Player Matchup

Hera
Hera
AA Azrael 777
Hera
Level 128
God Stats
6W - 7L
1,450 SR
Queue Stats
436W - 437L
1,501 Elo+
Party 1
Nemesis
Nemesis
Mysfit4204
Nemesis
Level 119
God Stats
16W - 9L
1,777 SR
Queue Stats
363W - 391L
1,489 Elo+
Party 1
Ravana
Ravana
NightlSolitary
Ravana
Level 180
God Stats
1W - 1L
1,294 SR
Queue Stats
43W - 40L
1,506 Elo+
Solo
Yemoja
Yemoja
RiAjna
Yemoja
Level 113
God Stats
5W - 4L
1,359 SR
Queue Stats
315W - 302L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
ThEdArKmAsTeR91
Kukulkan
Level 157
God Stats
4W - 0L
1,539 SR
Queue Stats
136W - 129L
1,516 Elo+
Solo
Team Averages
Level 139
1,484 SR
1,505 Elo+

VS

Team Averages
Level 155
1,467 SR
1,527 Elo+
Fenrir
Fenrir
Dizzleispapi
Fenrir
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,505 Elo+
Party 2
Yemoja
Yemoja
K4r1naHdz
Yemoja
Level 193
God Stats
3W - 8L
1,314 SR
Queue Stats
776W - 803L
1,491 Elo+
Solo
Artemis
Artemis
Ninja_Guy2345
Artemis
Level 111
God Stats
0W - 1L
1,822 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 2
Ao Kuang
Ao Kuang
VeilEmpyr
Ao Kuang
Level 138
God Stats
0W - 5L
1,079 SR
Queue Stats
109W - 108L
1,434 Elo+
Solo
Charybdis
Charybdis
ZealousCross
Charybdis
Level 153
God Stats
4W - 4L
1,620 SR
Queue Stats
146W - 139L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 11
10,070
775
21,227
10,976
5,140
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Mysfit4204
Nemesis
17
9 / 4 / 7
10,961
843
13,197
17,388
19,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 3 / 14
10,884
837
9,682
16,209
16,444
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
RiAjna
Yemoja
16
4 / 1 / 12
9,959
766
5,411
8,707
7,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
17
0 / 1 / 12
9,957
766
9,424
7,177
3,648
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 6 / 10
8,825
679
10,865
21,577
14,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
K4r1naHdz
Yemoja
17
1 / 3 / 5
9,619
740
7,311
13,245
12,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
17
5 / 4 / 4
9,952
766
13,225
14,159
6,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
VeilEmpyr
Ao Kuang
15
5 / 7 / 4
9,276
714
9,967
16,836
8,764
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
ZealousCross
Charybdis
7
0 / 4 / 3
6,833
526
2,600
5,710
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
23
Kills
12
13
Deaths
24
56
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
L
Fenrir
1
6
10
1
L
Yemoja
K4r1naHdz
Yemoja
1
3
5
1.17
W
Nemesis
Mysfit4204
Nemesis
9
4
7
3.13
W
6
3
14
4.33
L
Artemis
5
4
4
1.75
W
Yemoja
RiAjna
Yemoja
4
1
12
10
W
Kukulkan
0
1
12
6
L
Ao Kuang
VeilEmpyr
Ao Kuang
5
7
4
1
L
Charybdis
ZealousCross
Charybdis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,941
Damage
43,968
60,457
Taken
71,527
52,722
Mitigated
44,800
26,134
Healing
21,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,227
5,261
1,778
1,001
10,976
5,140
1,741
2,938
8,038
38,545
0
L
Fenrir
10,865
2,756
914
5,456
21,577
14,677
0
9,039
12,218
0
19,038
L
Yemoja
K4r1naHdz
Yemoja
7,311
936
5,361
1,790
13,245
12,827
90
8,186
4,714
25,858
0
W
Nemesis
Mysfit4204
Nemesis
13,197
4,580
47
2,198
17,388
19,613
1,821
3,625
13,763
417
20,670
W
9,682
1,441
1,570
2,833
16,209
16,444
494
4,263
11,946
0
17,549
L
Artemis
13,225
5,170
56
3,045
14,159
6,607
216
7,230
6,712
0
29,408
W
Yemoja
RiAjna
Yemoja
5,411
1,849
11,525
2,953
8,707
7,877
1,571
2,738
5,969
16,649
0
W
Kukulkan
9,424
1,045
1,219
1,010
7,177
3,648
1,896
3,714
3,463
35,976
0
L
Ao Kuang
VeilEmpyr
Ao Kuang
9,967
2,465
571
3,801
16,836
8,764
202
8,663
7,982
21,266
0
L
Charybdis
ZealousCross
Charybdis
2,600
589
355
510
5,710
1,925
0
3,275
2,390
0
5,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,831
Gold Earned
44,505
137
Minions Killed
109
0
Camps Cleared
0
1,141,780
Distance Traveled
915,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,070
775
23
2
0
239,731
0
L
Fenrir
8,825
679
16
1
0
216,037
0
L
Yemoja
9,619
740
28
2
0
192,060
0
W
Nemesis
10,961
843
16
1
0
227,574
0
W
Ravana
10,884
837
11
1
0
248,223
0
L
Artemis
9,952
766
35
3
0
205,651
0
W
Yemoja
9,959
766
13
1
0
207,298
0
W
Kukulkan
9,957
766
74
6
0
218,954
0
L
Ao Kuang
9,276
714
21
2
0
213,139
0
L
Charybdis
6,833
526
9
1
0
88,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role