Deaths
3
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
2
2
W
Izanami
 
Izanami
1
0
2
2
W
Bellona
 
Bellona
0
1
1
0.5
L
Merlin
 
Merlin
0
0
1
0.5
L
Ymir
 
Ymir
0
3
1
0.17
W
Merlin
AsianChris
Merlin
0
0
3
1.5
L
Charon
0
0
1
0.5
L
Horus
0
0
0
0
L
1
0
0
1
W
Sylvanus
TheEpicTom
Sylvanus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,899
Damage
13,739
17,396
Taken
17,792
12,158
Mitigated
10,463
11,327
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,946
4,152
0
1,071
3,927
1,730
0
1,720
2,207
0
16,219
W
Izanami
 
Izanami
2,342
1,639
733
1,077
2,613
1,113
0
1,817
796
0
8,097
W
Bellona
 
Bellona
2,960
504
528
1,783
5,676
5,179
0
2,722
2,954
0
5,994
L
Merlin
 
Merlin
5,715
238
0
1,493
3,794
1,706
0
810
2,905
15,769
0
L
Ymir
 
Ymir
1,319
25
0
1,174
7,964
4,676
0
2,337
5,513
5,267
0
W
Merlin
AsianChris
Merlin
2,600
373
0
500
2,295
1,096
0
2,098
197
8,803
201
L
Charon
3,596
249
290
1,055
2,427
2,157
0
467
1,921
8,651
0
L
Horus
0
0
0
0
0
0
0
0
0
0
0
L
3,109
398
1,154
1,781
3,607
1,924
0
960
2,482
0
7,172
W
Sylvanus
TheEpicTom
Sylvanus
2,051
444
3,846
1,789
2,885
3,040
0
2,273
612
6,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,911
Gold Earned
25,442
68
Minions Killed
60
0
Camps Cleared
0
582,553
Distance Traveled
440,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,638
1,128
23
5
0
103,717
0
W
Izanami
5,443
1,089
10
2
0
119,272
0
W
Bellona
5,287
1,057
12
2
0
127,413
0
L
Merlin
5,389
1,078
29
6
0
114,469
0
L
Ymir
4,894
979
10
2
0
85,180
0
W
Merlin
5,360
1,072
13
3
0
111,531
0
L
Charon
5,506
1,101
6
1
0
110,307
0
L
Horus
4,372
874
0
0
0
0
0
L
Mulan
5,281
1,056
15
3
0
130,126
0
W
Sylvanus
6,183
1,237
10
2
0
120,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role