Player Matchup

Lancelot
Lancelot
AboutTheGame
Lancelot
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,723 Elo+
Party 1
Yu Huang
Yu Huang
Djsenpai_
Yu Huang
Level 91
God Stats
2W - 2L
1,662 SR
Queue Stats
19W - 12L
1,592 Elo+
Party 1
Jing Wei
Jing Wei
T0uchm3
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 3
Horus
Horus
Zirain8
Horus
Level 32
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 3
Sobek
Sobek
aboutthefameduo
Sobek
Level 12
God Stats
1W - 2L
1,510 SR
Queue Stats
15W - 8L
1,660 Elo+
Party 1
Team Averages
Level 33
1,490 SR
1,456 Elo+

VS

Team Averages
Level 35
1,460 SR
1,504 Elo+
Amaterasu
Amaterasu
Ashtart72
Amaterasu
Level 42
God Stats
5W - 2L
1,224 SR
Queue Stats
11W - 13L
1,287 Elo+
Solo
Nut
Nut
LiberianCartel
Nut
Level 46
God Stats
5W - 0L
1,825 SR
Queue Stats
121W - 78L
1,578 Elo+
Solo
Thanatos
Thanatos
Sstylestw
Thanatos
Level 4
God Stats
2W - 4L
1,251 SR
Queue Stats
3W - 7L
1,466 Elo+
Party 2
Freya
Freya
Stormrage23
Freya
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,546 Elo+
Party 2
Kuzenbo
Kuzenbo
caramelo81
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AboutTheGame
Lancelot
14
2 / 1 / 1
7,128
509
6,847
12,007
5,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Djsenpai_
Yu Huang
12
0 / 3 / 1
6,854
490
5,806
8,872
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
T0uchm3
Jing Wei
9
0 / 3 / 1
5,339
381
3,130
7,602
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Horus
Zirain8
Horus
9
1 / 3 / 0
6,051
432
1,942
9,934
7,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 0
7,596
543
10,991
15,757
10,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ashtart72
Amaterasu
13
3 / 2 / 2
7,538
538
7,941
15,239
12,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 4
8,583
613
9,390
9,214
2,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Sstylestw
Thanatos
15
3 / 2 / 3
7,729
552
4,720
12,482
5,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 1 / 0
7,345
525
8,824
6,769
3,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
caramelo81
Kuzenbo
12
0 / 0 / 4
7,352
525
3,774
6,722
7,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
13
13
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AboutTheGame
Lancelot
2
1
1
2.5
W
Amaterasu
Ashtart72
Amaterasu
3
2
2
2
L
Yu Huang
Djsenpai_
Yu Huang
0
3
1
0.17
W
2
0
4
4
W
Thanatos
Sstylestw
Thanatos
3
2
3
2.25
W
5
1
0
5
L
Jing Wei
T0uchm3
Jing Wei
0
3
1
0.17
L
Horus
Zirain8
Horus
1
3
0
0.33
L
2
3
0
0.67
W
Kuzenbo
caramelo81
Kuzenbo
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,716
Damage
34,649
54,172
Taken
50,426
30,557
Mitigated
31,702
17,993
Healing
23,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AboutTheGame
Lancelot
6,847
2,012
0
7,736
12,007
5,964
0
330
11,628
0
66,508
W
Amaterasu
Ashtart72
Amaterasu
7,941
3,458
0
5,957
15,239
12,626
192
7,868
6,215
0
37,859
L
Yu Huang
Djsenpai_
Yu Huang
5,806
633
0
1,081
8,872
3,642
0
152
8,675
46,066
0
W
9,390
4,837
0
1,730
9,214
2,924
510
4,610
4,014
0
71,155
W
Thanatos
Sstylestw
Thanatos
4,720
1,415
0
10,216
12,482
5,751
0
1,221
11,059
0
67,460
W
8,824
3,161
0
3,496
6,769
3,226
258
0
6,769
52,177
2,665
L
Jing Wei
T0uchm3
Jing Wei
3,130
2,095
0
99
7,602
2,978
0
6,074
1,528
0
29,341
L
Horus
Zirain8
Horus
1,942
747
460
2,706
9,934
7,859
0
5,852
4,082
0
15,164
L
10,991
1,373
0
5,911
15,757
10,114
273
0
14,667
46,320
3,628
W
Kuzenbo
caramelo81
Kuzenbo
3,774
1,238
0
1,833
6,722
7,175
6
473
6,209
29,029
2,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,968
Gold Earned
38,547
342
Minions Killed
410
0
Camps Cleared
0
1,372,369
Distance Traveled
1,383,337
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,128
509
97
7
0
364,542
0
W
Amaterasu
7,538
538
66
5
0
267,229
0
L
Yu Huang
6,854
490
96
7
0
253,757
2
W
Nut
8,583
613
120
9
0
259,911
4
W
Thanatos
7,729
552
105
8
0
300,820
0
W
Freya
7,345
525
78
6
0
261,067
0
L
Jing Wei
5,339
381
49
4
0
226,817
0
L
Horus
6,051
432
22
2
0
292,578
0
L
Sobek
7,596
543
78
6
0
234,675
2
W
Kuzenbo
7,352
525
41
3
0
294,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role