Player Matchup

Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Au_BlurryFace
Thanatos
Level 123
God Stats
4W - 4L
1,857 SR
Queue Stats
396W - 380L
1,472 Elo+
Party 4
Rama
Rama
Modestly
Rama
Level 124
God Stats
15W - 7L
1,643 SR
Queue Stats
97W - 81L
1,549 Elo+
Party 1
Athena
Athena
TheAlmightySteez
Athena
Level 155
God Stats
1W - 0L
1,559 SR
Queue Stats
127W - 116L
1,577 Elo+
Party 1
Mulan
Mulan
xZeusThaGoat
Mulan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 113L
1,513 Elo+
Party 4
Team Averages
Level 137
1,612 SR
1,522 Elo+

VS

Team Averages
Level 105
1,640 SR
1,516 Elo+
Mulan
Mulan
ICroncho
Mulan
Level 103
God Stats
4W - 5L
1,398 SR
Queue Stats
219W - 208L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
WTcP LitRoS
Nu Wa
Level 104
God Stats
9W - 4L
1,808 SR
Queue Stats
224W - 210L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
ZonateBow63
Danzaburou
Level 105
God Stats
183W - 166L
1,592 SR
Queue Stats
201W - 190L
1,518 Elo+
Party 3
Lancelot
Lancelot
dfdeffe
Lancelot
Level 89
God Stats
3W - 5L
1,649 SR
Queue Stats
49W - 33L
1,556 Elo+
Party 3
Xbalanque
Xbalanque
wInmortalJos
Xbalanque
Level 123
God Stats
11W - 5L
1,756 SR
Queue Stats
133W - 127L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 1 / 3
7,450
532
5,853
6,670
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Au_BlurryFace
Thanatos
15
7 / 1 / 2
8,074
577
7,442
12,200
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rama
12
2 / 1 / 3
6,794
485
6,791
7,724
2,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 7
7,875
563
7,175
12,208
13,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 4 / 3
6,750
482
7,405
14,335
13,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ICroncho
Mulan
14
5 / 4 / 0
8,548
611
13,599
16,602
12,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 2 / 1
7,163
512
6,429
6,798
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ZonateBow63
Danzaburou
13
4 / 3 / 0
7,873
562
6,462
10,590
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
dfdeffe
Lancelot
11
0 / 2 / 2
6,045
432
3,527
10,186
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
wInmortalJos
Xbalanque
10
0 / 4 / 3
5,963
426
5,019
9,807
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
9
9
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
3
4.5
W
Thanatos
Au_BlurryFace
Thanatos
7
1
2
8
L
Mulan
ICroncho
Mulan
5
4
0
1.25
W
Rama
2
1
3
3.5
W
3
2
7
3.25
L
0
2
1
0.25
L
Danzaburou
ZonateBow63
Danzaburou
4
3
0
1.33
L
Lancelot
dfdeffe
Lancelot
0
2
2
0.5
L
Xbalanque
wInmortalJos
Xbalanque
0
4
3
0.38
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,666
Damage
35,036
53,137
Taken
53,983
36,656
Mitigated
26,532
22,965
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,853
558
0
1,990
6,670
2,127
39
2,132
4,362
55,621
807
W
Thanatos
Au_BlurryFace
Thanatos
7,442
2,365
0
12,963
12,200
5,435
0
928
11,134
0
63,467
L
Mulan
ICroncho
Mulan
13,599
1,770
0
6,245
16,602
12,654
0
2,143
14,459
0
66,928
W
Rama
6,791
5,148
0
2,746
7,724
2,739
0
1,090
6,538
0
45,768
W
7,175
1,952
0
2,460
12,208
13,241
0
1,302
10,791
30,719
1,130
L
6,429
2,874
0
975
6,798
2,013
95
1,580
5,218
57,623
620
L
Danzaburou
ZonateBow63
Danzaburou
6,462
2,432
0
4,347
10,590
4,104
311
3,137
7,453
0
57,248
L
Lancelot
dfdeffe
Lancelot
3,527
1,047
0
1,394
10,186
4,498
0
2,990
7,196
0
40,659
L
Xbalanque
wInmortalJos
Xbalanque
5,019
2,459
0
1,250
9,807
3,263
766
2,755
7,052
0
30,014
W
7,405
967
0
2,806
14,335
13,114
0
274
13,989
0
43,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,943
Gold Earned
35,592
387
Minions Killed
395
0
Camps Cleared
0
1,442,484
Distance Traveled
1,339,502
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,450
532
91
7
0
254,814
0
W
Thanatos
8,074
577
99
7
0
309,578
0
L
Mulan
8,548
611
103
7
0
242,698
0
W
Rama
6,794
485
74
5
0
259,241
0
W
Athena
7,875
563
52
4
0
331,239
0
L
Nu Wa
7,163
512
96
7
0
259,633
0
L
Danzaburou
7,873
562
95
7
0
240,289
0
L
Lancelot
6,045
432
54
4
0
345,558
0
L
Xbalanque
5,963
426
47
3
0
251,324
0
W
Mulan
6,750
482
71
5
0
287,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role