Player Matchup

Ymir
Ymir
 
Ymir
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Monwolf117
Ratatoskr
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 125L
1,496 Elo+
Party 2
Artio
Artio
Squirtle3234
Artio
Level 103
God Stats
61W - 30L
1,708 SR
Queue Stats
275W - 259L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
WinntaXx
Zhong Kui
Level 108
God Stats
3W - 1L
1,832 SR
Queue Stats
123W - 113L
1,515 Elo+
Party 1
Nut
Nut
lulu182389
Nut
Level 91
God Stats
3W - 8L
1,424 SR
Queue Stats
119W - 109L
1,510 Elo+
Party 1
Team Averages
Level 124
1,593 SR
1,519 Elo+

VS

Team Averages
Level 136
1,533 SR
1,478 Elo+
Chang'e
Chang'e
Creatures66
Chang'e
Level 144
God Stats
6W - 5L
1,500 SR
Queue Stats
136W - 124L
1,449 Elo+
Party 3
Arachne
Arachne
DaSpoog27
Arachne
Level 129
God Stats
4W - 8L
1,505 SR
Queue Stats
314W - 325L
1,507 Elo+
Solo
Skadi
Skadi
Nayruuu
Skadi
Level 156
God Stats
20W - 18L
1,525 SR
Queue Stats
294W - 263L
1,506 Elo+
Party 3
Nu Wa
Nu Wa
Stayy__Goldd
Nu Wa
Level 109
God Stats
50W - 31L
1,637 SR
Queue Stats
92W - 86L
1,470 Elo+
Party 3
Tyr
Tyr
xXSpr1ngXx8609
Tyr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 105L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 4 / 7
5,943
457
7,070
13,506
7,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Monwolf117
Ratatoskr
14
9 / 2 / 5
8,440
649
13,438
12,315
4,667
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 0 / 2
8,984
691
9,337
12,795
13,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
WinntaXx
Zhong Kui
13
6 / 3 / 3
8,450
650
10,897
9,191
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 2 / 7
6,639
511
4,644
7,943
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Creatures66
Chang'e
10
4 / 3 / 1
6,579
506
5,201
14,041
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
DaSpoog27
Arachne
12
5 / 2 / 0
7,169
551
7,133
13,577
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Nayruuu
Skadi
10
1 / 5 / 3
6,350
488
10,205
11,517
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 5 / 5
6,318
486
6,115
9,638
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 0
7,218
555
5,836
13,830
8,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
20
Kills
11
11
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
4
7
0.88
L
Chang'e
Creatures66
Chang'e
4
3
1
1.5
L
Arachne
DaSpoog27
Arachne
5
2
0
2.5
W
Ratatoskr
Monwolf117
Ratatoskr
9
2
5
5.75
L
Skadi
Nayruuu
Skadi
1
5
3
0.5
W
4
0
2
5
L
0
5
5
0.5
W
Zhong Kui
WinntaXx
Zhong Kui
6
3
3
2.5
W
1
2
7
2.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,386
Damage
34,490
55,750
Taken
62,603
34,624
Mitigated
29,636
16,506
Healing
20,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,070
2,434
0
1,349
13,506
7,016
0
3,737
9,769
26,734
6,259
L
Chang'e
Creatures66
Chang'e
5,201
600
1,992
4,935
14,041
8,359
0
5,615
8,374
22,378
0
L
Arachne
DaSpoog27
Arachne
7,133
5,221
0
6,017
13,577
5,335
0
3,164
10,375
0
54,440
W
Ratatoskr
Monwolf117
Ratatoskr
13,438
6,121
0
5,494
12,315
4,667
0
1,790
10,525
0
61,349
L
Skadi
Nayruuu
Skadi
10,205
5,499
0
2,508
11,517
4,040
0
2,451
9,066
0
52,151
W
9,337
401
0
5,970
12,795
13,142
105
425
12,370
62,948
2,102
L
6,115
2,234
0
1,550
9,638
3,533
85
5,166
4,424
36,526
0
W
Zhong Kui
WinntaXx
Zhong Kui
10,897
2,981
0
2,528
9,191
6,726
272
3,424
5,767
53,294
8,814
W
4,644
2,539
0
1,165
7,943
3,073
0
1,940
6,003
0
34,741
L
5,836
516
0
3,870
13,830
8,369
0
7,772
4,959
0
55,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,456
Gold Earned
33,634
381
Minions Killed
325
0
Camps Cleared
0
1,348,712
Distance Traveled
1,234,956
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,943
457
43
3
0
249,895
6
L
Chang'e
6,579
506
26
2
0
250,882
4
L
Arachne
7,169
551
81
6
0
299,299
1
W
Ratatoskr
8,440
649
90
7
0
335,342
0
L
Skadi
6,350
488
69
5
0
205,343
1
W
Artio
8,984
691
113
9
0
270,407
6
L
Nu Wa
6,318
486
52
4
0
257,913
3
W
Zhong Kui
8,450
650
105
8
0
244,278
0
W
Nut
6,639
511
30
2
0
248,790
3
L
Tyr
7,218
555
97
7
0
221,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role