Player Matchup

Ymir
Ymir
AintGonHapnCapn
Ymir
Level 136
God Stats
2W - 3L
1,477 SR
Queue Stats
385W - 376L
1,493 Elo+
Party 1
Zhong Kui
Zhong Kui
CroutonSniff
Zhong Kui
Level 149
God Stats
4W - 3L
1,639 SR
Queue Stats
468W - 462L
1,435 Elo+
Party 1
Agni
Agni
MumblesMcGhee
Agni
Level 158
God Stats
3W - 2L
1,431 SR
Queue Stats
248W - 255L
1,477 Elo+
Party 1
Charybdis
Charybdis
SaltyBadgerADii
Charybdis
Level 107
God Stats
2W - 0L
1,707 SR
Queue Stats
57W - 50L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
TreeOnRock
Ne Zha
Level 157
God Stats
3W - 5L
1,421 SR
Queue Stats
189W - 180L
1,551 Elo+
Solo
Team Averages
Level 141
1,535 SR
1,496 Elo+

VS

Team Averages
Level 167
1,519 SR
1,474 Elo+
Geb
Geb
 
Geb
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
CGADeathwalker
Cabrakan
Level 156
God Stats
2W - 2L
1,562 SR
Queue Stats
42W - 56L
1,461 Elo+
Party 2
Nu Wa
Nu Wa
Loopytunes
Nu Wa
Level 156
God Stats
5W - 6L
1,500 SR
Queue Stats
172W - 184L
1,469 Elo+
Solo
Chaac
Chaac
LuigiiPlayGamez
Chaac
Level 144
God Stats
3W - 2L
1,531 SR
Queue Stats
229W - 239L
1,502 Elo+
Solo
Ne Zha
Ne Zha
SweatyNutSak
Ne Zha
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,379
911
2,050
5,177
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
CroutonSniff
Zhong Kui
12
2 / 1 / 2
7,002
1,000
4,870
6,784
6,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 2
5,884
841
4,793
4,745
1,732
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SaltyBadgerADii
Charybdis
12
1 / 1 / 2
6,442
920
4,124
4,259
1,298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
TreeOnRock
Ne Zha
13
2 / 0 / 3
7,007
1,001
8,558
6,722
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 0
4,995
714
819
783
463
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
13
0 / 1 / 4
6,589
941
3,348
7,754
9,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
13
1 / 1 / 2
6,539
934
5,755
5,504
2,023
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
1 / 1 / 3
6,627
947
8,022
7,584
8,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
12
3 / 2 / 1
6,597
942
7,496
4,955
1,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
5
Kills
5
5
Deaths
5
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
W
0
1
2
1
L
Cabrakan
0
1
4
2
W
Zhong Kui
CroutonSniff
Zhong Kui
2
1
2
3
L
Nu Wa
1
1
2
2
L
1
1
3
2.5
W
0
2
2
0.5
W
Charybdis
SaltyBadgerADii
Charybdis
1
1
2
2
L
Ne Zha
3
2
1
1.75
W
Ne Zha
TreeOnRock
Ne Zha
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,395
Damage
25,440
27,687
Taken
26,580
16,518
Mitigated
22,310
10,891
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
819
0
0
258
783
463
0
378
405
942
0
W
2,050
241
1,019
1,628
5,177
3,712
0
1,809
3,368
4,315
0
L
Cabrakan
3,348
278
663
1,674
7,754
9,287
0
3,092
4,662
5,202
1,042
W
Zhong Kui
CroutonSniff
Zhong Kui
4,870
168
0
2,187
6,784
6,336
0
2,242
4,542
16,578
0
L
Nu Wa
5,755
1,254
0
1,563
5,504
2,023
0
2,434
3,070
14,312
0
L
8,022
181
497
2,029
7,584
8,548
0
2,920
4,664
0
19,721
W
4,793
142
0
348
4,745
1,732
0
1,500
3,245
8,740
0
W
Charybdis
SaltyBadgerADii
Charybdis
4,124
1,586
0
577
4,259
1,298
0
1,643
2,616
0
20,195
L
Ne Zha
7,496
344
914
946
4,955
1,989
0
2,889
2,066
0
19,902
W
Ne Zha
TreeOnRock
Ne Zha
8,558
159
2,109
3,023
6,722
3,440
0
2,340
4,382
0
27,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,714
Gold Earned
31,347
119
Minions Killed
71
0
Camps Cleared
0
652,168
Distance Traveled
638,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,995
714
0
0
0
31,898
0
W
Ymir
6,379
911
2
0
0
139,556
0
L
Cabrakan
6,589
941
9
1
0
144,786
0
W
Zhong Kui
7,002
1,000
32
5
0
109,173
0
L
Nu Wa
6,539
934
17
2
0
150,787
0
L
Chaac
6,627
947
31
4
0
165,448
0
W
Agni
5,884
841
24
3
0
124,383
0
W
Charybdis
6,442
920
38
5
0
107,124
0
L
Ne Zha
6,597
942
14
2
0
145,192
0
W
Ne Zha
7,007
1,001
23
3
0
171,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role