Player Matchup

Janus
Janus
Alfaro-kun
Janus
Level 65
God Stats
3W - 6L
1,303 SR
Queue Stats
15W - 30L
1,226 Elo+
Solo
Bellona
Bellona
KylerM
Bellona
Level 124
God Stats
2W - 1L
1,502 SR
Queue Stats
50W - 49L
1,462 Elo+
Party 1
Ne Zha
Ne Zha
SKULLRAGE750
Ne Zha
Level 49
God Stats
5W - 3L
1,519 SR
Queue Stats
72W - 64L
1,408 Elo+
Solo
Ullr
Ullr
Spinoch13
Ullr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,444 Elo+
Party 1
Aphrodite
Aphrodite
omgitskt780
Aphrodite
Level 67
God Stats
6W - 2L
1,791 SR
Queue Stats
27W - 23L
1,464 Elo+
Party 1
Team Averages
Level 74
1,523 SR
1,401 Elo+

VS

Team Averages
Level 61
1,399 SR
1,457 Elo+
Jormungandr
Jormungandr
Asols
Jormungandr
Level 68
God Stats
33W - 23L
1,575 SR
Queue Stats
237W - 216L
1,518 Elo+
Solo
Zeus
Zeus
KING_MLP
Zeus
Level 58
God Stats
1W - 2L
1,257 SR
Queue Stats
206W - 213L
1,399 Elo+
Solo
Izanami
Izanami
Tenchon2001
Izanami
Level 45
God Stats
6W - 4L
1,314 SR
Queue Stats
14W - 14L
1,446 Elo+
Solo
Geb
Geb
XMISFIT99X
Geb
Level 88
God Stats
147W - 131L
1,560 SR
Queue Stats
201W - 187L
1,472 Elo+
Solo
Fenrir
Fenrir
xiiphouz
Fenrir
Level 48
God Stats
2W - 4L
1,289 SR
Queue Stats
16W - 17L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
5 / 1 / 1
8,705
580
5,136
6,879
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
KylerM
Bellona
13
1 / 2 / 2
7,920
528
10,582
15,913
14,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
12
0 / 0 / 5
6,796
453
5,094
10,276
4,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
12
2 / 0 / 4
7,283
486
6,975
12,705
5,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
omgitskt780
Aphrodite
12
3 / 0 / 2
7,980
532
3,628
9,281
6,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Asols
Jormungandr
14
2 / 1 / 0
8,023
535
13,115
15,294
12,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
13
1 / 4 / 0
7,566
504
3,378
9,622
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Tenchon2001
Izanami
11
0 / 3 / 0
6,745
450
5,953
7,787
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 0 / 0
6,698
447
5,521
11,455
8,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
xiiphouz
Fenrir
9
0 / 6 / 0
5,809
387
2,634
11,694
5,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
11
Kills
3
3
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
5
1
1
5.5
L
Jormungandr
Asols
Jormungandr
2
1
0
2
L
Zeus
1
4
0
0.25
W
Bellona
KylerM
Bellona
1
2
2
1
W
Ne Zha
0
0
5
2.5
W
Ullr
2
0
4
4
L
Izanami
Tenchon2001
Izanami
0
3
0
0
L
0
0
0
0
W
Aphrodite
omgitskt780
Aphrodite
3
0
2
4
L
Fenrir
xiiphouz
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,415
Damage
30,601
55,054
Taken
55,852
34,730
Mitigated
33,222
22,444
Healing
16,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
5,136
451
0
1,250
6,879
3,030
1,380
5,398
1,481
56,426
968
L
Jormungandr
Asols
Jormungandr
13,115
4,311
0
6,226
15,294
12,538
0
1,205
13,935
60,047
8,545
L
Zeus
3,378
867
0
2,430
9,622
3,469
341
2,882
6,474
46,676
0
W
Bellona
KylerM
Bellona
10,582
5,181
0
6,822
15,913
14,310
0
8,930
6,895
0
59,373
W
Ne Zha
5,094
1,907
0
3,219
10,276
4,769
90
1,584
8,651
0
46,490
W
Ullr
6,975
2,406
0
2,703
12,705
5,809
206
2,774
9,931
0
57,893
L
Izanami
Tenchon2001
Izanami
5,953
3,993
478
2,500
7,787
3,166
102
306
7,481
0
52,493
L
5,521
160
0
3,705
11,455
8,471
0
2,629
8,764
28,084
1,230
W
Aphrodite
omgitskt780
Aphrodite
3,628
1,065
3,186
5,264
9,281
6,812
78
2,131
7,072
21,369
711
L
Fenrir
xiiphouz
Fenrir
2,634
209
0
1,522
11,694
5,578
0
997
10,657
0
36,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,684
Gold Earned
34,841
365
Minions Killed
343
0
Camps Cleared
0
1,404,450
Distance Traveled
1,308,358
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,705
580
93
6
0
265,200
0
L
Jormungandr
8,023
535
106
7
0
281,506
6
L
Zeus
7,566
504
85
6
0
237,674
0
W
Bellona
7,920
528
91
6
0
245,485
0
W
Ne Zha
6,796
453
62
4
0
359,222
0
W
Ullr
7,283
486
92
6
0
270,284
0
L
Izanami
6,745
450
95
6
0
258,652
2
L
Geb
6,698
447
12
1
0
316,119
8
W
Aphrodite
7,980
532
27
2
0
264,259
5
L
Fenrir
5,809
387
45
3
0
214,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role