Player Matchup

Medusa
Medusa
FUT Bueno
Medusa
Level 67
God Stats
28W - 24L
1,598 SR
Queue Stats
43W - 57L
1,356 Elo+
Party 2
Shiva
Shiva
Viloreo
Shiva
Level 163
God Stats
6W - 4L
1,602 SR
Queue Stats
288W - 311L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
iBoava__
Tsukuyomi
Level 27
God Stats
13W - 7L
1,606 SR
Queue Stats
50W - 65L
1,390 Elo+
Party 2
Bacchus
Bacchus
samel cruel
Bacchus
Level 83
God Stats
4W - 7L
1,367 SR
Queue Stats
42W - 45L
1,420 Elo+
Party 2
Baron Samedi
Baron Samedi
vScam AI
Baron Samedi
Level 56
God Stats
16W - 14L
1,491 SR
Queue Stats
319W - 278L
1,420 Elo+
Solo
Team Averages
Level 79
1,533 SR
1,408 Elo+

VS

Team Averages
Level 88
1,534 SR
1,437 Elo+
Bellona
Bellona
Friggai
Bellona
Level 102
God Stats
1W - 3L
1,326 SR
Queue Stats
330W - 313L
1,425 Elo+
Solo
Fafnir
Fafnir
Magillian91
Fafnir
Level 86
God Stats
5W - 9L
1,341 SR
Queue Stats
128W - 155L
1,431 Elo+
Party 1
Lancelot
Lancelot
Papi Chedds
Lancelot
Level 147
God Stats
3W - 4L
1,879 SR
Queue Stats
129W - 170L
1,435 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
aDirtyRapVAN
Morgan Le Fay
Level 69
God Stats
0W - 2L
1,631 SR
Queue Stats
96W - 129L
1,385 Elo+
Party 1
Hachiman
Hachiman
kELSO559
Hachiman
Level 38
God Stats
44W - 66L
1,492 SR
Queue Stats
259W - 268L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FUT Bueno
Medusa
14
5 / 0 / 3
8,343
556
11,205
9,666
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
Viloreo
Shiva
13
6 / 0 / 2
8,668
578
5,855
13,165
6,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
iBoava__
Tsukuyomi
14
7 / 1 / 2
9,025
602
8,596
12,975
9,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
samel cruel
Bacchus
13
1 / 0 / 11
8,797
586
5,641
9,990
12,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
vScam AI
Baron Samedi
15
3 / 4 / 3
8,457
564
5,489
9,974
5,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Friggai
Bellona
10
1 / 5 / 0
6,407
427
5,410
11,791
9,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
9
0 / 5 / 0
5,889
393
5,447
12,176
13,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
Papi Chedds
Lancelot
11
2 / 4 / 1
6,964
464
6,696
11,472
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
aDirtyRapVAN
Morgan Le Fay
11
2 / 5 / 1
6,357
424
7,758
10,811
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
kELSO559
Hachiman
11
0 / 3 / 0
6,343
423
2,536
9,605
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
22
Kills
5
5
Deaths
22
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
FUT Bueno
Medusa
5
0
3
6.5
L
Bellona
Friggai
Bellona
1
5
0
0.2
L
Fafnir
0
5
0
0
L
Lancelot
Papi Chedds
Lancelot
2
4
1
0.63
W
Shiva
Viloreo
Shiva
6
0
2
7
L
Morgan Le Fay
aDirtyRapVAN
Morgan Le Fay
2
5
1
0.5
W
Tsukuyomi
iBoava__
Tsukuyomi
7
1
2
8
L
Hachiman
kELSO559
Hachiman
0
3
0
0
W
Bacchus
samel cruel
Bacchus
1
0
11
6.5
W
Baron Samedi
vScam AI
Baron Samedi
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,786
Damage
27,847
55,770
Taken
55,855
36,864
Mitigated
34,209
19,285
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
FUT Bueno
Medusa
11,205
4,973
0
3,804
9,666
4,215
961
3,041
6,625
0
77,449
L
Bellona
Friggai
Bellona
5,410
1,122
0
3,143
11,791
9,184
0
423
11,324
0
34,825
L
Fafnir
5,447
1,497
181
2,143
12,176
13,724
136
1,956
10,220
21,393
2,223
L
Lancelot
Papi Chedds
Lancelot
6,696
1,416
0
872
11,472
4,436
0
1,888
9,428
0
42,176
W
Shiva
Viloreo
Shiva
5,855
1,685
620
4,658
13,165
6,220
68
2,829
10,247
0
61,499
L
Morgan Le Fay
aDirtyRapVAN
Morgan Le Fay
7,758
322
0
1,596
10,811
3,865
0
4,813
5,614
33,145
1,011
W
Tsukuyomi
iBoava__
Tsukuyomi
8,596
1,493
0
3,082
12,975
9,137
19
905
11,491
0
61,200
L
Hachiman
kELSO559
Hachiman
2,536
1,185
0
3,574
9,605
3,000
384
1,202
8,403
0
42,851
W
Bacchus
samel cruel
Bacchus
5,641
946
55
4,081
9,990
12,236
316
2,456
7,534
25,284
1,623
W
Baron Samedi
vScam AI
Baron Samedi
5,489
102
292
2,693
9,974
5,056
834
4,806
5,084
52,542
2,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,290
Gold Earned
31,960
376
Minions Killed
275
0
Camps Cleared
0
1,417,349
Distance Traveled
1,176,482
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,343
556
94
6
0
254,771
0
L
Bellona
6,407
427
62
4
0
196,356
1
L
Fafnir
5,889
393
32
2
0
245,714
0
L
Lancelot
6,964
464
65
4
0
277,127
2
W
Shiva
8,668
578
81
5
0
317,747
0
L
Morgan Le Fay
6,357
424
45
3
0
254,012
1
W
Tsukuyomi
9,025
602
83
6
0
280,763
0
L
Hachiman
6,343
423
71
5
0
203,273
0
W
Bacchus
8,797
586
34
2
0
307,260
1
W
Baron Samedi
8,457
564
84
6
0
256,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role