Player Matchup

Nemesis
Nemesis
ArrangedImp9244
Nemesis
Level 39
God Stats
4W - 6L
1,500 SR
Queue Stats
19W - 29L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ashtart72
Cu Chulainn
Level 41
God Stats
0W - 1L
1,731 SR
Queue Stats
11W - 13L
1,465 Elo+
Party 2
Izanami
Izanami
Siegfeuer
Izanami
Level 53
God Stats
19W - 18L
1,642 SR
Queue Stats
111W - 104L
1,466 Elo+
Party 4
Charon
Charon
SirPercelott
Charon
Level 83
God Stats
19W - 10L
1,663 SR
Queue Stats
210W - 185L
1,485 Elo+
Party 4
Nu Wa
Nu Wa
lizzeth26
Nu Wa
Level 63
God Stats
4W - 4L
1,549 SR
Queue Stats
5W - 8L
1,384 Elo+
Party 2
Team Averages
Level 56
1,617 SR
1,447 Elo+

VS

Team Averages
Level 119
1,590 SR
1,442 Elo+
Sobek
Sobek
GunDOwn33
Sobek
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 112L
1,470 Elo+
Party 3
Chaac
Chaac
R0B H1MSELF
Chaac
Level 149
God Stats
12W - 8L
1,577 SR
Queue Stats
223W - 207L
1,446 Elo+
Party 1
Medusa
Medusa
SSxYaBoiiGonzo
Medusa
Level 104
God Stats
23W - 11L
1,603 SR
Queue Stats
147W - 153L
1,439 Elo+
Party 3
Vulcan
Vulcan
jcwdozer66
Vulcan
Level 154
God Stats
8W - 7L
1,587 SR
Queue Stats
315W - 297L
1,460 Elo+
Party 1
Loki
Loki
sooth21
Loki
Level 104
God Stats
6W - 2L
1,684 SR
Queue Stats
97W - 88L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,427
493
2,668
9,705
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cu Chulainn
Ashtart72
Cu Chulainn
11
2 / 3 / 0
6,059
551
4,858
11,328
7,956
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Siegfeuer
Izanami
10
2 / 5 / 1
6,369
579
6,241
8,147
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
8
0 / 0 / 2
5,734
521
3,799
6,668
4,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
lizzeth26
Nu Wa
9
0 / 3 / 1
5,323
484
2,360
5,756
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GunDOwn33
Sobek
9
0 / 2 / 5
5,721
520
2,045
7,865
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 0 / 3
7,903
718
8,408
9,845
8,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 0 / 1
6,871
625
4,861
7,270
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
jcwdozer66
Vulcan
11
3 / 0 / 0
7,016
638
7,936
3,658
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
sooth21
Loki
12
5 / 3 / 2
6,758
614
5,948
9,194
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
15
15
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Cu Chulainn
Ashtart72
Cu Chulainn
2
3
0
0.67
W
Sobek
GunDOwn33
Sobek
0
2
5
1.25
W
3
0
3
4.5
W
4
0
1
4.5
L
Izanami
Siegfeuer
Izanami
2
5
1
0.5
L
Charon
0
0
2
1
W
Vulcan
jcwdozer66
Vulcan
3
0
0
3
L
Nu Wa
lizzeth26
Nu Wa
0
3
1
0.17
W
Loki
sooth21
Loki
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,926
Damage
29,198
41,604
Taken
37,832
20,800
Mitigated
22,284
8,083
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,668
2,017
0
1,561
9,705
3,729
0
597
9,108
0
32,768
L
Cu Chulainn
Ashtart72
Cu Chulainn
4,858
1,212
0
2,570
11,328
7,956
0
610
10,718
3,063
33,281
W
Sobek
GunDOwn33
Sobek
2,045
163
0
2,456
7,865
6,207
116
1,978
5,887
9,286
0
W
8,408
1,500
0
2,833
9,845
8,888
109
971
8,874
0
62,091
W
4,861
1,866
0
1,927
7,270
2,852
0
1,668
5,602
0
57,331
L
Izanami
Siegfeuer
Izanami
6,241
3,671
0
1,263
8,147
2,574
665
1,003
7,144
0
48,056
L
Charon
3,799
517
0
1,394
6,668
4,625
0
3,437
3,231
16,177
0
W
Vulcan
jcwdozer66
Vulcan
7,936
163
0
1,694
3,658
1,371
592
1,476
2,182
54,691
1,280
L
Nu Wa
lizzeth26
Nu Wa
2,360
474
0
1,295
5,756
1,916
0
4,164
1,592
30,138
0
W
Loki
sooth21
Loki
5,948
2,248
0
4,422
9,194
2,966
0
646
8,548
0
48,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,912
Gold Earned
34,269
264
Minions Killed
373
0
Camps Cleared
0
1,092,630
Distance Traveled
1,164,644
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,427
493
48
4
0
244,627
4
L
Cu Chulainn
6,059
551
57
5
0
207,396
0
W
Sobek
5,721
520
14
1
0
218,394
0
W
Chaac
7,903
718
104
9
0
221,696
0
W
Medusa
6,871
625
79
7
0
217,802
2
L
Izanami
6,369
579
81
7
0
188,248
0
L
Charon
5,734
521
12
1
0
251,154
2
W
Vulcan
7,016
638
94
9
0
248,659
0
L
Nu Wa
5,323
484
66
6
0
201,205
4
W
Loki
6,758
614
82
7
0
258,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role