Player Matchup

Agni
Agni
RLCS_Washout
Agni
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,460 Elo+
Party 2
Thanatos
Thanatos
Sstylestw
Thanatos
Level 4
God Stats
2W - 4L
1,140 SR
Queue Stats
3W - 7L
1,461 Elo+
Party 3
Cupid
Cupid
Stormrage23
Cupid
Level 66
God Stats
4W - 3L
1,591 SR
Queue Stats
22W - 23L
1,549 Elo+
Party 3
Bacchus
Bacchus
caramelo81
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,762 Elo+
Party 3
Ymir
Ymir
savario856
Ymir
Level 122
God Stats
2W - 3L
1,476 SR
Queue Stats
32W - 36L
1,391 Elo+
Party 2
Team Averages
Level 43
1,441 SR
1,525 Elo+

VS

Team Averages
Level 88
1,603 SR
1,610 Elo+
Nike
Nike
 
Nike
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
 
Martichoras
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
ChildhoodTrαuma
Ix Chel
Level 146
God Stats
3W - 2L
1,443 SR
Queue Stats
221W - 128L
1,627 Elo+
Party 1
Erlang Shen
Erlang Shen
Zelbiuq
Erlang Shen
Level 5
God Stats
4W - 0L
1,795 SR
Queue Stats
20W - 6L
1,797 Elo+
Party 1
Fenrir
Fenrir
smiteisone
Fenrir
Level 36
God Stats
25W - 11L
1,775 SR
Queue Stats
173W - 144L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,321
432
1,039
5,941
1,840
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thanatos
Sstylestw
Thanatos
10
0 / 3 / 0
4,895
490
1,786
9,546
3,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,452
445
4,134
7,334
2,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
caramelo81
Bacchus
7
0 / 2 / 0
4,727
473
3,806
9,065
6,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
4,757
476
2,497
8,309
6,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 0 / 2
7,088
709
3,204
6,553
4,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
 
Martichoras
12
2 / 0 / 3
6,237
624
7,509
5,263
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
5 / 0 / 3
7,875
788
5,221
3,057
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Zelbiuq
Erlang Shen
11
4 / 0 / 1
6,414
641
5,054
8,140
7,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
smiteisone
Fenrir
11
5 / 0 / 2
6,471
647
5,858
8,619
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
18
18
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
2
3
W
Martichoras
 
Martichoras
2
0
3
3.5
W
5
0
3
6.5
L
0
6
0
0
L
Thanatos
Sstylestw
Thanatos
0
3
0
0
L
0
4
0
0
W
Erlang Shen
Zelbiuq
Erlang Shen
4
0
1
4.5
L
Bacchus
caramelo81
Bacchus
0
2
0
0
L
0
3
0
0
W
Fenrir
smiteisone
Fenrir
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,262
Damage
26,846
40,195
Taken
31,632
21,823
Mitigated
18,792
11,121
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,204
303
0
1,691
6,553
4,211
21
1,433
5,120
0
50,341
W
Martichoras
 
Martichoras
7,509
3,692
0
2,397
5,263
2,348
0
1,431
3,832
0
55,826
W
5,221
1,030
220
1,492
3,057
1,032
323
468
2,589
64,597
717
L
1,039
35
0
60
5,941
1,840
0
3,431
2,172
16,235
0
L
Thanatos
Sstylestw
Thanatos
1,786
662
0
4,479
9,546
3,895
0
821
8,691
0
32,476
L
4,134
3,032
649
1,870
7,334
2,274
0
0
7,334
0
22,749
W
Erlang Shen
Zelbiuq
Erlang Shen
5,054
2,494
0
3,232
8,140
7,103
0
1,940
6,200
0
22,726
L
Bacchus
caramelo81
Bacchus
3,806
553
0
2,299
9,065
6,983
0
0
9,065
14,498
0
L
2,497
887
0
1,764
8,309
6,831
0
540
7,727
27,273
1,077
W
Fenrir
smiteisone
Fenrir
5,858
3,231
0
2,150
8,619
4,098
1
2,033
6,586
0
50,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,152
Gold Earned
34,085
199
Minions Killed
414
0
Camps Cleared
0
859,770
Distance Traveled
1,029,943
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,088
709
88
9
0
196,461
0
W
Martichoras
6,237
624
96
10
0
191,448
4
W
Ix Chel
7,875
788
121
12
0
221,596
0
L
Agni
4,321
432
19
2
0
119,943
0
L
Thanatos
4,895
490
70
7
0
198,739
0
L
Cupid
4,452
445
48
5
0
158,848
0
W
Erlang Shen
6,414
641
31
3
0
196,275
0
L
Bacchus
4,727
473
11
1
0
213,991
1
L
Ymir
4,757
476
51
5
0
168,249
0
W
Fenrir
6,471
647
78
8
0
224,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role