Player Matchup

Tiamat
Tiamat
Amenonouhoko
Tiamat
Level 53
God Stats
0W - 3L
1,419 SR
Queue Stats
54W - 53L
1,530 Elo+
Party 2
Erlang Shen
Erlang Shen
L0RDWH4LE
Erlang Shen
Level 26
God Stats
0W - 1L
1,875 SR
Queue Stats
15W - 15L
1,451 Elo+
Party 2
Lancelot
Lancelot
MenLover_69
Lancelot
Level 148
God Stats
2W - 2L
1,624 SR
Queue Stats
32W - 26L
1,559 Elo+
Party 2
Charybdis
Charybdis
SeveredCoffee
Charybdis
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 161L
1,450 Elo+
Solo
Geb
Geb
lapinvivant
Geb
Level 157
God Stats
0W - 10L
1,690 SR
Queue Stats
45W - 62L
1,517 Elo+
Party 2
Team Averages
Level 90
1,622 SR
1,501 Elo+

VS

Team Averages
Level 163
1,480 SR
1,489 Elo+
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Blacknights92
Horus
Level 142
God Stats
5W - 5L
1,403 SR
Queue Stats
138W - 159L
1,448 Elo+
Party 1
Hachiman
Hachiman
Heil-Pavey
Hachiman
Level 148
God Stats
14W - 11L
1,514 SR
Queue Stats
236W - 241L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
Ninety90
Hun Batz
Level 225
God Stats
4W - 7L
1,481 SR
Queue Stats
200W - 200L
1,526 Elo+
Solo
Maui
Maui
XxStonewallJax
Maui
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 70L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 1 / 0
5,818
529
3,665
5,045
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
L0RDWH4LE
Erlang Shen
10
0 / 2 / 0
5,397
491
3,411
10,347
6,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
MenLover_69
Lancelot
10
0 / 3 / 1
5,537
503
4,556
11,733
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
SeveredCoffee
Charybdis
9
0 / 5 / 0
5,134
467
5,146
9,706
2,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 0 / 1
5,515
501
4,225
6,514
4,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 0 / 2
6,877
625
5,223
3,626
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 3
6,394
581
2,887
8,107
6,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Heil-Pavey
Hachiman
13
4 / 0 / 1
7,678
698
5,886
7,551
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Ninety90
Hun Batz
12
3 / 1 / 4
6,556
596
5,808
9,544
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 4
7,554
687
5,928
6,592
6,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
11
11
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
2
2
L
Tiamat
1
1
0
1
W
2
0
3
3.5
W
Hachiman
Heil-Pavey
Hachiman
4
0
1
4.5
L
Erlang Shen
L0RDWH4LE
Erlang Shen
0
2
0
0
L
Lancelot
MenLover_69
Lancelot
0
3
1
0.17
W
Hun Batz
Ninety90
Hun Batz
3
1
4
5
L
Charybdis
SeveredCoffee
Charybdis
0
5
0
0
W
1
0
4
3
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,003
Damage
25,732
43,345
Taken
35,420
20,781
Mitigated
21,204
13,438
Healing
13,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,223
835
0
1,242
3,626
1,452
115
1,982
1,644
56,984
1,502
L
Tiamat
3,665
674
0
1,504
5,045
2,847
0
3,050
1,995
42,899
911
W
2,887
1,250
663
2,870
8,107
6,465
0
3,218
4,845
0
12,847
W
Hachiman
Heil-Pavey
Hachiman
5,886
3,314
0
4,600
7,551
2,837
654
631
6,920
0
62,848
L
Erlang Shen
L0RDWH4LE
Erlang Shen
3,411
1,130
0
2,360
10,347
6,000
0
3,474
6,873
0
31,664
L
Lancelot
MenLover_69
Lancelot
4,556
1,327
0
5,652
11,733
5,054
0
2,381
9,352
0
43,874
W
Hun Batz
Ninety90
Hun Batz
5,808
1,903
0
1,660
9,544
4,429
0
1,894
7,606
0
51,501
L
Charybdis
SeveredCoffee
Charybdis
5,146
2,510
0
815
9,706
2,786
0
0
9,706
0
36,810
W
5,928
1,208
0
2,193
6,592
6,021
0
202
5,869
46,157
12,920
L
4,225
333
1,074
2,033
6,514
4,094
0
1,386
5,128
19,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,401
Gold Earned
35,059
300
Minions Killed
388
0
Camps Cleared
0
1,144,072
Distance Traveled
1,160,718
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,877
625
104
9
0
248,174
5
L
Tiamat
5,818
529
89
8
0
228,630
1
W
Horus
6,394
581
22
2
0
231,961
2
W
Hachiman
7,678
698
103
9
0
203,024
2
L
Erlang Shen
5,397
491
54
5
0
204,239
2
L
Lancelot
5,537
503
76
7
0
257,356
2
W
Hun Batz
6,556
596
72
7
0
280,691
1
L
Charybdis
5,134
467
51
5
0
198,603
0
W
Maui
7,554
687
87
8
0
196,868
0
L
Geb
5,515
501
30
3
0
255,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role