Player Matchup

Anhur
Anhur
ExMajik
Anhur
Level 189
God Stats
2W - 3L
1,436 SR
Queue Stats
164W - 159L
1,450 Elo+
Solo
Arachne
Arachne
Fallen0taku
Arachne
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,000 Elo+
Party 1
Yu Huang
Yu Huang
Touka6010
Yu Huang
Level 86
God Stats
0W - 1L
1,292 SR
Queue Stats
1W - 10L
992 Elo+
Party 1
Team Averages
Level 130
1,409 SR
1,147 Elo+

VS

Team Averages
Level 99
1,541 SR
1,416 Elo+
Bastet
Bastet
Champ s z n1149
Bastet
Level 153
God Stats
139W - 114L
1,559 SR
Queue Stats
421W - 412L
1,416 Elo+
Party 2
Atlas
Atlas
Lucid S z n
Atlas
Level 79
God Stats
51W - 52L
1,442 SR
Queue Stats
119W - 134L
1,330 Elo+
Party 2
Baron Samedi
Baron Samedi
newal8524
Baron Samedi
Level 66
God Stats
27W - 12L
1,621 SR
Queue Stats
247W - 138L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ExMajik
Anhur
11
0 / 7 / 0
7,091
591
4,450
12,065
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Fallen0taku
Arachne
11
0 / 8 / 1
7,520
627
4,544
12,525
6,426
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Touka6010
Yu Huang
13
1 / 5 / 0
8,311
693
6,493
8,360
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 15
9,555
796
8,878
8,532
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
4 / 0 / 16
9,352
779
6,539
9,938
9,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
newal8524
Baron Samedi
16
12 / 0 / 8
11,459
955
12,244
6,140
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
59
1
Kills
20
20
Deaths
1
1
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
L
Anhur
ExMajik
Anhur
0
7
0
0
L
Arachne
Fallen0taku
Arachne
0
8
1
0.06
W
4
0
16
12
L
Yu Huang
Touka6010
Yu Huang
1
5
0
0.2
W
Baron Samedi
newal8524
Baron Samedi
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,487
Damage
27,661
32,950
Taken
24,610
14,869
Mitigated
16,072
1,793
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,878
3,386
0
4,138
8,532
3,589
330
1,608
6,924
0
44,078
L
Anhur
ExMajik
Anhur
4,450
1,459
0
682
12,065
4,642
0
5,798
5,842
0
29,882
L
Arachne
Fallen0taku
Arachne
4,544
3,262
13
1,006
12,525
6,426
0
5,641
6,549
0
14,908
W
6,539
2,237
0
500
9,938
9,127
673
3,333
6,589
10,652
3,149
L
Yu Huang
Touka6010
Yu Huang
6,493
338
0
92
8,360
3,801
0
4,503
3,348
29,837
0
W
Baron Samedi
newal8524
Baron Samedi
12,244
1,193
1,067
2,326
6,140
3,356
1,296
1,600
4,540
47,645
1,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,922
Gold Earned
30,366
119
Minions Killed
178
0
Camps Cleared
0
585,152
Distance Traveled
731,278
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,555
796
57
5
0
279,690
6
L
Anhur
7,091
591
36
3
0
201,382
7
L
Arachne
7,520
627
26
2
0
211,898
0
W
Atlas
9,352
779
20
2
0
238,159
3
L
Yu Huang
8,311
693
57
5
0
171,872
0
W
Baron Samedi
11,459
955
101
8
0
213,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role