Player Matchup

Danzaburou
Danzaburou
Bearlux
Danzaburou
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 20L
1,392 Elo+
Party 2
Pele
Pele
FreshlyBroke
Pele
Level 123
God Stats
0W - 2L
1,494 SR
Queue Stats
14W - 23L
1,457 Elo+
Party 2
Eset
Eset
Luna_Sama_
Eset
Level 80
God Stats
23W - 22L
1,536 SR
Queue Stats
93W - 98L
1,451 Elo+
Party 4
Hun Batz
Hun Batz
Tunapotatolord
Hun Batz
Level 146
God Stats
0W - 1L
1,353 SR
Queue Stats
17W - 24L
1,478 Elo+
Party 2
Aphrodite
Aphrodite
UnhappyRefrain__
Aphrodite
Level 80
God Stats
20W - 26L
1,446 SR
Queue Stats
140W - 140L
1,420 Elo+
Party 4
Team Averages
Level 110
1,466 SR
1,440 Elo+

VS

Team Averages
Level 89
1,651 SR
1,519 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
C37Aristi
Osiris
Level 62
God Stats
2W - 2L
1,811 SR
Queue Stats
78W - 87L
1,507 Elo+
Party 1
Ymir
Ymir
ISkyBlooDI
Ymir
Level 121
God Stats
6W - 1L
1,555 SR
Queue Stats
161W - 153L
1,550 Elo+
Party 1
Mulan
Mulan
Luisin121
Mulan
Level 56
God Stats
19W - 7L
1,830 SR
Queue Stats
142W - 126L
1,546 Elo+
Party 1
Sol
Sol
ibelieveinyou123
Sol
Level 68
God Stats
19W - 18L
1,561 SR
Queue Stats
332W - 297L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bearlux
Danzaburou
7
0 / 1 / 3
3,872
553
2,167
4,398
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 0
4,791
684
4,003
5,726
1,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 3 / 0
3,729
533
1,206
3,599
1,119
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
8
2 / 1 / 0
4,377
625
2,602
5,713
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
6
1 / 2 / 1
3,776
539
1,337
4,741
2,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
8
2 / 0 / 3
4,959
708
2,767
2,605
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
C37Aristi
Osiris
8
0 / 2 / 2
3,928
561
2,779
5,845
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 0 / 2
4,717
674
1,934
4,435
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Luisin121
Mulan
9
1 / 1 / 0
4,806
687
3,381
6,531
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
2 / 1 / 0
4,246
607
3,201
3,604
919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
8
8
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
0
3
3.5
L
Danzaburou
Bearlux
Danzaburou
0
1
3
1.5
W
Osiris
C37Aristi
Osiris
0
2
2
0.5
L
1
1
0
1
W
3
0
2
4
W
Mulan
Luisin121
Mulan
1
1
0
1
L
0
3
0
0
L
Hun Batz
2
1
0
2
L
Aphrodite
1
2
1
0.75
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,315
Damage
14,062
24,177
Taken
23,020
8,710
Mitigated
9,659
7,923
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
2,767
223
0
1,226
2,605
843
0
1,102
1,503
25,304
0
L
Danzaburou
Bearlux
Danzaburou
2,167
1,039
0
1,340
4,398
1,448
0
1,778
2,586
0
22,013
W
Osiris
C37Aristi
Osiris
2,779
795
0
1,815
5,845
3,062
0
1,115
4,730
0
16,637
L
4,003
1,218
0
2,006
5,726
1,887
0
298
5,428
0
34,068
W
1,934
530
0
2,469
4,435
1,982
0
41
4,394
20,874
0
W
Mulan
Luisin121
Mulan
3,381
386
0
2,082
6,531
2,853
0
0
6,531
0
31,759
L
1,206
79
0
836
3,599
1,119
0
2,478
939
16,012
339
L
Hun Batz
2,602
964
0
730
5,713
2,070
0
1,342
4,263
0
30,900
L
Aphrodite
1,337
381
687
2,324
4,741
2,186
0
1,610
3,131
7,597
592
W
3,201
1,670
0
1,204
3,604
919
520
208
3,396
26,502
2,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,545
Gold Earned
22,656
181
Minions Killed
209
0
Camps Cleared
0
651,433
Distance Traveled
721,412
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
4,959
708
45
6
0
144,915
0
L
Danzaburou
3,872
553
30
4
0
129,506
0
W
Osiris
3,928
561
25
4
0
140,521
0
L
Pele
4,791
684
48
7
0
155,007
0
W
Ymir
4,717
674
42
6
0
163,627
1
W
Mulan
4,806
687
60
9
0
130,786
0
L
Eset
3,729
533
35
5
0
107,454
1
L
Hun Batz
4,377
625
54
8
0
161,040
1
L
Aphrodite
3,776
539
14
2
0
98,426
0
W
Sol
4,246
607
37
5
0
141,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role