Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GuildedSpirit
Medusa
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,287 Elo+
Party 1
Ymir
Ymir
Leprechaun00261
Ymir
Level 62
God Stats
21W - 22L
1,496 SR
Queue Stats
34W - 33L
1,469 Elo+
Solo
Team Averages
Level 127
1,499 SR
1,451 Elo+

VS

Team Averages
Level 127
1,483 SR
1,522 Elo+
Ullr
Ullr
Bnasty0131
Ullr
Level 154
God Stats
0W - 4L
1,092 SR
Queue Stats
411W - 395L
1,534 Elo+
Solo
Fafnir
Fafnir
CaptinCheech553
Fafnir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 92L
1,533 Elo+
Party 2
The Morrigan
The Morrigan
SirPentGames
The Morrigan
Level 165
God Stats
2W - 1L
1,751 SR
Queue Stats
118W - 110L
1,512 Elo+
Solo
Mulan
Mulan
TheFishyTomato
Mulan
Level 124
God Stats
1W - 2L
1,512 SR
Queue Stats
147W - 122L
1,616 Elo+
Party 2
Bellona
Bellona
indicaburnit
Bellona
Level 85
God Stats
12W - 9L
1,558 SR
Queue Stats
274W - 260L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 1 / 1
6,945
695
7,158
8,787
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
 
Anubis
12
1 / 1 / 2
6,798
680
2,621
4,473
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pele
 
Pele
12
3 / 0 / 1
6,236
624
3,383
7,135
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
4 / 0 / 1
6,059
606
9,035
6,646
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 0 / 4
6,030
603
3,739
7,442
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,719
472
3,451
10,013
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 3 / 0
5,275
528
2,994
8,721
9,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
SirPentGames
The Morrigan
12
1 / 2 / 0
5,807
581
2,724
5,075
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
4,620
462
5,556
8,617
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
indicaburnit
Bellona
10
1 / 1 / 0
5,448
545
2,209
9,905
8,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
2
2
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
1
1.5
W
Anubis
 
Anubis
1
1
2
2
W
Pele
 
Pele
3
0
1
3.5
L
0
1
0
0
L
0
3
0
0
W
4
0
1
4.5
W
1
0
4
3
L
The Morrigan
SirPentGames
The Morrigan
1
2
0
0.5
L
0
3
0
0
L
Bellona
indicaburnit
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,936
Damage
16,934
34,483
Taken
42,331
17,084
Mitigated
26,736
14,420
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,158
2,829
0
4,497
8,787
5,005
15
268
8,519
60,011
794
W
Anubis
 
Anubis
2,621
50
0
2,242
4,473
2,098
488
1,306
3,167
51,597
1,300
W
Pele
 
Pele
3,383
671
0
3,751
7,135
2,420
0
540
6,595
0
41,448
L
3,451
1,529
0
4,770
10,013
3,318
0
1,611
8,402
0
31,357
L
2,994
532
237
2,523
8,721
9,274
0
1,922
6,799
16,972
1,888
W
9,035
3,802
0
1,776
6,646
2,400
912
1,146
5,500
0
42,431
W
3,739
596
102
2,052
7,442
5,161
142
977
6,465
20,271
1,865
L
The Morrigan
SirPentGames
The Morrigan
2,724
304
0
1,250
5,075
1,661
0
2,163
2,871
45,135
1,791
L
5,556
1,336
229
1,943
8,617
4,152
0
2,307
6,310
0
31,633
L
Bellona
indicaburnit
Bellona
2,209
597
0
4,766
9,905
8,331
0
5,182
4,723
0
35,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,068
Gold Earned
25,869
389
Minions Killed
274
0
Camps Cleared
0
1,008,039
Distance Traveled
993,173
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,945
695
109
11
0
168,638
0
W
Anubis
6,798
680
117
12
0
196,479
2
W
Pele
6,236
624
65
7
0
261,733
0
L
Ullr
4,719
472
57
6
0
213,611
0
L
Fafnir
5,275
528
26
3
0
179,935
0
W
Medusa
6,059
606
57
6
0
184,344
1
W
Ymir
6,030
603
41
4
0
196,845
0
L
The Morrigan
5,807
581
84
8
0
212,686
3
L
Mulan
4,620
462
46
5
0
199,371
0
L
Bellona
5,448
545
61
6
0
187,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role