Player Matchup

Merlin
Merlin
BangStick20
Merlin
Level 82
God Stats
19W - 25L
1,374 SR
Queue Stats
324W - 332L
1,377 Elo+
Party 2
Neith
Neith
PePeLaPu
Neith
Level 156
God Stats
1W - 4L
1,167 SR
Queue Stats
47W - 41L
1,458 Elo+
Solo
Xing Tian
Xing Tian
gianni186
Xing Tian
Level 74
God Stats
2W - 2L
1,560 SR
Queue Stats
236W - 236L
1,447 Elo+
Party 2
Team Averages
Level 104
1,367 SR
1,427 Elo+

VS

Team Averages
Level 69
1,346 SR
1,396 Elo+
Mulan
Mulan
lilpickles007
Mulan
Level 89
God Stats
2W - 3L
1,453 SR
Queue Stats
70W - 70L
1,412 Elo+
Party 1
Scylla
Scylla
mybrainsmooth
Scylla
Level 58
God Stats
0W - 4L
1,256 SR
Queue Stats
70W - 76L
1,410 Elo+
Party 1
Charon
Charon
the_ALEJO_gamer
Charon
Level 61
God Stats
14W - 21L
1,329 SR
Queue Stats
50W - 55L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 1 / 3
7,235
724
3,282
5,362
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
PePeLaPu
Neith
14
4 / 0 / 2
8,714
871
7,560
4,569
1,883
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
gianni186
Xing Tian
13
2 / 0 / 4
7,937
794
5,881
8,246
7,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,692
669
4,776
8,997
5,700
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 1 / 0
6,481
648
4,816
4,611
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 1
6,316
632
3,190
6,804
5,645
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
1
3
1.5
W
Neith
PePeLaPu
Neith
4
0
2
5
W
Xing Tian
gianni186
Xing Tian
2
0
4
4
L
0
3
0
0
L
1
1
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,723
Damage
12,782
18,177
Taken
20,412
11,021
Mitigated
12,916
5,175
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,282
186
0
648
5,362
1,972
220
2,655
2,489
20,777
320
W
Neith
PePeLaPu
Neith
7,560
2,924
0
2,381
4,569
1,883
1,195
2,090
2,295
0
41,262
W
Xing Tian
gianni186
Xing Tian
5,881
486
0
2,146
8,246
7,166
143
2,647
5,459
17,208
2,882
L
4,776
848
0
1,874
8,997
5,700
0
3,043
5,617
0
18,564
L
4,816
260
0
596
4,611
1,571
0
2,148
2,297
19,551
458
L
3,190
834
0
810
6,804
5,645
0
2,367
4,157
9,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,886
Gold Earned
19,489
137
Minions Killed
90
0
Camps Cleared
0
594,062
Distance Traveled
457,262
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,235
724
42
4
0
184,508
0
W
Neith
8,714
871
72
7
0
195,175
2
W
Xing Tian
7,937
794
23
2
0
214,379
0
L
Mulan
6,692
669
34
3
0
163,563
0
L
Scylla
6,481
648
49
5
0
136,518
0
L
Charon
6,316
632
7
1
0
157,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role